Our Adventurer Guild

Our Adventurer Guild

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GretelMK2 Jun 12, 2024 @ 2:49pm
Mark of Belephegor issue (spoilers)
I've been excited to do this quest for ages. Leveled up the party with all the named heroes in it. Made them eat food together. Sent them on team building exercises. Then I got Selene which replaced a RNG hero that was best friends with Misasa.

So we did more team building and such till she was +44. Everyone else is Best Friend. I get to the quest expecting a massive fight. But if you know the real requirements then you already know what happened. Misasa needs to be at least Friend with everyone and have a Best Friend or Lover. So being an acquaintance with Selene caused me to not get the battle.

Cannot repeat the quest, cannot pick the option to fight. Ironman save. Alt+F4 leads you back to the place you talk to the demon. The problem is this: The game said to bring a party that likes her. So I did. 4 best friends and a +44 acquaintance, that's a real friendly party.

If you are going to make the requirements so specific, then write them out explicitly. "Best results require all party members to be at least friend and at least 1 be a lover or best friend"

Or allow the player to leave and come back if the exact requirements will be a mystery until they talk to the demon. I'm following the character stories and the named characters are a big deal to me.

Since there's no way for me to remove her mark I can't imagine going forward. I've spent so much time that I don't want to start a new game. I'll leave them sitting in front of the altar in case someone knows a way to move forward removing the mark. Really I'm just super bummed. So much time managing my people, thinking about the best class combos, how to best level up. And now it's just over.
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Showing 1-9 of 9 comments
TheGreenGuy  [developer] Jun 12, 2024 @ 3:25pm 
If you want to, you can send me(greenguyproduction@gmail.com) the save in C:\Users[YourUsername]\AppData\LocalLow\TheGreenGuy\Our Adventuring Guild and I'll make the last relationship also a friendship. (I'll probably make the change tomorrow. It's already a bit late for me.)

I'm a bit torn about this quest. I wanted to have several outcomes Misasa but it seems like that players do not care about any but the best. I'll probably make it repeatable by leaving the quest. This way people can choose whether they want to take the outcome or reload and just quit for a better outcome.
Iguana-on-a-stick Jun 13, 2024 @ 4:38am 
Originally posted by TheGreenGuy:

I'm a bit torn about this quest. I wanted to have several outcomes Misasa but it seems like that players do not care about any but the best.

I think that's pretty common gamer-psychology, at least those with a completionist mindset.

The result of having multiple ranked outcomes is not giving players a choice: It is making the best outcome feel more rewarding, and all lesser outcomes feel like failure.
Blackdeath Jun 13, 2024 @ 7:06am 
Wait you can remove her mark? I didnt get that option she just chose not to sacrifice her friends to the demon and we had to fight. She still had the mark but she won't run anymore.
GretelMK2 Jun 14, 2024 @ 10:49am 
Originally posted by TheGreenGuy:
If you want to, you can send me(greenguyproduction@gmail.com) the save in C:\Users[YourUsername]\AppData\LocalLow\TheGreenGuy\Our Adventuring Guild and I'll make the last relationship also a friendship. (I'll probably make the change tomorrow. It's already a bit late for me.)

I'm a bit torn about this quest. I wanted to have several outcomes Misasa but it seems like that players do not care about any but the best. I'll probably make it repeatable by leaving the quest. This way people can choose whether they want to take the outcome or reload and just quit for a better outcome.

Super cool of you. Sent. Take your time, I'm happy to resume once I get the modified save file back.
GretelMK2 Jun 14, 2024 @ 11:06am 
Wow sent back to me in just a few mins. Works perfectly. What an awesome dev. I'm a bit lazy about writing reviews but I'm gonna to make a positive one right now.
Originally posted by TheGreenGuy:
If you want to, you can send me(greenguyproduction@gmail.com) the save in C:\Users[YourUsername]\AppData\LocalLow\TheGreenGuy\Our Adventuring Guild and I'll make the last relationship also a friendship. (I'll probably make the change tomorrow. It's already a bit late for me.)

I'm a bit torn about this quest. I wanted to have several outcomes Misasa but it seems like that players do not care about any but the best. I'll probably make it repeatable by leaving the quest. This way people can choose whether they want to take the outcome or reload and just quit for a better outcome.

What if the 2nd best outcome has more battle related bonus like either + 5 Phys Atk or +10 Bravery under the theme of embracing adversity in life; and then to even it out, give a mood bonus for the best outcome? And then have corresponding narrative changes. Maybe that way players would more satisfied with the 2nd best outcome?

Right now, even if she has friends in the party, but not best friend or lover, the story makes player feel like they made a big blunder -- which is good -- and the trait accentuates that for players who min-max and are relatively far into the game. So the natural gameplay response is to reload.
DarknessOrLight Jun 18, 2024 @ 11:21pm 
This just happened to me, although I only had 2 friends in the party, I thought that was enough. When I realized it wasn't, I left the quest, but that doesn't solve anything. Would be great to have it be repeatable, because I have the same psychology as the poster - I don't feel like continuing now either, but I also don't want to start a new game since I'm so invested. I think this is a great game in part because you can fail and try again, so it would be good if we can do it with this one too.
Last edited by DarknessOrLight; Jun 18, 2024 @ 11:27pm
TheGreenGuy  [developer] Jun 19, 2024 @ 1:51am 
Originally posted by DarknessOrLight:
This just happened to me, although I only had 2 friends in the party, I thought that was enough. When I realized it wasn't, I left the quest, but that doesn't solve anything. Would be great to have it be repeatable, because I have the same psychology as the poster - I don't feel like continuing now either, but I also don't want to start a new game since I'm so invested. I think this is a great game in part because you can fail and try again, so it would be good if we can do it with this one too.

The next update will take a while so the quest will stay like that for a while, but if you want you can send me the save and I'll re-add the quest, so you can try again.
Grebloc Jun 19, 2024 @ 10:14am 
Originally posted by TheGreenGuy:
If you want to, you can send me(greenguyproduction@gmail.com) the save in C:\Users[YourUsername]\AppData\LocalLow\TheGreenGuy\Our Adventuring Guild and I'll make the last relationship also a friendship. (I'll probably make the change tomorrow. It's already a bit late for me.)

I'm a bit torn about this quest. I wanted to have several outcomes Misasa but it seems like that players do not care about any but the best. I'll probably make it repeatable by leaving the quest. This way people can choose whether they want to take the outcome or reload and just quit for a better outcome.

I am a completionist and want the best outcomes... *BUT* I like that there are chances to fail. The more outcomes and story paths possible, the better the replay factor. I already love your game, and am very impressed. Follow your instincts. (Though it is always wise to listen to player base.)

For example, when I played demo, I recruited and saved the son. When I replayed after buying the game, I fully explored the map and found a corpse... I kept it, I know I messed up, but that was the consequence of my actions.
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Date Posted: Jun 12, 2024 @ 2:49pm
Posts: 9