Our Adventurer Guild

Our Adventurer Guild

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teopetrov11 22 MAY 2024 a las 1:52 a. m.
Editing adventurers and save file location
So guys question - is there a way to directly edit adventurers( not scouting I mean) with a program or directly editing the file - I also have no idea where the save files are located in order to try to use a save game editor - Checked app data but found no folder for green guy or OAG - Any tips?
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teopetrov11 22 MAY 2024 a las 6:47 a. m. 
found the saves in the appdata - I was dumb - first question still stands
TheGreenGuy  [desarrollador] 22 MAY 2024 a las 8:06 a. m. 
The game saves data in a binary format that is not encrrypted. Theoretically, it's possible to to edit it with any text editor if you know what you're doing. There are no savegame editors as far as I know.
teopetrov11 23 MAY 2024 a las 2:19 a. m. 
Thanks for the reply but I got another question - Why is the config file in the appdata folder not working - I changed the scouting points and the wages just to test but it seems the changes are not happening - thanks in advance
Kimem 23 MAY 2024 a las 5:44 a. m. 
Publicado originalmente por Guedez:
"%AppData%\LocalLow\TheGreenGuy\Our Adventuring Guild\OAConfig.ini" I believe
There is one checkbox in options that you need mark so that it uses the config file too

https://steamcommunity.com/app/2026000/discussions/0/4362376876608281426/
sirhawkingson 19 FEB a las 2:56 p. m. 
For future reference, putting it through any .save editor [like saveeditonline] produces a list of lines that refer to every piece of equipment and character, in a very unorganized fashion, but with a bit of searching you can figure out what lines are refering to.

So far, I've been able to edit major stats and derived stats, recorded data like damage done or enemies killed for adventurers, and some smaller stuff. Haven't been able to edit items or apply traits yet.
nazri 20 FEB a las 2:07 a. m. 
I opened the savegame file with notepad++ and saw that the data is in plain text and it looks like only some of the variables show up on saveeditonline, try searching for a character's name and you won't find it.

Since Unity uses C#, it's a simple matter to create a program, use FileStream to read the file and populate variables for the user to edit. The problem is that without a data dictionary, it's difficult to make sense of the data. For example, "SaveDataGeneral > AllCharacters > 4 > Sexuality" contains the value 1. Which character is this for? Does 1 = gay or lesbian or everything goes or straight? One way to tell would be to see the "SaveDataGeneral > AllCharacters > 0 > DaysHired" value which should be relatively unique to find which id a particular character has, the only other way would be to manually change stuff in the game, save and see what changes.

SaveDataGeneral > AllRelationships > 20 > Character1RomanticallyInterested with a value of 0 is even worse. I don't know which characters these are meant for. I have 10 characters so...

If the dev has a data dictionary and provided it and maybe gives the enums used (e.g. enum Sexual Orientation { straight = 0, lesbian = 1, gay = 2, willonlymatewithcats = 3 }), assuming he uses enums which is the best way, then it would be a simple matter to make an editor to edit the characters. Don't even think about editing items, there are too many variables.

I was thinking of making one but.... couldn't motivate myself enough :steambored:
nateascher 20 FEB a las 8:42 a. m. 
SaveDataCharactert Strength Agility Intelligence EnduranceWisdomCharisma
CurrentManaMana
CurrentMorale Bravery KnowledgeTrickery
PerceptionAthleticNextLevelPoints
PositionDatas BiographyNameNickNameAdventurerTitleGender Sexuality
PersonalityID DaysHired
QuestSucceded
QuestFailed EnemiesSlainEnemiesSlainInfos
DamageDealtDamageReceivedDeathBlowsSurvivedReflectionDamageDealt AmountHealed
BuffAmount DebuffAmountStrongestFoeSlainIDDeathInformation NGPCharacterCharacterStateForcedCharacterStateLengthTraits TalentsCustomPortraitIDUserPortraitFilePath SkillHotkeysSkillFavourites
RelationShipsStrengthGrowthOverflowAgilityGrowthOverflowIntelligenceGrowthOverflowEnduranceGrowthOverflowWisdomGrowthOverflowCharismaGrowthOverflow
QuestInjury
InjuryValueBaseMood MoodValueMourningPeriod OnQuestStoryPointsOnDeathHairBeard HairColor SkinColorEyeColorFace
FaceExtrasExperiencePointsUnDistributedExperiencePoints LevelUpReady
SkillPointsCharacterClass
TargetClassParty
EquippedArmorEquippedWeapon
Accessoir1
Accessoir2
Consumable1
Consumable2
HideHelmetUltimateEquippedSkillsCurrentHealthMultiplierCurrentMoraleMultiplierQuestMapStatusEffectsTeamworkSkills AchievementsCompletedAchievementsTotalEarnedReputationPointsReputationPointsID
CharacterTagsLevel HitPointsAccuracy
CritChanceDodgeBlockSpeed
MovementRangeCurrentHitPoints ActionAmountPhysicalDamage
MagicalDamagePhysicalResistanceStunResistanceBleedResistancePoisonResistanceFireResistance
AirResistanceWaterResistanceEarthResistanceAdditionalRowsBattlePositionSkills
nateascher 20 FEB a las 8:43 a. m. 
I found this in one of my save files. You can also search for ANSI string to find your character name in the "Biography". If the previous post is a key, then we should be able to find the "Traits" and "Talents"
Hisomu 22 FEB a las 12:40 a. m. 
Publicado originalmente por nazri:
Does 1 = gay or lesbian or everything goes or straight?
It's easy to change a character's gender and sexual orientation in the hex editor.
https://steamcommunity.com/sharedfiles/filedetails/?id=3431994237


Save location C:\Users\%username%\AppData\LocalLow\TheGreenGuy\Our Adventuring Guild
nateascher 22 FEB a las 1:39 p. m. 
I found character attributes and gold. I'm still looking to add, remove, and edit traits.

https://steamcommunity.com/sharedfiles/filedetails/?id=3432438570
Última edición por nateascher; 22 FEB a las 1:39 p. m.
Hisomu 28 FEB a las 9:46 a. m. 
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