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Yeah same. Ultimately you got the same amount of use out of your technologies as you would have at a faster speed because it took way longer to field units, build structures, and get anything going. If I mod this for Ara, it'll strictly be for tech speed.
this weekend I tried a game by only modifying tech speeds to 3x; the game was so much better.... But I would still raise maintenance costs, raise triumph costs to maybe 2x; raise improvement costs to maybe 1.25 and lastly, change paragons to 2x as well.
you mean that turn limit setting still has to be chained to tech cost increase?