Ara: History Untold

Ara: History Untold

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D_Will2121 Dec 7, 2024 @ 1:27pm
Please, we have to stop with the forward settling AI.
On this game the AI literally "6th sense" forward settle you before they even find you, and sometimes before you even get your second scout out. Yeah, this makes it more challenging, but it forces players into war. Then you have to play in empty worlds with small amounts of people just to have peaceful runs.

Forward settling should be an aggressive leader only thing, and the AI should have to know where you are before they forward settle you. Imo, I'd even argue the AI shouldn't even start to forward settle until the iron age, so the player can get somewhat of a chance to get their land.

I want to be able to choose to play peaceful on higher difficulties, rather than have the AI choose for me every single game.
Originally posted by Frelorn:
Thank you for the feedback. With the next update to the game, the team has mad some significant updates to the AI and how it behaves. Stay tuned for more detailed information about this as we get closer to the update.
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Showing 1-5 of 5 comments
Jamus Dec 7, 2024 @ 3:05pm 
Play on a larger map with fewer Civs. Problem solved.
Last edited by Jamus; Dec 7, 2024 @ 3:57pm
skielb Dec 8, 2024 @ 1:46am 
Not sure if they are coded to forward settling against you. They build settlers first and on higher difficulty very fast. I restarted one of my games several times after 30-40 turns to experiment with different starting strategies and saw that AI was building the first cities in different places, not always in the direction of my cities.

Maps get crowded fast. In my experience you can expect space to build 3 cities on standard with 12 nations and 5 on standard with 8 nations. After Act 1 you get more space.
But not always, in some seeds it seems you are directly surrounded by others which is bad if you want to play more peaceful. (It would be a nice add-on if you could choose if you like to be closer to others or more remote in the initial settings for lower populated maps)
Last edited by skielb; Dec 8, 2024 @ 2:07am
D_Will2121 Dec 8, 2024 @ 6:59am 
Originally posted by skielb:
Not sure if they are coded to forward settling against you. They build settlers first and on higher difficulty very fast. I restarted one of my games several times after 30-40 turns to experiment with different starting strategies and saw that AI was building the first cities in different places, not always in the direction of my cities.

Maps get crowded fast. In my experience you can expect space to build 3 cities on standard with 12 nations and 5 on standard with 8 nations. After Act 1 you get more space.
But not always, in some seeds it seems you are directly surrounded by others which is bad if you want to play more peaceful. (It would be a nice add-on if you could choose if you like to be closer to others or more remote in the initial settings for lower populated maps)

Maybe it's not coded, idk but the fact still remains that it is a problem. The AI really should not get an extra settler. I always hated that on Civ because it makes for problems like this. Honestly, if we could make AI grow stronger over time instead of from level 1 it would be better for this game as a whole anyway.
A developer of this app has indicated that this post answers the original topic.
Frelorn Dec 8, 2024 @ 4:23pm 
Thank you for the feedback. With the next update to the game, the team has mad some significant updates to the AI and how it behaves. Stay tuned for more detailed information about this as we get closer to the update.
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