Ara: History Untold

Ara: History Untold

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vienna5000 Dec 12, 2024 @ 9:06am
Only 13.8 % of steam players are finishing the game to win ?
Only 13.8 % of steam players have the " History Now Told " achievement ( win a game at ANY difficulty level ) . I would love to know why so few are playing the game to the end.
Any ideas why that might be ?
Happy Holidays !
Last edited by vienna5000; Dec 20, 2024 @ 5:21pm
Originally posted by Frelorn:
In some early research that I did when I first started working at Oxide, I found that many players of strategy games reported they almost never finished games unless everything was going exactly how they had planned, and will more often then not, start a new game the next time they sit down to play. This of course is anecdotal at best, but it was something I found to be curious and interesting.
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Showing 1-15 of 19 comments
Rusty Booper Dec 12, 2024 @ 9:49am 
at launch, less so now, the game have quite a few bits of frustrating things, not being able to upgrade units, retreat armies etc etc etc, pushed folk away, but in my case im a serial restarter haha
vivas Dec 12, 2024 @ 9:57am 
Originally posted by vienna5000:
Only 13.8 % of steam players have the " History Now Told " achievement ( win a game at ANY difficulty level ) . I would love to know why so few are playing the game to the end.
Any ideas why that might be ?
I think it is a global thing. Look at Civ6, the win achivements ranging from under 6.6% on deity and up to 19% on any dificulty and that after 8 years, so basicly 13.8% is fairly high in comparison.
Last edited by vivas; Dec 12, 2024 @ 10:05am
A developer of this app has indicated that this post answers the original topic.
Frelorn Dec 12, 2024 @ 10:24am 
In some early research that I did when I first started working at Oxide, I found that many players of strategy games reported they almost never finished games unless everything was going exactly how they had planned, and will more often then not, start a new game the next time they sit down to play. This of course is anecdotal at best, but it was something I found to be curious and interesting.
mauporte Dec 12, 2024 @ 11:12am 
I haven't finished a single game because of the bad tech scaling
frog_gamer Dec 12, 2024 @ 12:49pm 
Once you have achieved dominance things get boring as nobody attacks you even on emperor (I cheat with my mod).
Furthermore the 25 last turn I put all cities on infinite science just to get to the end.
Last edited by frog_gamer; Dec 12, 2024 @ 12:49pm
Jamus Dec 12, 2024 @ 1:33pm 
Act I on Emperor IS the game. The later Acts get boring once it is clear that you are going to win.
frog_gamer Dec 12, 2024 @ 1:52pm 
I agree Act 1 is the game!
Jamus Dec 12, 2024 @ 6:19pm 
"And when Alexander [reached the end of Act I on Emperor], he wept, for there were no more worlds to conquer."
Last edited by Jamus; Dec 12, 2024 @ 6:20pm
I haven't finished a game yet. I'm still waiting on patches to make the game more interesting and challenging.
Unimportant Dec 12, 2024 @ 9:19pm 
I believe most people who play games like Ara (or Civ, EU, Stellaris etc.) don't actually play until the victory screen shows up since it takes many hours and gets more boring the more powerful players become.
Naex Dec 12, 2024 @ 11:12pm 
As Unimportant said, I won the game about a third of the way through it and then it was just tedious.
zelbone Dec 13, 2024 @ 10:24am 
I usually get stuck around mid-way through the game due to the lack of a single resource: food, wood, or stone. There are ways to mitigate food and wealth pretty easy, but wood and stone seem to bottle neck my ability to do anything meaningful based on random map.

Also, even with the new update... once I get to about 7 cities the amount of mirco needed to manage everything just becomes tedious. I do enjoy the game, and I have played several starts, but usually just start over after the first age.
Oaks Dec 13, 2024 @ 10:33pm 
My conundrum with 4x games is I usually play a few rounds before bed after playing whatever my main game is at the moment. Because I play so slowly it takes a long time to finish a 4x game.

Usually mid way through the game there is an announcement that a new patch/expansion/dlc/ whatever will come out soon. I then stop playing in anticipation for the new content.

With Ara, I was pretty into the game, then the invisible hand patch was announced, so I stopped playing to wait for it, since generally new content doesn't apply to a saved game.

I thought I heard that a new announcement for Ara is coming soon, so I'm waiting for that before I pick it up again.
Mentally Unstable Dec 14, 2024 @ 5:11am 
Originally posted by frog_gamer:
Once you have achieved dominance things get boring as nobody attacks you even on emperor (I cheat with my mod).
Furthermore the 25 last turn I put all cities on infinite science just to get to the end.

Same for me. By mid game, I just feel like I'm just going through the motions.

I mentioned before that I'm more of a combat focused player and I find combat in this game woefully wanting. I get it, combat isn't the game's focus but the fact remains that a large number of players play 4x for combat and if it isn't satisfactory in that regard, it will end up alienating a large part of the potential audience.
Jamus Dec 15, 2024 @ 7:56pm 
Few, if any, single-player 4x games has an AI that is able to effectively fight Wars. Ara is no different in that regard.

That said, there are a number of basic AI logic improvements, in terms of defensive strategies, which could be implemented and which would make the game at least a little bit more fun and challenging for longer that just the Transition into Act II.
Last edited by Jamus; Dec 15, 2024 @ 7:58pm
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