Ara: History Untold

Ara: History Untold

View Stats:
MEGACHAD Oct 4, 2024 @ 7:12pm
Combat sucks in this game
It needs to be much more informative. How can I know I am being attacked without having to read all 300 notifications? Why do I not know how many troops I can have? Why can't I have just as many troops as I can build? Why can't I have enough troops to station in all my cities without having to run them all the way across the map to fight the NPCs stack of 500 troops? Why aren't there more options for diplomacy other than giving them free stuff? Also on the other hand... Why do NPCs declare war on me when I VASTLY outnumber them? Why are they allowed to annoyingly runaround destroying all my structures when I have ranged units sitting right there DOING NOTHING. Shouldn't they auto-fire?

This game still needs a lot of work. If you're not going to have GOOD combat then it's probably better to have NONE AT ALL.
< >
Showing 1-15 of 24 comments
AnExiledOne Oct 4, 2024 @ 7:20pm 
I HATE when people randomly CAPITALIZE things while ALSO being extremely HYPERBOLIC about their COMPLAINTS

Use real numbers and make accurate complaints so the devs can see what the ACTUAL problem is. Your complaint right now is that you vastly outnumber the enemy who also has 500 troops while not having enough troops to to defend against the enemy
MEGACHAD Oct 4, 2024 @ 7:24pm 
Originally posted by AnExiledOne:
I HATE when people randomly CAPITALIZE things while ALSO being extremely HYPERBOLIC about their COMPLAINTS

Use real numbers and make accurate complaints so the devs can see what the ACTUAL problem is. Your complaint right now is that you vastly outnumber the enemy who also has 500 troops while not having enough troops to to defend against the enemy
boo hoo, I didnt post EXACTLY like YOU want me to post. cry moar baby, wahhh boohoo bohoo.
Last edited by MEGACHAD; Oct 4, 2024 @ 7:26pm
JDPUK Oct 4, 2024 @ 7:44pm 
Yeah, it's bizarre to say the least, there's a ton of cool combat units to use, I just don't know why they didn't copy the combat from Humankind and modernize and improve it some, if that were the case, Ara would be immensely better, IMO. I believe even the combat engine in Milennia which is atrocious, is better than what we have with Ara.
Last edited by JDPUK; Oct 4, 2024 @ 7:45pm
VDmitry Oct 4, 2024 @ 10:09pm 
Originally posted by MEGACHAD:
How can I know I am being attacked without having to read all 300 notifications?

Battle notifications are easy to notice without even reading them. What do you mean by 300 btw? Late game may be? It's worth noting.

Why do I not know how many troops I can have?

You don't know where to look for that? Bottom of the screen to the left, or your nation screen.

Why can't I have just as many troops as I can build?

Not getting this. What do you mean? Is it about having reserve which you are not able to summon? Or about the limit overall?

I don't know why. The limits are probably not the best thing. It could be handicap if you exceed it.

Why can't I have enough troops to station in all my cities without having to run them all the way across the map to fight the NPCs stack of 500 troops?

No idea what you are talking about. Where did you see 500 troops? Why can't you have enough troops? Tell us.

Why do NPCs declare war on me when I VASTLY outnumber them?

Technically they shouldn't know that. You should not know that either.

This game still needs a lot of work. If you're not going to have GOOD combat then it's probably better to have NONE AT ALL.

I have to disagree. The Civ game must have combat.
VDmitry Oct 4, 2024 @ 10:11pm 
Originally posted by JDPUK:
Yeah, it's bizarre to say the least, there's a ton of cool combat units to use, I just don't know why they didn't copy the combat from Humankind and modernize and improve it some, if that were the case, Ara would be immensely better, IMO. I believe even the combat engine in Milennia which is atrocious, is better than what we have with Ara.

I can't really say which of two are worse than the other.

Humankind battles are very good, though they have issues too. For example there is little point to limit army size but then not limit number of armies and allow them to join.
MEGACHAD Oct 4, 2024 @ 10:14pm 
Originally posted by VDmitry:
"You don't know where to look for that? Bottom of the screen to the left, or your nation screen."
It doesnt tell you how many troops you can have. Furthermore it's a total mystery how it calculates how many troops you can have in play at once.
Last edited by MEGACHAD; Oct 4, 2024 @ 10:17pm
Nimea Oct 4, 2024 @ 10:40pm 
Building an army is done in two steps.
1. Building the units themselves from your cities. This is bog standard procedure, familiar in all 4X games.
2. Drafting those units into formations. At the very start, you can only draft single units, up to a maximum of 3 "armies". As you go through the research tree, you'll unlock formations that use up to 4 or so units per army.

Other stuff:
1. Your unit inventory can be seen when you click on any of your cities, then "Manage Forces" on the lower left side of your screen.
2. Your forces "inventory" can be seen in one of the buttons on the upper right of the screen. The force cap however, is on the lower-left when you are outside of the city screen. Note that your force caps are actually divided into land, water (and I think air?); you can see all of these on the lower-left.
3. With regard to AI respecting your military: they only do this relative to the armies you actually have on the map, I think. They don't take into account the units that aren't formed into armies. That's why they can get ballsy even if you have a superior number of units.
4. Regarding lack of auto-fire: does any other Civ-like game have auto-fire from an army?
5. Note: Scouts don't count for the force cap, so you can build as many as you want of them. They're considered Specialists, similar to Settlers.
Last edited by Nimea; Oct 4, 2024 @ 10:40pm
MEGACHAD Oct 5, 2024 @ 12:17am 
Originally posted by Nimea:
Building an army is done in two steps.
1. Building the units themselves from your cities. This is bog standard procedure, familiar in all 4X games.
2. Drafting those units into formations. At the very start, you can only draft single units, up to a maximum of 3 "armies". As you go through the research tree, you'll unlock formations that use up to 4 or so units per army.

Other stuff:
1. Your unit inventory can be seen when you click on any of your cities, then "Manage Forces" on the lower left side of your screen.
2. Your forces "inventory" can be seen in one of the buttons on the upper right of the screen. The force cap however, is on the lower-left when you are outside of the city screen. Note that your force caps are actually divided into land, water (and I think air?); you can see all of these on the lower-left.
3. With regard to AI respecting your military: they only do this relative to the armies you actually have on the map, I think. They don't take into account the units that aren't formed into armies. That's why they can get ballsy even if you have a superior number of units.
4. Regarding lack of auto-fire: does any other Civ-like game have auto-fire from an army?
5. Note: Scouts don't count for the force cap, so you can build as many as you want of them. They're considered Specialists, similar to Settlers.

Thanks but that was no help whatsoever. I don't need a tutorial I need a better game.
Nimea Oct 5, 2024 @ 12:36am 
What's a better game for you? I'm interested in hearing your suggestions. You've yet to address the counter-arguments or "tutorials" we've shared here, so I'm interested on whether or not you want to honestly discuss the game, or if you just want to hate on it unproductively.
Last edited by Nimea; Oct 5, 2024 @ 12:39am
VDmitry Oct 5, 2024 @ 12:42am 
Originally posted by MEGACHAD:
Originally posted by VDmitry:
"You don't know where to look for that? Bottom of the screen to the left, or your nation screen."
It doesnt tell you how many troops you can have.

It does. Separately for Land and Sea.
Last edited by VDmitry; Oct 5, 2024 @ 12:43am
SBA77 Oct 5, 2024 @ 1:39am 
I wonder if making it more like Dominions (which I thought it was like in pre-release) would be better.

It looks like this BTW. https://www.youtube.com/watch?v=FmlzwGyuoaI
Last edited by SBA77; Oct 5, 2024 @ 1:39am
Surge Oct 5, 2024 @ 3:41am 
Originally posted by SBA77:
I wonder if making it more like Dominions (which I thought it was like in pre-release) would be better.

That's what I was hoping it to be a bit like. Would have been amazing but no, just another single strength value with bonuses Civ clone (combat wise).
Last edited by Surge; Oct 5, 2024 @ 3:41am
mauporte Oct 5, 2024 @ 6:40am 
Originally posted by MEGACHAD:
Originally posted by Nimea:
Building an army is done in two steps.
1. Building the units themselves from your cities. This is bog standard procedure, familiar in all 4X games.
2. Drafting those units into formations. At the very start, you can only draft single units, up to a maximum of 3 "armies". As you go through the research tree, you'll unlock formations that use up to 4 or so units per army.

Other stuff:
1. Your unit inventory can be seen when you click on any of your cities, then "Manage Forces" on the lower left side of your screen.
2. Your forces "inventory" can be seen in one of the buttons on the upper right of the screen. The force cap however, is on the lower-left when you are outside of the city screen. Note that your force caps are actually divided into land, water (and I think air?); you can see all of these on the lower-left.
3. With regard to AI respecting your military: they only do this relative to the armies you actually have on the map, I think. They don't take into account the units that aren't formed into armies. That's why they can get ballsy even if you have a superior number of units.
4. Regarding lack of auto-fire: does any other Civ-like game have auto-fire from an army?
5. Note: Scouts don't count for the force cap, so you can build as many as you want of them. They're considered Specialists, similar to Settlers.

Thanks but that was no help whatsoever. I don't need a tutorial I need a better game.

well considering your post it doesn't seem like you know how to read; all the info is displayed in game;
Elucidus Oct 5, 2024 @ 7:08am 
Originally posted by MEGACHAD:
Originally posted by VDmitry:
"You don't know where to look for that? Bottom of the screen to the left, or your nation screen."
It doesnt tell you how many troops you can have. Furthermore it's a total mystery how it calculates how many troops you can have in play at once.
It absolutely does, it doesn't explain when or how exactly you raise the cap, but it says in the deployment screen how many forces you can deploy.
MEGACHAD Oct 5, 2024 @ 12:35pm 
Originally posted by mauporte:
Originally posted by MEGACHAD:

Thanks but that was no help whatsoever. I don't need a tutorial I need a better game.

well considering your post it doesn't seem like you know how to read; all the info is displayed in game;
TLDR
< >
Showing 1-15 of 24 comments
Per page: 1530 50

Date Posted: Oct 4, 2024 @ 7:12pm
Posts: 24