Ara: History Untold

Ara: History Untold

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HexaGun81 Sep 29, 2024 @ 11:54pm
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Every single game is exactly the same as the previous one
You just do exactly the same thing a little faster...

There is zero variation in the building order and the production chains. It's always tons of workshops, tons of lithic tools, tons of ropes, tons of plows, fight animals standing over resource nodes, tons of useless fur for 100 turns, oh look I made two ceramic shops because I already know I need lots of ceramic pots for my palace, build over whatever resource node is around because that's the only sensical thing to do, make ropes, more ropes, make lithics too man, ok one BASKET here for the dwelling plz, ok the tribe ALWAYS wants a spearmen, now domesticate some goats because, hello, that's what's on the map for you today, OMG make wheels because you should know from last game (and ALL the previous ones too) that you ALWAYS need wheels, ok TRADE SOME STUFF WITH NEIGHBOUR NATION NOW, OMG SUCH CREATIVITY AND FREEDOM, oops never mind they broke treaty after WE DID NOTHING TO THEM EXCEPT MAYBE SEND GIFTS, ok time to make a dwelling because 5/5 coming real fast after ALL THOSE FEASTS THAT WE ALWAYS CRAFT/CONSUME FOREVER EACH GAME, and man guess what it's triumph time, got some ropes ? MAKE ROPES MAKE ROPES, TIMELY ALIGN WITH LYTHICS, become god of ARA UI, even toss another plow in there BECAUSE GOATS, yeah so like I said, do every thing exactly the same as previous game, but just a little faster...

There is no variety in this game. At all. It's an extremely linear experience.

The only element of surprise in this game is war, and you can MATERIALIZE your huge zero-maintenance reserve army at any non-occupied city in two turns.

Devs gonna go the usual path, make a DLC real quick, take the money, make another DLC... Never address fundamental issues.

This unfinished game is actually the first part of the money grab, it should have been early access but they couldn't have charged 70$US for it.
Last edited by HexaGun81; Sep 29, 2024 @ 11:57pm
Originally posted by Ara: History Untold:
Hi there! Thanks for the feedback. We really do appreciate your thoughts. If you have any suggestions on how we can do better, please feel free to let us know! In fact, we have a "Wish List" thread here for just that! https://steamcommunity.com/app/2021880/discussions/0/4852155556170133768/
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Showing 46-59 of 59 comments
mauporte Oct 3, 2024 @ 6:18pm 
Originally posted by Lunyicon:
Originally posted by wilcoxchar:
Only if you judge by one person who seems to have gone into playing with the sole purpose of seeking things to dislike.

For most people though it sounds like there's a lot of replay value.
Again I read a lot of posts in this forum, not just this one. And my conclusion is that it sounds like for most people there isn't a lot of replay value.

sure buddy
JDPUK Oct 3, 2024 @ 9:16pm 
Originally posted by vivas:
Originally posted by TehJumpingJawa:

Steam players are very likely a small minority for this game; most are playing for free on Xbox Game Pass for PC.
Well not exactly for free, i specificly renewed my gamepass for Ara.

Yeah, exactly never understand why everyone says for free, your renting that service, paying a fee...
TehJumpingJawa Oct 4, 2024 @ 1:19am 
Originally posted by JDPUK:
Originally posted by vivas:
Well not exactly for free, i specificly renewed my gamepass for Ara.

Yeah, exactly never understand why everyone says for free, your renting that service, paying a fee...

While I was obviously referring to people who're already subscribed, there are many ways of getting GamePass at a much reduced price, and in some cases almost free.
Originally posted by TehJumpingJawa:
While I was obviously referring to people who're already subscribed, there are many ways of getting GamePass at a much reduced price, and in some cases almost free.

Almost free =/= free, paying a subscription =/= free, people who already paid for subscription getting something for paying for subscription =/= free, don't say free when you mean not free
Last edited by Vlad von Carstein; Oct 4, 2024 @ 4:28am
Qoojo Oct 4, 2024 @ 9:54am 
When starting a new game, can you pick different paths like Military vs Research? If you keep picking the same path, I would expect similar results for the same difficulty level.
hannibal_pjv Oct 4, 2024 @ 12:19pm 
Yeah… what he really says is that he thinks that military start is too OP to consider other alternatives.
Two options in there…
A don`t use military start.
B the game developers makes war less nice aka it can five worse bonuses, uprising owerall negative things to your civ. The problem is when the war would be too nerfed. If it is too bad, you don`t make Wars, so it can be balansing issue.

For me personally, i i find some play style too op… i don`t use it.
For example in hoi4 you can cheese with air drops… i don`t use it. You can rush ancshelosh… i don`t rush it (and now it is not so usefull as it used to be in anyway)
But if game has balance issues, better tell it to the developers. In my eyes you can play in many styles… early war just seems to be too OP in my eyes… but early war was usefull also in real history so… there is a point in that too.
Last edited by hannibal_pjv; Oct 5, 2024 @ 2:26am
spacedog Oct 4, 2024 @ 2:41pm 
Originally posted by HexaGun81:
ok the tribe ALWAYS wants a spearmen

Okay, I'll admit I laughed at this one a bit. I always train spearmen even if I don't need them, because I know this is coming. The events are fun, but could use some variation instead of always being exactly the same.

Also, with the spearmen quest in particular... if you "defer until later", it gets bugged and stays stuck in the list forever if you complete spearmen in time. But it never triggers the quest to complete.

I like this game and really want to see the devs succeed. Microsoft are total turds for clearly pushing them to release before they were able to finish polishing and balancing things. And then the execs moan all about how none of their studios has produced a smash hit game in several years... SIGH.
MattB Oct 4, 2024 @ 3:38pm 
oh man I LOLed at your thread!
MEGACHAD Oct 4, 2024 @ 7:14pm 
Originally posted by Astasia:
For somebody that dislikes this game so much you sure seem to play it and talk about it a lot. What is this, your 20th thread about how unentertained you are?

I wonder if that has anything to with dropping $60 on a game that takes longer than steams refund limit of 2 hours to even form an opinion about it?
MEGACHAD Oct 4, 2024 @ 7:14pm 
Originally posted by VDmitry:
I fully disagree about every game being the same. It's the opposite. For example in my 2nd playthrough I have little to no food and didn't even try to research bread as I have no grain anyway.

Also, all the recipes have many options to use. Did you notice that all the inventions have more than one technology to unlock?

By the way you can randomize research at game setup.

Your post is like about every Sid Meyer Civ game I have to build farms. Again and again!
Its always the same with the exception of land masses. The leaders are all pretty much the same and don't really stand out much.
The Former Oct 6, 2024 @ 1:26am 
Originally posted by MEGACHAD:
Originally posted by VDmitry:
I fully disagree about every game being the same. It's the opposite. For example in my 2nd playthrough I have little to no food and didn't even try to research bread as I have no grain anyway.

Also, all the recipes have many options to use. Did you notice that all the inventions have more than one technology to unlock?

By the way you can randomize research at game setup.

Your post is like about every Sid Meyer Civ game I have to build farms. Again and again!
Its always the same with the exception of land masses. The leaders are all pretty much the same and don't really stand out much.

The leaders stand out about as much as they do in Civ. Moreso in diplomacy, given that their personalities matter, rather than just some arbitrary “I like big armies” aspect.

Where the deception comes in is civilization uniques (which get tied to leaders in Civ). The lack of unique improvements and units makes leaders in Ara feel less unique than those in Civ, but in reality it’s just a difference in how a civilization is defined between the two games.
whales! Apr 20 @ 5:58am 
Fully agree with this. I really like the potential in this game - 4X games often take a while, years even, to find their footing, and I think Ara has fantastic foundations. It's more of a city builder-4X hybrid like Vicky 3, which I love about it. But yes, it does feel a bit repetitive, I'd add *even on the first playthrough*, as once you get into a model of just building production chain clusters...

I think to make the experience richer and more varied, even on one playthrough, I'd recommend two things:
1) Lean more into resources and economic specialization. Instead of producing *everything*, produce more limited things, but make that OK. That means larger resource requirements to make chains efficient
2) Make the national effects more distinct, playing a bigger role

Excited to see where the game goes. The performance improvements have already made a big difference
I don't like the whole bribe thing it is like gal civ 4 getting bombarded with useless trade request's. How about don't bother people constantly with useless blather. That and the demands for money both added nothing to the game.
Last edited by Big Poppa; Apr 21 @ 10:17pm
aras visuals another lvl
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