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That said, I do find it very immersion breaking, and I'd rather have the performance hit than see civs I like to see on the map just kicked out arbitrarily. I don't like "gamey" mechanics in the types of games I play, I think sometimes devs try to solve a problem while forgetting to add in-game logic to their fix, resulting in something that feels very out of place and immersion breaking. Other games handle this situation through vassalization which makes a lot more sense.
I would much rather see a way to peacefully annex weaker neighbors or just conquer them outright rather than them just get thanos snapped away.
The culling mechanic needs removed imo or atleast have the ability to turn it off. I want to be the one to remove or uplift smaller nations, not a stupid score system.