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People find this hand to hand stuff fun -or real? I'm in the Bam Bam club - can't get past it - almost - first 5 guys upstairs - then a checkpoint save - then 2 bouncers - then 7 guys in the main area - got by those 7 after 10 tries - then 4 more in the bathroom - where I died and finally gave up - checkpoint - back at the 2 bouncers upstairs?? WTF - now I have to go through 13 guys again?? And coming back into it - it resarts the whole mission - so 18 guys all over again - my hands and fingers are getting worn out - this is NOT fun!!
I think that's what she said.
You can't compare Batman to this - there is way more to do in Batman - but even that I did not finish because i got tired of the repetative melee combat system. The are puzzles, stealth, sneak attacks, all kinds of different ways to take on enemies - this game it's just punching and kicking and blocking over and over and over again - and if you miss a few hits- you have to start all over again - people find that fun? It's lame. Also a lot of the big fights in Batman of 10+ guys really advance the story significantly - does not seem that way in this game - just an excuse to do the same crap over and over. If they had a checkpoint system that saved after a major group of 7/8 guys before the next it would not be so tedious if you fail.
oh and i also played batman or games like jade empire and the combat system is entire different, much more "fluid" and not so boring to kill 10 npcs 10 times for one mission part ;-)
I spent over 700 hours on Skyrim - I would call that an open world game - 1000x time better than this - both in content and combat. But your right i am done with these types of games that are directed at people that like dumb and repetative systems - I will leave it to the 14 year boys(chronological age or maturity) which it seems to be geared toward. Of course i was fooled by the trailers on steam which look very different than then game(not unusal of course)
It's just a matter of opinion. Also, it's difficult to compare this to Skyrim - as Skyrim doesn't really have a whole lot of depth to it's combat and the main draw of it is exploring for me.
Maybe you should put it down and revisit it later?
The combat system is mostly about timing--and careful use of counters/consideration of enemy types. It might take a little while to get a handle on how combat actually flows, but once you do, you shouldn't have trouble with some of the later fights; heck, I've taken to farming the final Martial Arts Club just for the 50k HKD payout every time I finish six rounds.
Then again, if the game's not for you, it's not for you. I do wonder why folks feel the need to use such aggressive, insulting language when referring to a game they're not enjoying--but to each their own, I suppose.
I don't really see a significant difference between the trailers and the core content of the game--but I've finished it a few times now, so I've had an opportunity to see and do just about everything there is to do in SD's version of Hong Kong.
That said, if the game's not for you, then I'm sorry you've had a poor experience. However, denegrating the intellectual capacity of others who -have- enjoyed the game is probably not the best way to make friends and influence people; I'm sure that wasn't your original intent, but going after what you assume the age range of the players who -do- enjoy SD says an awful lot more about you than it does about them, I'm afraid.
I'm not even going to bother, by the way, with the false analogy you're drawing between an open world, FPS-RPG like Skyrim (which I enjoy quite a bit as well) and an open world brawler like Sleeping Dogs; their similarities end with the fact that they're both sandbox-type games--any further comparison is such a significant matter of apples to oranges that it's really not even funny.