Sleeping Dogs™

Sleeping Dogs™

檢視統計資料:
alterEgo 2013 年 11 月 15 日 上午 6:20
why are the controls so retarded
why the ♥♥♥♥ cant i rest the controls of moving to my arrow keys?! this is just beyond stupid since i use my left hand for the mouse and im used to my arrow keys.

neither can i set anything on my xbox controller remapping anything at all

why?! glad this game was only 5 bucks when i bought it cause this is already a massive let down and i havent even started playing this game yet...

you might think something thats so simple square didnt add this at all or any thought into the controls...

well done square...morons.
< >
目前顯示第 1-15 則留言,共 77
Taciter® 2013 年 11 月 18 日 下午 1:11 
+1

Bought this some time ago but until now, haven't had a suitable opportunity to install it.

As I've stated in many prior posts, I'll forgive most developement oversights where ports are concerned since I've usually adjusted my expectations accordingly but if there is one thing that makes me nerdrage uncontrollably, it's when the porting process has been executed so poorly that the resulting 'PC' title precludes such a conspicuous necessity as cursor key movement binds.

I hail from the 'Doom' generation and cursor key movement is as natural to me as left-mouse-click firing. I never owned a console so I never became familiar/comfortable with gamepads. That means, I rely on the games developers to show some degree of consideration where control customisation is concerned.

In the past, I've gone to ridiculous lengths to address this very issue with countless ports and in most cases, had to resort to programming autohotkey scripts. After 9 years of loyal Steam patronage, my library is sufficiently bloated for me to simply consign these travesties to my sin bin and make a mental note to boycott the porting company until they learn the error of their ways - looking at you 'United Front Games'!
alterEgo 2013 年 11 月 18 日 下午 1:19 
setting up the controllers was easy and i prefer this now lol i missed the option totally still shooting is very annoying with a stick...its square i wouldnt bother with their tech support at all

still the key movements on keyboard is dumb just like capcom and the res evil stuff its very stupid been playing the game some time its a pretty good game overall just the controls shootin wise are a hassle...the fist fights i imagine impossible if youre using a keyboard

unless you have 10 fingers on each hand.
Taciter® 2013 年 11 月 18 日 下午 1:40 
I'm glad you've finally managed to reconcile your misgivings mm&i, you're clearly far more forgiving than I. :P

Interestingly, Deus Ex:HR was a fabulous game (I realise that's a very subjective opinion) and the available actions were implemented in such a way as to make it completely accessible to keyboard users (even the 5 finger/hand variety).

After a cursory search on google, it does appear that 'United Front Gamers' was specifically designated the task of 'porting' (ambiguous term I know), the title to PC so, on this issue at least, the blame can be squarely (pardon the pun) laid at their feet.

Meh, they only made three other, obscure titles (all console titles I might add!), so I don't have to concern myself with blacklisting other Steam prospects! :D
最後修改者:Taciter®; 2013 年 11 月 18 日 下午 1:43
TheSneak 2013 年 11 月 19 日 上午 10:13 
You can remap the controls, just not to the aarow keys, they are locked to the phoe controls. This was a pain in the ass for me too, but all you have to do is set up your keys somewhere else, and swap some around. The hadest part was for me to find a way to lean back on a bike and use the gun target look around too. I mapped my target key to the keyboard, and then my lean back to my mouse wheel.
To say the game sucks over that is a big stretch though. There are a alot of control options available to you and it maps to a controller well too. I think you lack patients.
Taciter® 2013 年 11 月 19 日 下午 12:50 
引用自 TheSneak
You can remap the controls, just not to the aarow keys, they are locked to the phoe controls...

...To say the game sucks over that is a big stretch though. There are a alot of control options available to you and it maps to a controller well too. I think you lack patients.

Thanks for the heads up Sneak but that was slightly my point... there ARE NO alternatives for me to cursor key movement - it's permanently encoded in my synapses. There was a simple enough solution during the development phase though - don't lock ANY keys. I'm perfectly capable of assigning keybinds as I see fit, I don't need some console-clappy backoffice hack to 'liberate' me from my dogma.

Incidentally, I didn't say the game sucks, I never made it past the customisation screen before I forfeited and uninstalled so I have no idea what the game is like - it could be the greatest thing since the emergence of sentient life on Earth but that fact alone would still be insufficient to justify compromising my principles.

And finally, as far as I'm concerned, gamepads have no place in PC gaming. They're cheap, imprecise and unrefined. Like all hangovers from the console industry, they cater to mediocrity and sacrifice versatility for shallow satisfaction. Even now, I try to envision a scenario wherein 'Crysis' would benefit from a thumb pad. How does one line up scoped targets with any speed or accuracy or is it all compensated for by some auto-aim mechanic? Platform games, 2D scrollers and fighting games - that's all they're good for.
最後修改者:Taciter®; 2013 年 11 月 19 日 下午 12:54
alterEgo 2013 年 11 月 19 日 下午 1:26 
yeah you can search youtube for it where a guy shows how to do it with a programs, its limited but it works especially on gun fight the controllers is retarded at aiming so...i use mouse for that lol....
alterEgo 2013 年 11 月 19 日 下午 1:27 
gamepads are good for racing games and controlling aircraft in battlefield 4 :D which i all play so its conviniant for me also indie games so not completetly useless. :D
Taciter® 2013 年 11 月 19 日 下午 4:36 
lol.. Fair enough, fast paced action games that don't require pinpoint accuracy with haste. Yes, I can see how they might work well with racing games or 'arcadey' flight sims.

I composed a thread some time ago expressing my anxiety towards the announcement of Steam's 'big picture' facility. At the time, I predicted that Valve would subtly turn the PC into a non-prorpietary console of sorts with a linux based SteamOS and my fears haven't yet been allayed.

I thoroughly support the idea of a Valve developed operating system, if only so I can finally cast off the shackles of Microsoft, who, let's face it, have shown more contempt for their userbase than any other to my mind. If Xbox exclusives, region locked office products and 'Games for Windows Live' wasn't insulting enough, we subsequently discover that they've been tipping the NSA off about unpatched windows vulnerabilities - it beggars belief.

No, my concern is that PC's will become the practical consoles of the next generation. ..and you can see how easily such a strategy could be executed. Most of the components in consoles are already manufactured by the established hardware giants and PC's, by virtue of their emminent upgradeability, unhampered by proprietary restrictions would not only be cutting edge, they'd be considerably cheaper. Hell, I've seen ITX chassis both smaller and more aesthetic than anything that Sony has rolled out in console format.

None of this poses a problem until games developers, acknowledging the potential of such a versatile gaming platform, decide to do what they do best.. dumb it down! For me the PC, despite systematic under representation has managed to retain its dignified status as a refuge for the more discerning gamer.

Incidentally, that's not snobbery, it's just a subjective opinion with merit. If I were to calculate how much money I have saved these past 10 years by simply upgrading/replacing components in my beloved PC (to speak nothing of the relative cost of games) compared to what it would have cost me to purchase a top of the range console of each successive generation, in one fell swoop, I could expose the absurd premise that PC gamers are inherantly 'elitist' for what it is - a fallacy.

Which brings me back full circle to controllers!! :D I have no problem what so ever with games that conveniently include support for controllers - I'm all for options, the more the merrier!! ...but I'm also sufficently cynical to acknowledge the inevitable. Controller-supported games will give way to controller-friendly games which in turn will gave way to controller only games as the PC user demographics shift in favour of couch potato-ness.
JJ0 2013 年 11 月 26 日 下午 7:41 
引用自 Taciter
引用自 TheSneak
You can remap the controls, just not to the aarow keys, they are locked to the phoe controls...

...To say the game sucks over that is a big stretch though. There are a alot of control options available to you and it maps to a controller well too. I think you lack patients.

Thanks for the heads up Sneak but that was slightly my point... there ARE NO alternatives for me to cursor key movement - it's permanently encoded in my synapses. There was a simple enough solution during the development phase though - don't lock ANY keys. I'm perfectly capable of assigning keybinds as I see fit, I don't need some console-clappy backoffice hack to 'liberate' me from my dogma.

Incidentally, I didn't say the game sucks, I never made it past the customisation screen before I forfeited and uninstalled so I have no idea what the game is like - it could be the greatest thing since the emergence of sentient life on Earth but that fact alone would still be insufficient to justify compromising my principles.

And finally, as far as I'm concerned, gamepads have no place in PC gaming. They're cheap, imprecise and unrefined. Like all hangovers from the console industry, they cater to mediocrity and sacrifice versatility for shallow satisfaction. Even now, I try to envision a scenario wherein 'Crysis' would benefit from a thumb pad. How does one line up scoped targets with any speed or accuracy or is it all compensated for by some auto-aim mechanic? Platform games, 2D scrollers and fighting games - that's all they're good for.

I totally agree with you. I'm used to using the arrow keys and have done since the early days of PC gaming, but now through neccessity (disability) it's a must or I cannot play the game. Sad to find that this game doesn't allow the arrow keys to be remapped. Rarely do I find "problem" games like this these days.

My basic configuration, always follows:-
Movement = Arrow Keys
Jump = End
Crouch = Delete
Sprint = Right Shift
Taciter® 2013 年 11 月 27 日 上午 4:33 
引用自 JJ0
...I totally agree with you. I'm used to using the arrow keys and have done since the early days of PC gaming, but now through neccessity (disability) it's a must or I cannot play the game. Sad to find that this game doesn't allow the arrow keys to be remapped. Rarely do I find "problem" games like this these days.

My basic configuration, always follows:-
Movement = Arrow Keys
Jump = End
Crouch = Delete
Sprint = Right Shift

Solidarity Sibling!

For me it's:

Movement = Arrow keys
Jump = Middle mouse button
Crouch = Right control
Sprint = Right Shift

..but whatever their personal preferences, cursor key players should be catered for. I've seen countless forum contributors mirror your very sentiments and any development company worth its salt should have the foresight to include unrestricted keybinding.
alterEgo 2013 年 11 月 27 日 上午 7:07 
i use the numlock pad and delete end page down for extra keys....keyboard layout around the arrow keys have always been retarded on standard keyboards heh...but in this game its even worse...like i said tho for gunfights i still have to switch to keyboard cause fps aiming on a controller is retarded as well...glad i dont own a console id get pissed off fast.
Faolchu 2013 年 11 月 27 日 上午 11:38 
Don't want to be rude but i'm trying to imagine myself playing with your setup and it looks confusing and unnatural as hell to me. I can understand what it must be like to switch over as i just tried it and it just doesn't work out for me. So for you to go back to the setup i use must be very annoying.

Can't you edit it in the files? Or maybe invest in a speedpad for current and future games. Or what about Macro's?

Try this one http://www.autohotkey.com/

I just bind stuff with macro's on my speedpad all the time. If you take the time to set it up properly it will get rid of a lot of your frustrations. You are even able to make a basic macro setup for all your games so you won't have to rebind anymore.
最後修改者:Faolchu; 2013 年 11 月 27 日 上午 11:46
Golden Grandpah 2013 年 11 月 27 日 下午 1:52 
Well, pro gamers like myself only use arrow keys and all the keys surrounding it. So if you are asking why we are using arrow keys, it because thats what we have always used. Its part of the reason we pick up on new games quickly. We always set our keys the same no matter what game we play. So when we learn a new game, the buttons never change and we pick it up a lot faster than someone learning new keys as well as a new game. Whether you are a lefty or a righty, you always used the arrow keys and surrounding keys to play at a tournament. Otherwise you didn't learn anything... Us old school retired pro gamers all only used the arrow keys and surrounding keys. Its just the way everyone learned from each other at tournaments.

This game obviously isnt geared towards PC gamers. You cant bind any keys on the entire right side of the keyboard. Its a good game, but any game that forces me to use a controller isnt a good console to pc port. It obviously wasnt made for a PC gamers to play.
最後修改者:Golden Grandpah; 2013 年 11 月 27 日 下午 2:00
JJ0 2013 年 11 月 27 日 下午 2:26 
As per my comments above, I tend to just use my PC for gaming so my left hand centre's around the arrow keys with my right operating the mouse - this way I generally move everything to the left. It means that my/your hands rarely need to move and is an absolute must for me.
Back though to the good old days of gaming, I don't remember anything but the arrow keys being used for character movement. At some point in time someone decided to use the top left part of the keyboard instead, as to why, who knows.
Golden Grandpah 2013 年 11 月 27 日 下午 2:28 
Its because this was a poorly thought out console to PC port. Most companies let you bind any key you want to bind on the keyboard. All those games that dont let me choose the keys I want to bind are basically unplayable, so I know how you feel. I dont buy those types of games. I got suckered in to this one because everyone said it was a good game.

Yes its a good game, but its not fun to learn how to use a controller on a game that is supposedly meant for the PC.

Hopefully the new review system will help us make the right choices when we buy games.

引用自 JJ0
As per my comments above, I tend to just use my PC for gaming so my left hand centre's around the arrow keys with my right operating the mouse - this way I generally move everything to the left. It means that my/your hands rarely need to move and is an absolute must for me.
Back though to the good old days of gaming, I don't remember anything but the arrow keys being used for character movement. At some point in time someone decided to use the top left part of the keyboard instead, as to why, who knows.
最後修改者:Golden Grandpah; 2013 年 11 月 27 日 下午 2:30
< >
目前顯示第 1-15 則留言,共 77
每頁顯示: 1530 50

張貼日期: 2013 年 11 月 15 日 上午 6:20
回覆: 77