Magicka: Wizard Wars

Magicka: Wizard Wars

Easy anti cheat cannot run under windows test signing mode
Has anyone else had this problem?

As of today It appears I will no longer be playing wizard wars. I have never had this problem in my many years of gaming, yet apparently this new anti-cheat system will not work with windows test signing mode enabled. I need this mode for certain drivers in my computer to function.

I am very dissapointed about this as I love the game and have supported it since alpha. I am hoping there will be a fix to this soon. My hope is not too high, however, since it must be something to do with this particular anti-cheat engine and not the game itself.

I found that others were having a similar problem in a different game: http://robocraftgame.com/forums/topic/bug-fix-for-easy-anti-cheat-cannot-run-under-windows-test-signing-mode/
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1-15 / 20 のコメントを表示
What Os are you running?
Windows 7 home premium.

Basics first, please verify files, run as admin and tell me your country.
Scrangos 2014年11月13日 13時19分 
Same issue here, after some digging more than a few games that use easy anti cheat have the same issue.
EAC nago の投稿を引用:
Hi,

We have now modified our backend to feed the anticheat module by HTTP protocol.

As its still under testing, could you try if it fixes the issue for you? To test, download and replace your existing EasyAntiCheat .DLL files in Steam\SteamApps\Common\Magicka Wizard Wars\EasyAntiCheat\ with these files: http://sandra.easyanticheat.net/test/ and then start the game from Steam again.

If it works we will update it to everyone.
I have now verified files, tried running as admin, and replaced my EasyAntiCheat.DLL file first with the matching one and tried running it.. After, I then added the .so file to the folder as well and tried running it again, still no luck. The same problem continues to occur: "Easy anti cheat cannot run under windows test signing mode".

My country of origin is the United States.
最近の変更はElectric Wizardが行いました; 2014年11月13日 21時46分
Why u enabled thus feature today? Why i could play it for months without this stupid problems until today?
nago 2014年11月14日 6時55分 
Hi,

Unfortunately EAC forbids using windows test signing mode. Test signing mode allows running of non-signed drivers which makes it easier for hackers try to bypass EAC.

There really shouldn't be any reason to use test signing mode since Windows has enforced the policy of signed drivers since Windows Vista. Please check from your hardware vendors website if they have released signed drivers.

Or if you have some really specific driver that does not have signed driver, please link the download link for that driver to this thread. In situations like this we will go through these case by case.
Custom kernel for 4gb ram support. No 64 bit please.
最近の変更はSk[A]rMo'Ry2012が行いました; 2014年11月14日 7時08分
nokimaro 2014年11月14日 11時06分 
SkArMo'Ry.98 の投稿を引用:
Custom kernel for 4gb ram support. No 64 bit please.
Same thing. Custom kernel for win7-32bit to support more then 4Gb RAM.
shbones 2014年11月14日 14時47分 
I am thinking about turning off windows test signing mode, but I am running windows bootcamped on my mac. Do you think there would be any problems with turning test signing off?
nago 2014年11月17日 11時44分 
Hi,

For the custom kernel:

Unfortunately this is not supported by Microsoft and not supported by EAC. Please note, that if you use such custom workarounds for Windows it will cause problems with EAC (and possibly with other software also). If you want to play EAC protected games you need to have the test signing mode disabled.

Easiest way to do it is "dual boot":

You can create a "dual boot" which means that using bcdedit you can create a boot menu for Windows that has two boot options for the same operating system. Other one is using test signing and other one is not. Then you can just select on boot for which one to use.
EasyAntiCheat nago の投稿を引用:
Hi,

Unfortunately EAC forbids using windows test signing mode. Test signing mode allows running of non-signed drivers which makes it easier for hackers try to bypass EAC.

There really shouldn't be any reason to use test signing mode since Windows has enforced the policy of signed drivers since Windows Vista. Please check from your hardware vendors website if they have released signed drivers.

Or if you have some really specific driver that does not have signed driver, please link the download link for that driver to this thread. In situations like this we will go through these case by case.

You state there shouldn't be ANY reason to use test signing mode and yet I can give you plenty. Hardware that is out of support and has invalid-non-working drivers from their official sources, such as several Asus Sonar audio cards, third party joystick-to-usb adapters, PSX Webcams, etc. You're telling us to take the greatest functionality of windows, which is multitasking and compartmentalize it into what DOS used to be. You boot up your computer to play a game, then reboot to get back into Windows. Is there any reason you can't just disable the rudimentary check that EAC does and respect gamers choices, even the ones on tight budgets? I know it takes a lot of work to make a viable product but to pass that around as "Microsoft doesn't support.." Well guess what, Microsoft doesn't support a lot of things, surprisingly, they don't support EAC, they don't support anything that's not developed by them, period. If you think these gaming customers are dumb enough to believe that because Microsoft doesn't support something that it shouldn't happen, then I've got a copy of Farcry 6 to sell you.

For you to repeatedly pass this rhetoric around shows you don't understand anything about what you're discussing and that you come from marketing or some other department that has only a flow chart to go by.
Let me add something to this:

Gabe Newel explained why they do not try to invade kernel space. If what you're requiring us to do is to disable a feature that's there to assist users in our exact position and not blocking off Windows XP users, your message is essentially telling real cheaters to do the easy thing and use XP for those incredibly rare driver based cheats since you still support it and doesn't have driver signing.

What also astounds me is that your product has so far caught far more players using their OS properly, not in the most secure way, but UAC by default is even less secure by leagues than this. I personally think that for what you offer it's become much more of a problem and less of a solution. In Robocraft while working my way up to Tier9, I might see a cheater in one out of every 10 games. Most of the time it was a rail gunner using cheat engine to force the clip to never be empty, never saw the 'fabled' fire breathing rapid fire plasma launcher, but ultimately I had few problems. While the rail gunners would rapid fire their weapons, it amounted to having no accuracy except up close and within 3 meters. I was still able to beat them just through smart thinking, keeping them at a distance, hiding around corners and parking to fire while they were moving fast, making it so I had the advantage.

As of this moment, the hot cheat your software has failed to detect is the obvious, making it so players can clip through the floor with a flying aircraft and take out players from underneath like in this post:
http://www.reddit.com/r/Robocraft/comments/2n7mgr/where_can_i_report_hackers/
It's alleged that instant rail gun reloading still persists, too.
Phenixy の投稿を引用:
rant.
You can use it or you can not. If you have complaints with EAC, do it in conversation with them elsewhere.
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投稿日: 2014年11月12日 20時18分
投稿数: 20