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Next time try to be community/forum active. Cheers.
I think it's just because of your introductory paragraph that immediately discourages anyone from posting any criticism or rebuttal. That being said, I read the entire post despite my distaste.
You actually brought up some decent points. Rewards were garbage, smashing noobs was pretty much mandatory to earn your x10 chest without playing all day, and Soul Harvest might've been better off being PvE instead of the strange MOBA mode that it was.
Also, don't forget about the really shifty marketing decisions, like charging actual money for a requested community feature (Amulet of Nulification for a while), or reselling a Halloween item pack the day after Halloween with an additional item so that you'd need to buy it twice.
It was a wonderful trainwreck of a game in some aspects, but in another, it was the most fun I've had with a game in quite some time.
Anyways, It was fun while it lasted and hopefully the developers learnt some lessons from this experience.
Reminds me of the Yogscast Imp that they added to the Daily Chest. Sure it was like a year later (I think), but still it was meant to be an exclusive item. I was a little bummed when I found out it was put in the chest. :(
Look at me I can use internet slang as well!!!!
cucklmaokysfam:D:D:DD
Yeah. I know. I'm actually ok with it. Because I don't like "have\have not" tactics more. I just wanted to point in general direction (as I see it) and I excluded some stuff because I considered it less important (if other popular games could live with it then it less important.)
Magicka 2- gameplay physics makes the game seem very buggy its not smooth at all, feels more clumbsy than being a wizard and it doesn't seem polished at all. throwing a rock you expect to come out like fast meteor but it actuallly comes out more like youre throwing rocks in the moon lol. People notice this things...
solution:
Put people trying your games inside your known fanbase to give you feed back of how the game feels to be played, if magicka had so manyexpert you could cooperate with them to improve it maybe? just saying...
Marketing-
game dificulty-think about rocket league, they sell professional plays, the game is harder than magicka wizard wars(i have that game one year still cant hit the ball in the air properlly lol) but they sell the stuff you can do if you get good, despite that in your first game if you hit ball once in all match is a victory(sad but its true).
Presentation video- I get that magicka got his comedy side attached, but they should combine a good trailer where it shows his competitive scene side with good players making sick plays the most common hype from this game is a guy solo beating 4 mages(its a scene that shows that there is no limitation rather than your own skil, people like that).
Hard games work you just need to show them what they can do once they master the game(rocket league approach) if they like it they sure will buy it.
I dont think this franchise will be revived since it is a game that doesnt do money, but if they release magicka wizard wars 2( which i would get so hyped to get) only thing i ask to paradox is to release it well polish, I dont care what it takes to make sure its Polish and smooth, just dont throw another clumbsy feel like game.(better not release it then)
Of course, this might have changed later on, but it's reasons I stopped playing.
Don't get me wrong, there was a lot of great things about this game, but that's the problem, it was a great game I could not play.
At one point, I even needed to reinstall my OS to play it. I did just that. Coz I thought the game was fun. After a while of playing this game (mostly waiting for matchmaking Qs lol) I uninstalled, because I burned myself out on it (tends to happen when I binge a game I love).
Fast forward to now. After not having played for a year or more, I went to reinstall, but got tons of errors. Couldn't even find the game's store page anymore. So I trolled the hub to find out why the ♥♥♥♥ i couldn't play one of my favorite games.
I would be lying if i said I wasn't dissappointed. but after reading through all of these comments things began to make sense.
R.I.P.