Dokimon

Dokimon

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yano  [developer] Oct 16, 2024 @ 11:20am
Official Dokimon Support and Feedback Discord Server
Hi guys, I'm Yano, the sole developer behind this project, it's nice to meet you^^

Here's the link to the official discord server :
https://discord.com/invite/4YUaYNvVHD

If you're wary of links, google "Yanako RPGs itch io". You will find my official itch page, and at the top there's a bunch social media links, like X, Bsky, Discord, etc.
https://yanako-rpgs.itch.io/

At the time of updating this, there aren't any known issues, however if you find something, please make a new thread or post in my discord. Last updated: 1/28/25

The game is consistently getting updated and worked on, and we have some sequels and side-games planned, so definitely give us a follow on social media, or join the discord to stay informed^^

That's all :) Thank you for having interest and enjoying my game!

Cheers~
- Yano
Last edited by yano; Jan 28 @ 12:09am
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Showing 1-15 of 38 comments
Dorothy Nov 21, 2024 @ 4:13am 
Will this be a parody game? The description like this will be a parody of certrain trends in the indie games industry.
yano  [developer] Nov 21, 2024 @ 10:14am 
I'm not sure I understand? The game is a little silly at times with some comical scenes / dialogue but it's not a parody game I don't think.
Dorothy Nov 21, 2024 @ 12:00pm 
Thx for answering. I was not sure because of some of the one comical screenshot where one monster is named furreal.

I checked the page again I think Im gonna buy it and give it a try. The game looks pretty good.
Reverend Boom Nov 22, 2024 @ 6:24am 
It may just be me, but it doesn't feel like holding the action key speeds up battles at all.

Also, just a couple of QoL features/settings ideas:
1. Toggle run/walk would be great
2. Options for cursor memory (ex. having the game remember that I previously selected yes to cut down a bush, so that the next time I do it's defaulted to yes instead of no.)

I wasn't able to find settings for these, so if they already exist, I'm dumb and I'm sorry.

Additionally, I am playing on Steam Deck, so this may not be a bug for everyone, but anytime there's a transition from walking into a new area or through a door, my screen kind of flashes and very briefly, a different screen pops in before popping back over to where my character actually is. Usually it's the bedroom in the player's house.
Last edited by Reverend Boom; Nov 22, 2024 @ 6:25am
yano  [developer] Nov 22, 2024 @ 7:13am 
Toggle running is on CAPS LOCK :)
Reverend Boom Nov 22, 2024 @ 7:21am 
Originally posted by YANA:
Toggle running is on CAPS LOCK :)
Perfect! I'll look more into the controls and figure out how that translates to the steam deck.
C. Ash Bang Nov 22, 2024 @ 3:30pm 
Hi i joined the server but figured i would ask here, does this game have achievements? the store page says it does but i dont see them.
Rethromono Nov 22, 2024 @ 6:41pm 
Not sure if this is a bug or intentional, but Mons don't get any XP if they switch out.
yano  [developer] Nov 22, 2024 @ 10:29pm 
Originally posted by C. Ash Bang:
Hi i joined the server but figured i would ask here, does this game have achievements? the store page says it does but i dont see them.
they're being tracked but not firing on Steam atm.. when they're fixed they'll all get added to your account at once upon save load up!
el the monster Nov 22, 2024 @ 11:56pm 
would love a battle speed boost besides the button you have to hold down
Dorothy Nov 23, 2024 @ 6:28am 
After playing for some time there are 3 things I noticed.

1. The function for the tab key is on the L3 key on the controller. Not a major issue but it would be nice to have it on a more accessable button.

2. Depending on the colour scheme you use for the menus, the numbers turn unreadable because its white on white for example.

3. When I open the links for the social medias in the game the game for some reason does in the browser which is not set as default. I use Chrome and Opera as browser. Chrome is the default, but the links open in Chrome. Not sure if that is because of the game or a windows setting.
C4PTAINB3AR Nov 23, 2024 @ 8:45am 
Hello, loving the game so far. One bug i noticed was that I caught a furreal in the very first grass area after talking with professor. I was leveling it in that grass area, not continuing the story, and got it to level 10 and it evolved. The game crashed every time I tried to evolve it, but then i walked forward to continue the story and evolved it in the first ranger battle and it did not crash. Not sure if it was intended to have to continue story to unlock that or not but thought it was interesting. Glad I got the work around though, I'm enjoying it!

Also i started playing it with a controller, but i switched to keyboard and mouse and wonder if that helped fix the evolve bug
Last edited by C4PTAINB3AR; Nov 23, 2024 @ 8:49am
dracofactory Nov 24, 2024 @ 1:36pm 
Found a very exciting bug that I think has to do with Doubles battles: It seems like the second 'mon copies the EXP from the first or something, causing them to rapidly level-up. I think it happens when you gain a level during a double battle.

It wouldn't be quite so noticeable, but I somehow managed to catch a level 45 Whismud with a fishing rod and had been using it to stomp the game up to that point, when the Excalipurr in the second slot suddenly power-levelled to 47 in one battle. I tried it again, and wound up with 'mons powering up to level 54 and 36 in one shot. Made the Magma fight a lot easier.

The evolution screen started doing strange things too; It kept previous 'mon on the screen behind the monster that was currently evolving, causing some weird aberrations to happen. I'm not sure if it's related or not.
anjeronett Nov 24, 2024 @ 6:58pm 
Can you rename Dokimon? That's one of the most important features to a monster tamer for me
dtetlingturner Nov 25, 2024 @ 7:34am 
i found the same bug on steam deck about the transition screen flashing other screens briefly
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