Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm surprised you haven't mentioned the obvious one. The age of Gerry harding he's 50/60 in the film and 30 in the game.
The events described are closer to the novel canon than the films, much of what happens in game is far closer to the book than the film (for example the existence of compys, and the aviary, rides, napalm strike, more than 3 raptors and that Hammond and Wu are portrayed far more like they are in the books than the films.)
Camp Cretaceous which is movie canon does undermine some of the event of the game, such as the shaving cream and basically everything that happens in the visitors centre.
I think much like Trespasser, its "canon" enough, in that it fits vaguely into the events and builds on the Jurassic Park "world" but in a similar way to Camp Cretaceous which is very much movie canon (but references the books) there is a fair amount of artistic licence.
We have to remember there are only 2 books by Crichton, and the books were broadly narratively darker than the films. The game is trying to flesh out more depth to the park, but the only true way to get movie canon would to be involve Spielberg so instead they are rely more heavily on the books to bulk out the park, and then adding their own characters and events