Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Turn on "Show Hidden files/folders/drives" and uncheck "hide protected operating system files" in Explorer's options and you'll be able to see it.
And yes, create the folder hierarchy below AppData\Local\ so that the game can write its texture cache.
You have one, type this in explorer: %USERPROFILE%\AppData
So far the only issue I am having is horizontal screen tearing :(
VSync, turn it on. And leave it on for all games.
EDIT: In NVidia/AMD CP.
Still seem to have some issues with it, even when forced on by console and off by game. I limited screen to 59 just to be sure....
In any case, I have a feeling a lot of people see texture pop-in if this cache folder isn't there. I don't seem to have that issue.
+fs_cachepath "E:\your_cache_path_here"
(must be set through launch options. the in-game console command can only be used to check the curret cache path)
Any ideas?