Wolfenstein: The New Order

Wolfenstein: The New Order

GroundsKeeper Freddy 2014 年 5 月 19 日 下午 6:45
Day 1 10 GB patch
Are you kidding ME?!?!?!? hows about you load the game on the disk first and patch us slowly over a few weeks like pc games used too! Really also why cant steam let us install the game normally and link it though steam it would make it a hell of alot quicker to install~!!!!!!~
最后由 GroundsKeeper Freddy 编辑于; 2014 年 5 月 19 日 下午 6:55
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正在显示第 61 - 75 条,共 75 条留言
EGG_thrower™ 2014 年 5 月 20 日 上午 12:52 
I understand the largest demographics of gamers are present in countries that have adequate download speeds and are capable of downloading without cap restrictions.
However, I live in Australia. Our internet is ♥♥♥♥♥♥ enough as it is and on top of that the net exchange near my house is ♥♥♥♥♥♥ so in turn my internet is ♥♥♥♥♥♥ and my DL speed is almost non-existent. None of this is the fault of the dev. It's not their job to accommodate to every single potential consumer.
However, the fact is it was not stated in the manual or the back of the game that only 30gb of the initial install is from the discs while the last 10gb is mandatory download. Had I known this, I might have bought on console instead or at least waiting for exchange to be fixed (which is ♥♥♥♥ knows when). The closest thing that comes to this is 'high speed internet connection' in the requirements. Arguably, you could debate that's all the warning you need but purchasing the game in physical form, and four discs at that, would imply I can install the entire game from the physical medium.
The issue at hand is that the company were not entirely transparent with important information that ultimately means I spent money on a game I can't return in exchange for a console copy and possibly can't play for a long time.
swenor 2014 年 5 月 20 日 上午 12:53 
引用自 piechucker
Actually no. I have bought many games in my 35 years and only some have required significant downloads to install. Just because some of us have been conditioned to accept subpar service and products does not mean the rest of us have to.
You are noone just like every person in this topic. I am noone too. That's the reality - you like it or not. Companies will keep releasing bloated games, broken games, unfishied games etc etc.
It's not the 1st time it happens. COD Ghosts preload was a failure. RAGE on release was failure.This is a failure.

What can you do? 1) you can support their lack of professionalism and keep buying on release 2) wait for first fixes to come 3) wait longer for game fixed with all dlcs 4) not buy at all.
The fact you don't agree with subpar release is meaningless because 3 639 873 other players will buy any. The bottom line is - you can't do ♥♥♥♥. Sad but true.

引用自 piechucker
Swenor you are not getting it. It is NOT a patch/update. The game cannot play without downloading this. Therefore the game should not have shipped period. An update I could understand, not including a fully playable game on Disk when shipped I cannot forgive. I repeat from previous: this is not a patch.

Oh, they are already shipping a physical copy of the game. Most of the big dollars have already been spent. Disks are bloody cheap and pressing one or two extra disks when 4 are already being pressed is a relatively minor cost for a major release.

I would argue that the loss of consumer confidence is a much higher cost to the company (and game) than the cost of supplying a few extra disks.
I understand what it is. I really do. You are 100% correct that this situation should never happen, the problem is IT DID HAPPEN. I'm not happy about it too. Neither you, nor me, nor anyone else can do ANYTHING about it. I'm not against you or anyone else in this topic, but that's how thing have been recently - game are realeased unfinished/broken/missing features.

Whether it's a DRM solution, or a patch, or missing content - it doesn't really matter what it is.
The fact is - you have to download this data or you can't play, right? It's bad for consumer, it pisses off, it makes you lose tiime/temper/patience/hair/moeny, but as I wrote before - nothing you can do.

What's my solution? Don't buy games on release - it's not worht, as it is not the first time a game has serious issues on release (whatever the nature of the issue is).

To clear things out: I'm totally against such practices (it's a ♥♥♥♥ move), but that's the reality. I hate it, but that's how it is. Forcing a 10GBs dl on release despite owning physical copies IS lack of respect for customer, but you can do nothing.

This situation only convinces me not to support big devs and their games on release. ♥♥♥♥ no. I can wait. Games aren't worth initial price anyway.
最后由 swenor 编辑于; 2014 年 5 月 20 日 上午 12:57
Peer Review 2014 年 5 月 20 日 上午 12:57 
You guys are hving problems with the game? Turn it to Uber if you think the AI is dumb then get back to us
thewildnath 2014 年 5 月 20 日 上午 1:13 
引用自 CDFW
引用自 piechucker
I would say it is NOT a patch. If you can't play the game without it then it is an essential part of the install and should have been on the physical disks in the first place. This practice of not providing the full game on the media you purchased it on should be made illegal. You DO NOT buy half a vacuum cleaner and get the rest later, why should we be expected to accept the same with games?
Thats the problem with DVD purcheses now. When you have a 44 gb sized game, using 6 DVD's is kind of a hassle.
I would preffer 10 DVD.If I want the retail version, give me the retail version with the full game on it.If I have a small internet cap I would preffer to buy a retail copy so I need to use my net only for activation.(Not my case, but many have this isue)
Dinosaurs_Are_Friends 2014 年 5 月 20 日 上午 2:07 
引用自 piechucker
引用自 CDFW
Thats the problem with DVD purcheses now. When you have a 44 gb sized game, using 6 DVD's is kind of a hassle.

I would say that would be less of a hassle for people like me than a 10GB download using a wifi internet that charges $50 per 6Gb. Yes that is unfortunately the best I can manage from where I live in Australia.

ayayay. You poor man!
Sweet_Popcorn 2014 年 5 月 20 日 上午 2:21 
is the patch out on steam?
nash076a 2014 年 5 月 20 日 上午 2:35 
Except thanks to Comcast, my state and several others have a data cap and overage chargers. Just got a $10 surtax on the game thanks to the size of the thing ...
Ange1ofD4rkness 2014 年 5 月 20 日 下午 3:52 
引用自 nash076a
Except thanks to Comcast, my state and several others have a data cap and overage chargers. Just got a $10 surtax on the game thanks to the size of the thing ...
Ouch! (wait what states have data caps, I thought that was only like Canada)
Max 2014 年 5 月 20 日 下午 4:18 
Is the patch out yet? Please share if you have any info.
最后由 Max 编辑于; 2014 年 5 月 20 日 下午 4:18
Crix 2014 年 5 月 20 日 下午 4:36 
引用自 Eek!
The 'always online' aspect of broadband and the fact the internet in general is more accessible than it's ever been (mixed with Valve's preference that people stay online to use their client) has changed devs' view of what patches are, when they should be released and how often. I imagine in many instances there's an almost lackadaisical viewpoint that it doesn't really matter if there's bugs, as they'll be patched out later.

yup a point I was making in another thread. Release and collect now and patch later. Egosoft knew of there game being in a completely unfinished product and they still pushed it out and sold it for 49.99usd. The later saying how much of a sucess it was with the sales as if they were completely surprised with what they got away with only until then it really destoryed there credibility. I wonder if it was worth it for them because I don't know anyone that will buy another Egosoft named product let alone a game with the developers name on it.
Ange1ofD4rkness 2014 年 5 月 20 日 下午 4:42 
引用自 Eek!
The 'always online' aspect of broadband and the fact the internet in general is more accessible than it's ever been (mixed with Valve's preference that people stay online to use their client) has changed devs' view of what patches are, when they should be released and how often. I imagine in many instances there's an almost lackadaisical viewpoint that it doesn't really matter if there's bugs, as they'll be patched out later.
There's different ways to approach patching.

One client at my work, we are rolling out multiple patches so they can test each item individually at a time (despite I have all the code ready to go).

Another client we held off completely on a patch because we waited on another item first. So it was one patch and not a few small ones.

There's testing, convenience, ext to think about
Stupendous Man 2014 年 5 月 20 日 下午 4:47 
引用自 Tallkido
Games nowdays are just never ending betas

I assume you could program a game that would work on every possible configuration out there and would never need a patch?

I mean hell if VALVe can't do it nor can Blizzard or any of the other major game companies that hire people who have good coding skills then surely some random person on Steam can, right?

They should hire you this instant to do all their game coding for you.

引用自 Stretchy
引用自 CDFW
Thats the problem with DVD purcheses now. When you have a 44 gb sized game, using 6 DVD's is kind of a hassle.

I still remember a time when you had to 6 or more CDs for game installs and you still had to change CDs during gameplay :D

I never had that. I always installed to the HDD and only needed the play DVD. Then again I also used no-CD patches as I hated loading the disc.

That is probably why I love Steam so much. No boxes, no discs and no worries.

As for the patch size, it is truly hard to say why it is that large. It could be due to the game engine and how certain parts of it work. I am not an expert coder nor are the majority of people on this forum.

What I can tell you is that the majority of people on Steam for some reason think they are experts in all things and that games should come bug and patch free for PCs.
Bald Wolf 2014 年 5 月 20 日 下午 5:05 
I expect a patch no problem day1 stuff it has become the norm. The issue is the size as 10GB is not a patching job it's adding content they didn't include in the disk this could be graphics sounds etc.

Even if they decide to rewrite the entire code (which would be insane with this close to release as it would cause issue espically with no QA to make sure it works) it would not come to 10gb. What they did is they left a section possibly the ending or middle of the game off where this patch adds it back in just encase someone got a early copy or pirated.

Look at PC reviewers for this game they only got the codes to play it a day before release (no reason given) I assume it due to again fear of piracy

Sadly with faster connections and digtal distrubtion we have kinda asked for these patches when so many games get pirated.

最后由 Bald Wolf 编辑于; 2014 年 5 月 20 日 下午 5:07
Stupendous Man 2014 年 5 月 20 日 下午 5:07 
引用自 Cpt Kevin
I expect a patch no problem day1 stuff it has become the norm. The issue is the size as 10GB is not a patching job it's adding content they didn't include in the disk this could be graphics sounds etc.

Even if they decide to rewrite the entire code (which would be insane with this close to release as it would cause issue) it would not come to 10gb. What they did is they left a section possibly the ending or middle of the game off where this patch adds it back in just encase someone got a early copy or pirated.

Look at PC reviewers for this game they only got the codes to play it a day before release (no reason given) I assume it due to again fear of piracy

Sadly with faster connections and digtal distrubtion we have kinda asked for these patches when so many games get pirated.

The patches will get very large if some of them are patching models and textures, especially textures in this game.

I doubt the game code is as large as the textures total out to be.
GroundsKeeper Freddy 2014 年 5 月 20 日 下午 5:26 
regarless this game is fun on the 2nd hardest difficultly so far... i wonder if its a huge leap between this and the hardest mode
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发帖日期: 2014 年 5 月 19 日 下午 6:45
回复数: 75