Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
A prequel wouldn't be entirely a bad idea for a DLC... I suppose they could continue the "war" against the Nazis in a sequel game?
It would be awesome if they had a challenges mode. where you play through a level or designed map and score certain points for headshots, stealth take downs ec ec and have a leaderboard
I think a lot of people implying they want a Prequel DLC are mainly talking about the time between Wolfenstein and Wolfenstein: The New Order?
Maybe. Not sure how much they could stretch that. They could go into how they discovered Deathshead was still alive, and I bet they could make an entire game explaining how BJ's hair color and facial bone structure completely change lol.
Can't think of any co-op game doing that.
The game has good combat mechanics. We just need to see more areas fit for it that's played in successive order, with co-op objectives thrown into the mix (Like defending an area for a set time or activating multiple objectives while more enemies continually spawn).
Wolves and orders
(sorry i just loved GarnetSnatcher's post elsewhere on the forum)