Wolfenstein: The New Order

Wolfenstein: The New Order

'za May 21, 2014 @ 6:38pm
no manual saving?
why is there a lack of this?
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Showing 1-15 of 40 comments
shiel May 21, 2014 @ 6:39pm 
Because you touch yourself.
'za May 21, 2014 @ 6:40pm 
Originally posted by rangeraa:
Because you touch yourself.
don't we all?
RBK Inc May 21, 2014 @ 6:43pm 
Don't worry. The checkpoints in this game are spot on. You won't, for a second, miss the lack of a quicksafe feature.
'za May 21, 2014 @ 6:45pm 
Originally posted by rbk57:
Don't worry. The checkpoints in this game are spot on. You won't, for a second, miss the lack of a quicksafe feature.
well, in the helicopter mission, it would be nice to be able to save after killing the first wave of guards. i stealthed through that part, but after taking out the mechs, 20 guys spawned out of nowhere. and i couldn't save, so i got raped on uber.
shiel May 21, 2014 @ 6:46pm 
Originally posted by Советский медвед:
Originally posted by rangeraa:
Because you touch yourself.
don't we all?
Exactly. .. hence the lack of manual saves :) .. It really isn't bad though. Won't find yourself dying and replaying huge sections of the level over again.
Mr_Yuk May 22, 2014 @ 5:41pm 
Well this just turned a "Must Have Title" into one I'll wait for to go to the bargain bin. I'm not paying premium prices for a cheap-out console port.

If developers are just going to pander to the low hanging fruit (mainstream console hardware versus high end gaming PC's) and not make a proper PC version (even the reviled Thief allowed manual saves, although it didn't allow jumping!) it'll just cost them on their bottom line.
'za May 22, 2014 @ 7:14pm 
Originally posted by Mr_Yuk:
Well this just turned a "Must Have Title" into one I'll wait for to go to the bargain bin. I'm not paying premium prices for a cheap-out console port.

If developers are just going to pander to the low hanging fruit (mainstream console hardware versus high end gaming PC's) and not make a proper PC version (even the reviled Thief allowed manual saves, although it didn't allow jumping!) it'll just cost them on their bottom line.
it's an awesome game dude. they'll probably add it later. don't understand the hate.
shiel May 22, 2014 @ 7:15pm 
Lol so no autosave is a deal breaker for you? I pity you.
Tslick57 May 22, 2014 @ 7:21pm 
The best thing to do in this case is 1. Do not get killed 2. Pay attention to rule 1 and 3. If you get killed its your own fault , dont blame software company for your lack of paying attention to rule 1 TYVM
Its Called Consolitis thats why no manual save..alot of FPS games and RPG games suffer from this sickness lately.
'za May 23, 2014 @ 5:35am 
Originally posted by Lz-XRay:
The best thing to do in this case is 1. Do not get killed 2. Pay attention to rule 1 and 3. If you get killed its your own fault , dont blame software company for your lack of paying attention to rule 1 TYVM
dude, manual saves should be standard. how is it so bad that i ask to save the game when i want? manual saves would be awesome during the really big fights on uber mode, but instead you have to keep doing it over. i'm suprised that you would defend them for not putting in manual saving.
seville57 May 23, 2014 @ 7:06am 
I also want a manual save option.

I have been playin "Assassin's Creed IV BF" and the auto save in this game is crap.

Now I got "Wolfenstein The New Order" with auto save crap.

I want to save the game (not in a fight or so) when I will not when the game will.
Last edited by seville57; May 23, 2014 @ 7:09am
Mr_Yuk May 23, 2014 @ 1:36pm 
Consolitis, gotta remember that.

It's not a matter of dying that has me worried TYVM, it's about enjoying the game. I'm not going to ever try and do a speed run thru a game. One of my favorite things to do is go thru and try different scenarios, try doing things differently. I do something, manual save, then try it again from the previous save for variety, or to conserve ammo. A good game will have you always just a bit short on supplies to keep you engrossed. If I waste all my ammo on one area, only to find in the next I'm screwed, what fun is that? Or go thru a BS level only to die and have to restart way back.....I've literally quit playing games because some poor level design caused me to have to waste 20 minutes just to get back to one BS part of a game, only to die again.

Take Dishonored, yes I could run thru and stab and slash to the end. Or I could try using Bend Time, fire a Crossbow and attach a Spring Razor to the bolt. Or use the Rewire Tool and fry them in a wall of light. If I only had checkpoints, I couldn't try all these at a certain point.

Hence why I won't spend premium cash on a cheapo consolitis port.
Durango Jun 7, 2014 @ 4:13pm 
Originally posted by rbk57:
Don't worry. The checkpoints in this game are spot on. You won't, for a second, miss the lack of a quicksafe feature.
Checkpoint are ideed spot on, but I still miss deeply manual saving or quicksave. It's not for the difficulty or because we can die (the game is surprisingly easy, even at highest difficulties); but it's because is simply way more enjoyable to have more freedom when you play.

♥♥♥♥♥♥♥, I want to be able to try many different way, plowing through ennemies with a turret that I just lifted from its support, firing like a madman; then loading a previous save to make the same section with knife in stealth.

Beside, sometime it's pretty annoying when you miss a secret of a few meter but a cinematic event block the way behind you and you are unable to get back to get it. The only frakking option is to begin the whole level again from the beginning, which is utterly stupid. How can devs think it a better option to get rid of function and to give the player less freedom of choice ?

The game is good, but the lack of manual save is annoying as hell.
Strummer Jun 7, 2014 @ 4:51pm 
No need for autosave in a game as well designed as this.
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Date Posted: May 21, 2014 @ 6:38pm
Posts: 40