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Aho okay, I was thinking that's how armor upgrades worked, but I wasn't sure when I started Ferguson's timeline
And it's kinda strange that you cannot overcharge armor with pickups, full suit with buffs gives you +150 and you can't even make use of it.
Having 200 hp and 100 armor and there is always spare armor around. seems like the easier onne. Maybe i should try that one for uber completion :P
Back to videogame logic. Pick up multiple helmets and all of them add to armor. Just pile them on top of eachother on your head.
But armor upgrade can move over you can complete both timelines and get all armor and health upgrades for easier gameplay.(eg. hardest difficulty)
There are 10 upgrades from each timelines.
Fergus time line each health upgrade gives+10 health so maximum of 200 standard health.
"Wyatt" timeline each armor upgrade give+10% armor from loot so with all upgrades+100% armor.
Eg 25.armor will give 50 armor but maximum standard armor will be still 100.