Wolfenstein: The New Order

Wolfenstein: The New Order

Half-dude Oct 7, 2015 @ 10:33pm
The Nature of MaxPPF (performance optimiztion)
I don't think it's a stretch to say that Wolf: New Order's and/or the nature of Idtech5 has made the settings to get the best framerates... hard.

It's taken some tweaking, but I think I discovered the true nature of the maxPPF setting (pages per frame.)

Here's the sad truth, you're going to have to choose between better frame-rates, or less texture pop-in. Don't quote me on this, but from my experience messing around with PPF it seems to control how much texture information is swapped around, loaded and unloaded as the player moves and looks around in the game. IDtech 5's gimmick is that it'd produce great visuals at low demand due to only streaming in a small amount of the texture information at a time, the place the player is looking, and that as the player looks around and moves old textures out of view unload and new textures in view load in.

It seems that setting PPF extremely high, which you can force PPF above 64 by using a console command, the game will literally unload out of view textures so quickly after you stop looking at them, that if you constantly spin around you'll see textures reloading and reloading and reloading. The trade off is that you'll get exceptionally high framerates because of how little detail is actually being displayed at once.

I think a lot of people are being tricked into getting bad performance in this game by the numerous threads telling people to turn their PPF all the way down to 16 to get rid of texture popping. People probably don't realize that this has an adverse effect on performance. It's also confusing that you'd turn a setting higher to actually be making a less demanding performance setting.

So essentially to get best performance on this game, turn everything else down all the way or off. Keep you multi-samples at 0 or 2, turn texture compression on, and turn your PPF all the way to 64. You'll get more texture popping but it should also run smoother.

One other console command that may give you better performance:

jobs_numthreads 1 (this needs to be turned on while in-game or in the wolfconfig with it turned to read only.)
vt_useCudaTranscode 1
< >
Showing 1-2 of 2 comments
Sweet C Nov 26, 2015 @ 3:38pm 
Weird. I get small fps drops if the PPF number is higher. I set mine at 16.
Sierra-117 May 23, 2017 @ 1:18am 
I seem to get FPS drops when I chose 64 PPF, but when I chose 32, everything runs smoothly (16 I haven't tried yet). Other settings are turned on or maxed out. I have also added some AF in the launch options and turned off texture compression.
My system is an i5-6500, RX 480 (8 GB), 8 GB RAM and the game is installed on a WD Black, if that makes any difference (video drivers are on my SSD).

EDIT:
I seem to experience some stuttering at random moments.

EDIT 2:
I've followed the instructions here and it has stopped the hitching and crashing for me.
How to make a batch file or just follow the link to the Reddit post.
As you can read from either post, you will also need a bat to exe converter. Here's[www.f2ko.de] a working link (the writer of the Steam post forgot about the bracket in his link).

Other settings I've used to improve performance are PPF 16, shadows 2048 and haze flare off. You may have to try out different settings.

I have also enabled AF through a launch option[pcgamingwiki.com], but this is just to make it look better. To skip the intro videos, use this launch option[pcgamingwiki.com] or follow the suggestion in the Steam post.
Last edited by Sierra-117; May 24, 2017 @ 11:28am
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: Oct 7, 2015 @ 10:33pm
Posts: 2