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Are the 1-2 pistol rounds hitting the head, while rifle is possibly missing and/or hitting some center-mass (due to spread)? I have noticed this and therefore use the Handgun 1960 quite often.
Where are you shooting the robots? I assume Guard Robot (Wachroboter) or is it the Heavy Robot (Schwerer Roboter)? Are you shooting with the various weapons at the same location on the back? I have been stunning them with a grenade first to make sure all my shots hit the same vital location (at virtually point-blank).
Is there possibly some variance with weapon performance between difficulty modes? I'm playing on the default mode (don't have Ubber unlocked yet) and kill Wachroboters extremely fast. I have used: Assault Rifle (dual), Laserkraftwerk, and various un-mounted turrets.
Silenced Handguns seem overly deadly at extreme ranges. Possibly the devs wanted the basic weapon to be reliable enough if the player had nothing else available? It reminds me of the Halo 1 pistol, which was amazing. What causes this, is extreme accuracy at obscene ranges (for such a short barrel and no stock, not to mention maintaining velocity and penetration forever, probably the same damage per round between weapons, and no gravitational drop).
On the prison map, there are these super heavily armored Nazis that can blast holes in some concrete; I tried many weapons and found the small Laser Cutter could headshot them for kills, faster than my Automatic Shotguns x2 and Assault Rifles x2.
The Laser Cutter and the Laserkraftwerk both require 2 hits to destroy a security camera/turret. This seems odd to me, due to the power difference.
Are you sniping with the Handgun 1960 (silenced) or are you using non-silenced burst mode?
After more experimenting, I concur.
Why did you bump this 10 month old thread...