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回報翻譯問題
That is the thing. It is not wolfenstein gameplay. I finished return to wolfenstein on hard mode, and it was enjoyable. The obstacles in this one makes game frustrating, like someone implemented things which stops you progresing in good pace through levels. Bactracking for health, ammo. Thoughts like why I need to stay by the battery pack to recharge ammo instead of progressing futher??? Those are cheesy things to make game look longer. The game does not reward skill of fps games. No mather what your aim is, you will still die in some point from teleporting enemies.
Maybe I am too oldschool, but games like metro series or bioshock are much better.
There's nothing hugely wrong with TNO. Wolfenstein was never a DOOM-like type of game (maybe the very first one was?). I played Return to CW like a year ago and you often needed to be careful there, crouching, sniping, taking your time, etc. You had your run & gun sequences too of course but there very slower and stealth sections as well. You don't need to use stealth in TNO, it's your choice if you do.
The 2009 game also had silenced weapons, stealth, puzzles and all the magic stuff. One could easily argue that TNO is a more no-nonsense shooter due to 2009's puzzles, magic, cutscenes and other digressions like the veil and the upgrade/shopping system. What 2009 did have was more generic firefights due to the semi open world in the town and respawning enemies.
Other than that, as always, l2p.
whineing that there are "reappearing enemies in cleaned places" tells us one thing about you... and that is: you suck at this game.
All FPS games are different. In wolfenstein, the enemies move about the map space quiet a lot. Make yourself aware of this and be prepared to shoot round any corner - even if you've been down there once already and killed anyone who was there.
I thought this was a really fun game which was really satisfying to play through.
Bad enemy placement is a bad criticism as well, it's like being in a war and being upset that the enemy arent conveniently placed for you to kill to them. Well, it's an enemies job to be inconvenient to his opponent, in a fight.