Rotwood

Rotwood

Cult of the Lamb vibes?
Was that not the first thing you thought on sight?
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Showing 1-12 of 12 comments
Haohmaru Jun 13, 2023 @ 4:59pm 
Nope the first thing I thought of was Castle Crashers!
ml_2000 Jun 15, 2023 @ 11:47am 
yea it definitely has cult of the lamb vibes
McLort Jun 15, 2023 @ 6:45pm 
Castle Crashers for sure. Really fun so far.
zaptrap Jun 27, 2023 @ 10:35pm 
Yeah I feel those vibes as well
HeroBrine2015 Jul 18, 2023 @ 6:29am 
both games suck ass go play something real like utorrentweb
Razzle Sep 23, 2023 @ 5:30am 
really hope "Cult of the lamb" doesnt become a genre name for ppl to use to refer to games

Castle crashers + Dont starve.
Quite literally nothing like cult of the lamb, that game's art style is super lazy with how all the faces looked doesnt even come close ..
Captain Blud Oct 26, 2023 @ 11:46am 
Castle Crashers
Rahk Feb 5, 2024 @ 12:43pm 
No not really, it uses the same visual technique as some of Klei's other titles. If anything the game is like a cross between streets of rage, hades and monster hunter in it's combat, rogue-like mechanics and progression respectfully. All of these things together make a unique videogame who would of thought? I'm tired of people comparing games that belong to different genres (or in this case have a different vision and inspiration) because of surface level observation. Once you get past recognizing influence on the games design it has it's own identity through and through and belittling a game to a comparison to another without accounting for it's very clear differences is misleading and often leads to people buying games they THOUGHT would be like another that they enjoy because of people saying stuff like this; i've seen it a dozen times on the steam forums alone, someone complaining about a game they bought because people would say "oh this is like dark souls" when it wasn't or "this is like tekken" when it isn't; you obscure the games vision to the average consumer and make people waste their time and money. Be more accurate in how you discuss a product because word of mouth is part of marketing and it's weird to see people who are fans of a game muddy it's reputation with falsehoods. The game is Rotwood, you should play it.
Last edited by Rahk; Feb 5, 2024 @ 2:52pm
Umbras Memoria Feb 5, 2024 @ 2:09pm 
Originally posted by Rahk:
No not really, it uses the same visual technique as some of Klei's other titles. If anything the game is like a cross between streets of rage, hades and monster hunter in it's combat, rogue-like mechanics and progression respectfully. All of these things together make a unique videogame who would of thought? I'm tired of people comparing games that belong to different genres because of surface level observation. Once you get past recognizing influence on the games design it has it's own identity through and through and belittling a game to a comparison to another without accounting for it's very clear differences is misleading and often leads to people buying games they THOUGHT would be like another that they enjoy because of people saying stuff like this; i've seen it a dozen times on the steam forums alone, someone complaining about a game they bought because people would say "oh this is like dark souls" when it wasn't or "this is like tekken" when it isn't; you obscure the games vision to the average consumer and make people waste their time and money. Be more accurate in how you discuss a product because word of mouth is part of marketing and it's weird to see people who are fans of a game muddy it's reputation with falsehoods. The game is Rotwood, you should play it.
This.
Candyman2000 Feb 6, 2024 @ 6:05pm 
Originally posted by Haohmaru:
Nope the first thing I thought of was Castle Crashers!
same
Chris Feb 6, 2024 @ 7:00pm 
Originally posted by soiledutility101:
both games suck ass go play something real like utorrentweb
huh
Neidrocas Feb 7, 2024 @ 5:46am 
Originally posted by Rahk:
No not really, it uses the same visual technique as some of Klei's other titles. If anything the game is like a cross between streets of rage, hades and monster hunter in it's combat, rogue-like mechanics and progression respectfully. All of these things together make a unique videogame who would of thought? I'm tired of people comparing games that belong to different genres (or in this case have a different vision and inspiration) because of surface level observation. Once you get past recognizing influence on the games design it has it's own identity through and through and belittling a game to a comparison to another without accounting for it's very clear differences is misleading and often leads to people buying games they THOUGHT would be like another that they enjoy because of people saying stuff like this; i've seen it a dozen times on the steam forums alone, someone complaining about a game they bought because people would say "oh this is like dark souls" when it wasn't or "this is like tekken" when it isn't; you obscure the games vision to the average consumer and make people waste their time and money. Be more accurate in how you discuss a product because word of mouth is part of marketing and it's weird to see people who are fans of a game muddy it's reputation with falsehoods. The game is Rotwood, you should play it.
You are right about "Rotwood is Rotwood", and yes, some people buy games thinking that would be similar to another because they read some reviews.

Now about the "falsehoods", wow... When I saw the trailer of the game my first thought was "omg a game with Castle Crasher vibe made by Klei", and after I played, it pass some Cult of the Lamb vibes too (the combat part of course, not the Cult management).

I don't like the reviews that say "this game is like GameName + AnotherGameName = Game", but can't deny that sometimes this reviews help, showing that if I liked one of the games the guy said on the review, there's a chance that I like this one too.

About Rotwood, I really enjoyed the game, as I said I really like Castle Crasher, and for years I was looking for a game in this style with more "nowdays mechanics", more "lively" combat, and Rotwood seems to put an end to my search, and not because it look like Castle Crasher, but like you said, they mix a lot of ideas that we already know with some new from Klei.
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Date Posted: Jun 12, 2023 @ 11:18am
Posts: 12