X3: Albion Prelude

X3: Albion Prelude

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Aurora May 21, 2013 @ 6:02am
Battleships
I'm a big fan of big bad ships. Fighters and stuff bore me.
Is there a way to buy a big capitalship? A battleship or dreadnought or something?
Where do I get one, and what do I do when I have one?
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Showing 1-14 of 14 comments
mmmcheesywaffles May 21, 2013 @ 6:08am 
There are cheats available ot make as many of them as you want.

As for what you do once you have one... well... you probably will get very bored chasing inferior foes and trying to shoot tiny little fighters with great big guns that MAY hit one if you are lucky.

I suggest you limit your cheat ship to an M6 or M7 so you can enjoy a fight or two ;)
Aurora May 21, 2013 @ 6:10am 
So not buyable or buildable legally? Is there a website or wikipedia where I can look up the different ships to see how they look, what weapons they got, etc?
stilgar May 21, 2013 @ 6:25am 
You can buy as many as you want, you don't have to cheat or anything.

There are few "special" ships that you can't buy - but you can capture them, by training marines and performing boarding operations.

You'll need very good reputation with race if you want to buy capital ships from them.

The biggest capital ships are called "destroyers" in the game - M2 classification. M1 are carriers - less guns, more docks for fighters.
M7 are frigates - smaller ships that serves are support for those big M2 and M1 classes.

They usually cost about 50-200 million credits, depending on the model.

The best ships are in the M2+ class - Boron Megalodon, Terran Kyoto, ATF Valhalla (can't buy, only capture) and that new split ship, forgot the name.
Aurora May 21, 2013 @ 7:59am 
I have a Katana right now.(Went with Terran Commander start) Unsure what I can do with it. I have 6 lasers, but it says I have turrets too, no idea how to use them or how to make them fire on my enemy, if they can at all.
stilgar May 21, 2013 @ 8:01am 
That's easy. Keep pressing F1 and it will toggle between turrets, then you can fire them manually
Or

Press Shift-C (your ship command console) and then select command for every turret ("Attack enemies" is usually the best)
mmmcheesywaffles May 21, 2013 @ 8:10am 
If like me you salvage the occasional Spece Weed or Space Fuel then you are best setting your Turrets to missile defence otherwise as soon as you are scanned you will 'defend' automatically against the sector security and it is easier to get back in their favour if you haven't blown up one of their little ships ;)

The Katana is a good general purpose ship in that it has reasonable storage, sheilds and weapons. I fly one from my Aran.... sweep up a load of missiles, save a few Astronauts, claim a few ships then protect them as they limp to the Aran. Then I take the Aran to a Shipyard and sell the claiomed ships.
Aurora May 21, 2013 @ 8:35am 
Funny story, that. I got blown up from a friendly missile, I think. I was flying around in some sector name I forgot, you get there from Heretic's end. Something worker or laborer sector. And there were lots of Argons and lots of my guys (terrans). Blew up some argons, and noticed some green missiles fly around, and then I exploded with no warning. Must have been friendly fire... I saw no dangerous ships that were red.
HiSaZuL May 21, 2013 @ 8:54am 
M2s are classified as smaller ships then M1s... and M1s are smaller then M0s. Granted in x3 there is only 1 M0 and its in terran conflict. And no m2s carry about as much stopping power as m1s sligtly less usually. But once you add ability to deploy 50+ fighters and have 3+ times more cargo space for missles/drones m2s fall short and fast.
But all capital ships get boring fast. They are slow and utterly bad against fighters unless you have escorts or missles. If you start using missles game gets even more boring because they are the IWIN button.
In ap 3.0 there are very few ships you can't get w/o bording. And most of them are horrible for fighting with exception being m6s. Valhalla is so slow you would need half an hour on x10 sata to get past 1 sector and then you realize its so huge it can't fit through a gate. Aran isn't combat ship to begin with. Everything else is buyable now except for stuff that isn't in vanilla game.
stilgar May 21, 2013 @ 8:56am 
Yeah, be careful, especially when your ship is faster than your missiles :) When I fire my missiles, I try to get away from them as fast as I can - if you are firing a nuke ( for example, Firestorm torpedo), it will explode if it get shot down - so, never fire nukes when under fire :)
Hinsonator May 21, 2013 @ 11:07pm 


Originally posted by stilgar:
That's easy. Keep pressing F1 and it will toggle between turrets, then you can fire them manually
Or

Press Shift-C (your ship command console) and then select command for every turret ("Attack enemies" is usually the best)
or depending on the lasers you have mounted you can set some to attack fighters or capital ships (although you need the fight MK2 software upgrade to use those commands)
Hinsonator Jul 10, 2013 @ 6:08pm 
a fan of big ships eh? i'd say go with the boreas, that's probably the best of the best (thats what it says on the wiki "the best ship in the game") but like all destroyers it's good to bring an escort preferably anti-fighter corvetts and/or add flak cannons to the top and bottom turrets for your boreas
Grumpy_Old_Man Jul 10, 2013 @ 8:21pm 
Split Raptor with Falcon Haulers *200mg shield for a fighter!* as your heavy hitters.. use Split Jaguar's as your recon running patrol *with the software installed* as recon... and Solanos to run as interceptors... 3 skirons to act as a screen for your carrier and 2 Deimos in case something big shows up... jump into a system switch to third person and watch the fireworks.
SiN Jul 11, 2013 @ 11:54pm 
Originally posted by stilgar:
That's easy. Keep pressing F1 and it will toggle between turrets, then you can fire them manually
Or

Press Shift-C (your ship command console) and then select command for every turret ("Attack enemies" is usually the best)

Thanks for that info.
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Date Posted: May 21, 2013 @ 6:02am
Posts: 14