X3: Albion Prelude

X3: Albion Prelude

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good mods?
not played x3 in a very very long time, i was looking at x3-rebirth but the opinion seems to be that it is not a true x serise game so im debating re-installing x3
Wondering what mods people are using these days? (shame there is no workshop support)
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Showing 16-30 of 32 comments
lock May 8, 2015 @ 11:11am 
Not sure if you first tried to see if you had any corrupted files in the vanilla game before the install of the mods....but it would be a wise decision to first check an verify the game files of vanilla and have the no steam start AP.exe installed....there are strict rules for mod play.

Verify both games, TC and AP. then install the no start steam, then the mods according to the instructions for the mod installation. Start a new game.....then if all works, do not run the verify game cache, as steam will reinstall all the files that it finds thats been changed.
Last edited by lock; May 8, 2015 @ 11:24am
SlicedAndDiced May 8, 2015 @ 7:36pm 
Originally posted by Northern Watch, Night Hunter:
I need help setting up the XRM
https://www.youtube.com/watch?v=wF3-1KwRzOA

this is a good video on how to set it up. If you need moree help please pm me on steam. it's pretty much the same process
Last edited by SlicedAndDiced; May 8, 2015 @ 7:41pm
Talaskur May 9, 2015 @ 5:03am 
One question been bothering me, do I need bonus pack from Egosoft if I use XRM or LUV?
NorfolkDave May 9, 2015 @ 8:09am 
Originally posted by lockanke:
Not sure if you first tried to see if you had any corrupted files in the vanilla game before the install of the mods....but it would be a wise decision to first check an verify the game files of vanilla and have the no steam start AP.exe installed....there are strict rules for mod play.

Verify both games, TC and AP. then install the no start steam, then the mods according to the instructions for the mod installation. Start a new game.....then if all works, do not run the verify game cache, as steam will reinstall all the files that it finds thats been changed.
no steam start? surely i need steam to verify i have the license to run the game lol

well hard drive crash wiped out my game folder so starting from scratch once i get some time (wont be over the week end as thats when i work the longest hours :( )
my plan install albion prelude test it (no point testing terrain conflict as i wont be playing that one)
install xrm test it and if it works backup the folder
install the mods i want (inluding all the new ship addons will be cool to see tie fighters buzzing about etc :)

play or cry depending on result (i have cleared a corner to rock back and fourth muttering "why no you work" in )
Bozz 💀 May 9, 2015 @ 10:57am 
Originally posted by Dave-new-gpu(670):
Originally posted by lockanke:
Not sure if you first tried to see if you had any corrupted files in the vanilla game before the install of the mods....but it would be a wise decision to first check an verify the game files of vanilla and have the no steam start AP.exe installed....there are strict rules for mod play.

Verify both games, TC and AP. then install the no start steam, then the mods according to the instructions for the mod installation. Start a new game.....then if all works, do not run the verify game cache, as steam will reinstall all the files that it finds thats been changed.
no steam start? surely i need steam to verify i have the license to run the game lol

well hard drive crash wiped out my game folder so starting from scratch once i get some time (wont be over the week end as thats when i work the longest hours :( )
my plan install albion prelude test it (no point testing terrain conflict as i wont be playing that one)
install xrm test it and if it works backup the folder
install the mods i want (inluding all the new ship addons will be cool to see tie fighters buzzing about etc :)

play or cry depending on result (i have cleared a corner to rock back and fourth muttering "why no you work" in )

you can't use other ship mods with XRM it won't be compatible, XRM adds it's own new ships.

You should copie your entire X3 folder and make a seconde or even 3rd copie of the game, so you don't have to reinstall everything if something goes wrong and use the no steam exe from egosoft web site http://www.egosoft.com/download/x3ap/bonus_en.php
you have to register the game before you can get acces to the download.
The no steam exe is essential if you want to launch the game from copied folder, without it you will always launch the default one.

install XRM and test it, if your computer freezes for 1 or 2 minutes when starting a new game that is normal and will happen only when starting new game it's because of all the scripts that are loaded. first try XRM and then if it works add other mods, if you see lots of mammoth classe TL ships that means that something went wrong.

there is a very good install intrusction on XRM mod page, you also should install all the recommanded mods for XRM that are listed on the page of the mod, like military base response revam, MARS (with the XRM compatibility file provided on the mod page) etc..
Last edited by Bozz 💀; May 9, 2015 @ 11:00am
NorfolkDave May 9, 2015 @ 1:21pm 
ah if its not compatable with other ship mods then i shall skip that one (i do want tie fighters and star trek ships flying about my universe.... realistic no but it appeals to my inner geek.

i had followed the instructions to the letter BUT i had also added other mods, (i did also disable those mods with the plugin manager at one point and also got the crash..... i think its just a cash of taking the time to sit down and set it all up right first time, its certainly not a game designed with mods in mind lol
Bozz 💀 May 9, 2015 @ 1:33pm 
Originally posted by Dave-new-gpu(670):
ah if its not compatable with other ship mods then i shall skip that one (i do want tie fighters and star trek ships flying about my universe.... realistic no but it appeals to my inner geek.

i had followed the instructions to the letter BUT i had also added other mods, (i did also disable those mods with the plugin manager at one point and also got the crash..... i think its just a cash of taking the time to sit down and set it all up right first time, its certainly not a game designed with mods in mind lol

not sure if they are such mods for X3 Albion prelude, for what I saw most star wars or star trek mods are very outdated and it is possible they won't even be compatible with the newest version of X3 AP, and they are high chances that they were made for X3 TC or X3 Reunion be sure they are compatible with the game you are running.
actually there is only one star wars mod I see (the author is still working on it in 2015 but the mod is in it's early Alpha version 0.1 and the author said he won't have much time to finish it...
NorfolkDave May 9, 2015 @ 2:18pm 
i ment more on the line of here http://forum.egosoft.com/viewtopic.php?t=274276
though im assuming that once a ship is added to the game it will be used by the ai at random.... that may of course not be the case

I would probably upset a few people on my livestream if i was flying the uss voyager with a protection wing of viper mk2's and a star destroyer just a jump or two away on call if needed lol

that ofcourse wont stop me :)
Last edited by NorfolkDave; May 9, 2015 @ 2:25pm
Bozz 💀 May 10, 2015 @ 12:20am 
sorry I have no idea how new added ships work, if they do not replace existing ships I don't think it will be like in XRM where every faction uses new ships etc.. I "think" (maybe I'm wrong) that your ships will only be sold in some shipyards.
NorfolkDave May 10, 2015 @ 12:38pm 
well thanks to the no steam exe i have one folder that has all my ships and one that has xrm, both work but i have no idea which i want to put my time into lol
lock May 10, 2015 @ 5:17pm 
Why not try XRM? Since you already have it installred...
Last edited by lock; May 10, 2015 @ 5:17pm
mmmcheesywaffles May 10, 2015 @ 6:09pm 
Originally posted by lockanke:
Why not try XRM? Since you already have it installred...
Because he can still use all those other ships if he uses SCS instead ;p

OP you should at least look at SCS. It uninstalls really easily if you decide not to use it - providing you haven't used it to add any unique wares, but thast only matters if you actually want to play the savegame from whern you loaded the script. New games without the script loaded will not have any problem. The README in the SCS Zip tells you all about those switches.
NorfolkDave May 10, 2015 @ 6:14pm 
Originally posted by mmmcheesywaffles:
Originally posted by lockanke:
Why not try XRM? Since you already have it installred...
Because he can still use all those other ships if he uses SCS instead ;p

OP you should at least look at SCS. It uninstalls really easily if you decide not to use it - providing you haven't used it to add any unique wares, but thast only matters if you actually want to play the savegame from whern you loaded the script. New games without the script loaded will not have any problem. The README in the SCS Zip tells you all about those switches.
i will look at scs, wont be tonight though.....must play more pillars of eternity (semi addicted)
mmmcheesywaffles May 10, 2015 @ 6:25pm 
I can't promise you that all your ships will work but I think they will :)

Load SCS first then if your ships alter anything they'll most like break something that doesn't matter as you won't be using it.

Read up on the free Aran you can salvage as that can repair your other ships. You have ot find it and rescue it first though... can't have it too easy :)
NorfolkDave May 10, 2015 @ 7:13pm 
Originally posted by mmmcheesywaffles:
I can't promise you that all your ships will work but I think they will :)

Load SCS first then if your ships alter anything they'll most like break something that doesn't matter as you won't be using it.

Read up on the free Aran you can salvage as that can repair your other ships. You have ot find it and rescue it first though... can't have it too easy :)
this http://forum.egosoft.com/viewtopic.php?t=223882 ?
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Date Posted: May 5, 2015 @ 4:24pm
Posts: 32