X3: Albion Prelude

X3: Albion Prelude

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About the Mosquito Missile Defence system...
I know to use this script, you need:
-A ship of any class (M1, M2, M3, M4, M5, M6, M7, M8, TL, TS, TM or TP)
-Fight Command Software MK1
-Fight Command Software MK2
-Mosquito missiles (very important)

I've got this to work on my AI controlled ships, even tested it on my Astraeus Hauler which almost killed me when I accidently fired a Firestorm torpedo when I was testing missiles (swarm vs non-swarm).

The problem that I'm having is that when I use the command on the ship that I'm corrently using (my Spring Blossem for anyone interested), the mosquito missiles won't automaticly shoot down incoming hostile missiles. This isn't a problem at the moment because I can outrun anything that can insta-kill me or do serious damage but will be a problem when I switch to my Hyperion.

Any idea on what I'm doing wrong?
Last edited by Scroll Wheel the Invincible; Feb 16, 2016 @ 9:45pm
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Showing 1-15 of 15 comments
Plays In Traffic Feb 16, 2016 @ 9:34pm 
I've never had problems with mosquito missile's in my Hyperion, well except when i forget to resuppile, & anyway the Hyperion's rear turrets will take out almost all missile's even without mosquito's.
I can get my turrets to attack missiles and set their attack priority, thats not a problem. I would like to figure out how to get the MDM working for when I'm fighting a swarm of fighters and theres a M8 sending me exploding presents. My turrets can swat the fighters while my MDM handles the Tomahawk Heavy missiles which can kill me in 1-2 hits.
Last edited by Scroll Wheel the Invincible; Feb 16, 2016 @ 9:45pm
Plays In Traffic Feb 16, 2016 @ 10:16pm 
Again never had problems with this, but have you tried setting the mosquito defense system to carrier & just letting your AI ships use them?
If your in a Hyperion you have 2 little buddies with you.
Last edited by Plays In Traffic; Feb 16, 2016 @ 10:17pm
Originally posted by jalecandrew:
Again never had problems with this, but have you tried setting the mosquito defense system to carrier & just letting your AI ships use them?
If your in a Hyperion you have 2 little buddies with you.
I could always do this as a last resort but again, I would still like to get the MDM to work when I piloting the ship (Plus I'm stilling flying my Spring Blossom while I get the parts I need to build the Hyperion at my HQ). Just thinking of it now, maybe my turrets have something to do with it. Maybe I have to set them to missile only or not have them all filled out with a laser weapon... At this point, i'm willing to try anything. Seems that I've got more testing to do.


Originally posted by Controller PlayA:

I've got this to work on my AI controlled ships, even tested it on my Astraeus Hauler which almost killed me when I accidently fired a Firestorm torpedo when I was testing missiles (swarm vs non-swarm).
forgot to mention that I can ge both MDM and MDM:C to work on my AI controlled ships.
Last edited by Scroll Wheel the Invincible; Feb 17, 2016 @ 5:02am
Update, I switch ships from my Spring Blossom to my Hyperion and now the MDM system is working. Still dunno why the MDM wasn't work on my Spring Blossom but its working on the Hyperion.
Morkonan Feb 22, 2016 @ 7:36pm 
A Terran Ship issue? In TC, MMD would not work on Terran ships. That was supposed to be fixed for AP, AFAIK. But, maybe the fix didn't get drilled all the way down to Aldrin ships? (For some reason, I want to say that the MMD worked on Aldrin ships in TC, but not Terran-specific ones... /boggle
Originally posted by Morkonan:
A Terran Ship issue? In TC, MMD would not work on Terran ships. That was supposed to be fixed for AP, AFAIK. But, maybe the fix didn't get drilled all the way down to Aldrin ships? (For some reason, I want to say that the MMD worked on Aldrin ships in TC, but not Terran-specific ones... /boggle

Really, thats a thing? Now I have another reason hate the Terrans, using the auto pilot to fly in their huge sectors doesn't work well, undocking from their solar power plants kills me (at least in my Spring Blossom), lost sooo many dam transports in the war sectors to them even though I had good rep with them (in OOS, the terrans still send fighters after ur AI controlled ships). The only good thing i like about them is the Fenrir, stats wise, it kicks everyother m3+ to the curb, just a shame it can only mount the EMPC. Hells, the only reason why I have yet to annihilate the Terran sectors is that I want to stock pile the Experimental EMPC and their prototype weaponary for the Aldrin ships.

If I remember, i'll test the MDM on Terran ships both A.I controlled and pilot/player controlled.

This is in albion prelude btw.

EDIT:
Forgot to mention that they have the Kyoto, only m2+ that can dock m6 and transports
Last edited by Scroll Wheel the Invincible; Feb 22, 2016 @ 8:03pm
Morkonan Feb 22, 2016 @ 10:14pm 
Originally posted by Controller PlayA:
..Really, thats a thing? Now I have another reason hate the Terrans,

In AP, AFAIK, Terrans are supposed to be able to use the MMDS. BUT, what you may want to do is check to be sure you have installed all the Official DLC (The scripts packs that give you extra commands and such.) That feature may be in those. (They're free and should have been installed in your Steam version. If you're playing a non-Steam version, you'll need to download them off of Egosoft's site.)

using the auto pilot to fly in their huge sectors doesn't work well, undocking from their solar power plants kills me (at least in my Spring Blossom),

Autopilot sucks everywhere... :) As far as SPP collisions with certain ships, that is an issue at times. Use Cargo Drones with your Springblossom if you don't have a teleporter and an extra ship set up to supply it. (I think Cargo Drones are still in AP. But, you should at least be able to automate a ship to supply your Springblossom with e-cells once it reaches a certain level. Make it a fast ship, though, with good shields, in case it tries to re-supply you when you're in hostile sectors.)

.. lost sooo many dam transports in the war sectors to them even though I had good rep with them (in OOS, the terrans still send fighters after ur AI controlled ships). The only good thing i like about them is the Fenrir, stats wise, it kicks everyother m3+ to the curb, just a shame it can only mount the EMPC. Hells, the only reason why I have yet to annihilate the Terran sectors is that I want to stock pile the Experimental EMPC and their prototype weaponary for the Aldrin ships.

If I remember, i'll test the MDM on Terran ships both A.I controlled and pilot/player controlled.

This is in albion prelude btw.

EDIT:
Forgot to mention that they have the Kyoto, only m2+ that can dock m6 and transports

I'm pro-Terran. :) I like everything about Terran ships, especially their durability and firepower. Though, without a good Terran economy or stations of your own, keeping them supplied can be difficult.
Originally posted by author:
I'm pro-Terran. :) I like everything about Terran ships, especially their durability and firepower. Though, without a good Terran economy or stations of your own, keeping them supplied can be difficult.
This is my first playthrough in the game, started as the Humble Merchant. I guess the reason why I dislike the Terrans so much is that more then half of my bad experiences that happened in the game is somehow related to the Terrans. When I start a new game, I plan on being the Terrans and wiping out all life in the game (excluding Terrans)... thats assuming the game doesn't screw me over that much.

I want to like the Terran ships but I'm not really a fan of their corvettes. I'm a Torgue kinda guy (gratz of you get the reference), I love missles. Which is why the Hyperion is my fav ship, great cargo space, great shielding (few m6s and m6+ beats it), and 2nd fastest corvette to my knowledge (2nd only to the Spring Blossom). Most of the Terran corvettes don't have that much space for their equipment, missles and e-cells for jumping with the exception of the Spring Blossom. That ship can't use wraith missles however so taking out anything larger than a M6 takes a little time but since it can mount the PSSC (along with its great speed and average shielding), it makes it one of the best intercepters in the game.

Now thinking about it, traveling in their huge sectors wouldn't be so bad if you use their trans-acc gates with your jump drive but the jump drive is only useful in terran space if you're going to the lost sectors or if the sector you're jumping to has a jump beacon. Going back to their ships, they can't mount the good capping weapons like the ion weapons or the PBE.

When/if I do my Terran playthrough, i want to try to beat the game with only using Terran technology. Meaning that I'm only allowed to use things I can get in Terran space but I don't know if I can leave my Hyperion behind... maybe I'll turn that playthough into a rescue mission.

EDIT:

Originally posted by author:
In AP, AFAIK, Terrans are supposed to be able to use the MMDS. BUT, what you may want to do is check to be sure you have installed all the Official DLC (The scripts packs that give you extra commands and such.)
Whats AFAIK? I did a quick google search on "x3 AFAIK" and nothing related came up. I do have the offical bonus package installed for x3:AP.
Last edited by Scroll Wheel the Invincible; Feb 23, 2016 @ 9:28am
Morkonan Feb 23, 2016 @ 10:28am 
Originally posted by Controller PlayA:
...Whats AFAIK? I did a quick google search on "x3 AFAIK" and nothing related came up. I do have the offical bonus package installed for x3:AP.

:)

Sorry. "AFAIK" is a common abbreviation for the phrase "As Far As I Know."

On X3AP Terran Corvettes - Don't forget the ATF and one of the best M6s in the game: The Vidar. (One of my favorite ships in X3TC.) Also, there's the improved model, the Vali, available in AP.

The standard "Terran" ships do lack a standard decent all-purpose corvette. But, the ATF ships more than make up the difference, there. However, if you want "missile power", the Claymore can mount the Phantom missile. And, if you have a good supply of those, you're going to be blasting holes in space pretty frequently. (A Claymore with a load of phantoms is an excellent... problem solver if you find yourself in another ship facing a superior foe. Just call in the Claymore and have it solve the problem for you. :) )

X3AP - Terran ATF ships: http://x3ap-eng.x3tc.net/x3_albion_prelude_ships/list.php?class=0&race=8
Last edited by Morkonan; Feb 23, 2016 @ 10:32am
Winking Wizard Feb 27, 2016 @ 12:36am 
Ugh, f**k the terran and their stupid station model and f**k their orbital accelarator in particular.

"Hey guys lets make a bunch of sectors where the jumpdrive won't work and the stations screw autopilot."

I mean, cmon, in my recent save there's no jump beacon in Saturn, from a terran start I need to jump to Neptune and fly acorss Neptune PLUS Uranus to discuss some business problem with a guy EIGHTY F**KING TIMES to complete that particular plot. I knew what was coming so this time I just sat there seta-ing for two hours to complete those business decisions in one go, but man it pissed me off so much on my first save.

With AP's improved laser recharge for M6, vidar and vali aren't as strong relatively as in TC but m6 as a class is overrated anyway. Terran/ATF fighters can usually best CW's because they're well shielded and well armed (EMPC being the only option) while CW's can have a wide range of crappy weapons like PAC even IRE. Terran M7s can only fight M6 and below while their M1/M2 are great OOS but only somewhat decent IS. Tyr is pretty good though.

Oh well, regarding MDM, M6 and below fire their mosquitoes when the incoming missiles came within 3km of range. Sometimes the explosion of enemy missiles will take out nearby mosquitoes as well (stupid phantom/tomahawk) so yeah, the defensive power of MDM is fairly limited in AP. Fly a PSG mounted M7 as personal ship if you don't trust MDM.
Last edited by Winking Wizard; Feb 27, 2016 @ 12:45am
Nuee Oct 10, 2017 @ 7:36pm 
Stupid question about the MDS. Do the mosquitos actually have to be equipped in the missle slot for it to work? I have it in my stupid discoverer... (earning money for a decent ship) doing easy missions... Whamo! Dead from missle strike of course... 10 Yaqi were a bit much (unexpected... normally its not that extreme on an easy) got five but then I was missled down.

Other question is there a lag time? Did my MDS kill a missle only to be hit by a second? I thought I heard a missle launch.
Fedora01 Oct 11, 2017 @ 1:05am 
Originally posted by Nuee:
Stupid question about the MDS. Do the mosquitos actually have to be equipped in the missle slot for it to work?
With my experience with MDS it's best to avoid swapping missiles a lot, it seems to confuse the script and slow down the fire rate considerably.

Originally posted by Nuee:
10 Yaqi were a bit much (unexpected... normally its not that extreme on an easy) got five but then I was missled down.
Mission difficulty raises as your Combat Rank increases. Don't worry though as you won't start seeing Corvettes or anything bigger for quite a while.

Originally posted by Nuee:
Other question is there a lag time? Did my MDS kill a missle only to be hit by a second? I thought I heard a missle launch.
The AI probably shot an anti-corvette/anti-capital missile at you, they ususally only come with Firelance missiles or something similarly powerful. You were probably caught in the blast radius





Nuee Oct 11, 2017 @ 4:22pm 
Well thanks for the answers... The discoverer's shields and hull are made of paper. Got three freighters sector training not that far from a venti or oNous hauler... then we will see who laughs last!
DrSuperEvil Oct 12, 2017 @ 2:00pm 
Only ships that give problems with missiles are Xenon Is and rr m7ms. With those all the mosquito missiles in the universe will not save you. Rather use a cerebus equipped with laser tower beams for interception.
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Date Posted: Feb 16, 2016 @ 6:14pm
Posts: 15