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At the immediate start open the sector menu and highlight the Recon Drone Construction Facility. You can’t tell the prices BUT if the stock levels of Recon Drones are 80% or better then you’ll be able to buy 3 or 4 drones at around 21-23,000 and sell them at Atreus HQ for 28,000 (15,000-20,000 profit). You can repeat that maybe one buying them at around 26,000 – another 6000-8000 profit. Total profit 21,000 to 28,000.
How to buy? Fly to the Pirate Base in Veil of Delusion and sell your Space Fuel. Buy two cargo bay extensions. Fly to Distant Clouds and pick up the credit crate – 75,000 credits. On the way to these two locations be on the look out for any missiles dropped after a battle. Pick them up (only S size cargo) and sell them at either the Military Base in Faded Dreams, Atreus HQ or the Equipment Dock in Queen’s Retribution. Only pick up what you see in your immediate flight-path – your radar scanning range is pathetic and your craft can’t outrun missiles or Pirates – not yet. If you see any red circles offering defend station missions accept them. No patrols or escort and NO kill missions. After the pirate ship crashes pick up the missiles they drop and sell as before.
Do the buying and selling of the Recon Drones in Queens Harbour – you should have over 100,000 credits. Fly to the Shipyard in Queen’s Retribution and dock. Buy an Octopus Raider – cheapest available. Upgrade the ship cargo to max and about 10400 credits of engine tuning and about 5200 of rudder optimization. Buy Boost Extension. Transfer to the Octopus Raider and then transfer the SETA from your regular Octopus. Sell your old Octopus. Undock and bring up the sector map. Immediately you’ll notice you can see EVERYTHING! The Raider has a built-in Triplex Scanner. This means you can see trouble coming and with the extra tuning you can now outrun most missiles, Pirates and Xenon.
This should take about 15-30 minutes and sets you up for the rest of DiD. I generally fly up to Grand Exchange trying to improve my Teladi ranking on the way and then pick up the dozens of missiles that get dropped by Xenon vessels when they attack Grand Exchange. The Teladi fleet will take care of the Xenon. So much more to say but this is the best way to start DiD in my IMHO. If the stock of the Recon Drones is poor at the start – exit and restart the game! It’s not cheating or even exploiting – you haven’t started yet!
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I nevertheless find my method a little crude and so spend time searching for a more elegant solution, especially one that isn't dependent on stumbling across a hull-damaged Mako on offer for less than 75,000 credits in the first five minutes or a capital ship skirmish in Faded Dreams leaving behind five or six Banshees and a couple of Remote Guided Warheads. (Both situations have happened on multiple occasions but aren't 'guaranteed circumstances'...so the search continues!
I don't know, I'm just fearful of these bugs that I can't control. Not sure if I did anything that might have triggered it, maybe an alt-tab, but it's hard to stay motivated
As a complete aside, it took me over 200 hours of playtime to realize that when you get a damaged ship, you can actually repair it and sell it for a way more than you'd sell a 25%er. It's one of the things I hoping to do more of in the DiD playthrough.
One other trick you may not know about are the Recon Drones available from Atreus HQ in QH. You can buy and sell them for about 28,000 but you have to care for them. Eject from your cargo bay and instruct the drone to fly through a gate and it will auto-map the sector. You can tell it to map two sectors back-to-back but after that you MUST pick it back up into your cargo bay - they will just die if left outside!! If there's a skirmish in the sector come to a complete halt, eject the drone and use it to identify any missiles dropped by destroyed pirate craft. Then just carefully press and hold the Z key to back up and pick up the drone. It's like having a Triplex scanner in your ship and really useful early on.
I did find using the stock market an easy shortcut to getting money, I'd even say exploit-y.
I played my main game using the Springblossom, which I love for speed and firepower, but those two-three times I died undocking make me very wary of even buying it for DiD.
Totally unrelated, did you ever bother to find those bloody spaceflies for the achievement? I've sort of given up on the idea of every getting XTREME rankings to 100% this baby, but would like to get those spaceflies off my bucket list.
For spaceflies I've always been well rewarded in:
Unknown Sector beyond Xenon 534 - park in the middle of the large asteroid field and turn on SETA and keep your eyes peeled - occasionally fire a burst from your Ion Disruptor
Pick a relatively safe unpopulated sector and have your other ships do everything remotely, where possible. Booby trap the gates with lasertowers. Combat should be avoided where possible, but otherwise should be done OOS. No capping, no boarding, obviously. Get a satellite network up asap. Since the goal is to avoid combat altogether, the real killer now is crashing into friendly ships. So heavy shielding/hull becomes more viable. Keep a healthy stock of mosquitos on board for missile defense. A stockpile of other missiles may be useful too, not neccessarily to kill enemy ships, but to force them into evasive maneuvers, buying yourself time while you active your jump drive and escape. Because of the need for shielding and cargo capacity, Teladi capital ships may be a viable option.
Those are just some basic suggestions. But to be honest, DiD in X3AP isn't that difficult. In my experience, dying is not even that common in a normal playthrough unless you're being reckless.
I just finished by fastest ever AP DiD (in all but name) i.e. capture the Xenon L, and have 200 Computer Components, 50 Microchips, 10 IREs and 3 Lasertowers all docked at the Beryll Research Station in Albion Alpha - Flying time 15:49:31.
(Completing the actual DiD mission is simple after that - remotely whenever possible or IN or with my Aquilo, loaded with Hammers and FBMs in tow.) The single hardest task is the Xenon L capture which I do by taking the Aquilo to Xenon 598 and kill everything until an L is finally abandoned. Relatively minor tasks like the 3 lasertowers can be irritating when you don't have enough race reputation so you need to balance a lot tasks. Finally, don't forget to equip your Aquilo with Turbo Boost and System Override Software AND a Transporter if you want to make sure that captured L makes it out of Xenon space (transport your Jumpdrive to the L and Jump it to a shipyard) and make sure you have enough missiles left to fight your way out of Xenon space under normal power.
I admit I don't own X4, Not really my thing either.