X3: Albion Prelude

X3: Albion Prelude

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X3AP + Xtended: Teething problems
Ok so I had almost 65 mods working years ago when I first started this game last time round, Ive got Xtended and the relevant patches for it to work on AP, now Ive got it all working fine including manually unlocking the "Extra" starts myself.
So I finally decided to get the Yaki Armarda, Claim Sectors, Race Wars and Pirate Guild Mods, along with X2 backgrounds for X3, Improved HUD interface and Elite:Dangerous Cockpit, Which all work fine... well... sort of...

X3 crashes after 10 minutes or so, its likely a issue with how ive installed the mods manually (* No, "Use spk files noob" idiots please, I game on Linux, The mod manager is uneeded manually installing isnt a problem im, just rusty *). To clarify, ive installed the Yaki Armarda, Race Wars and Pirate Guild Mods into the "Addon" folder and "Fake Patched", but im unsure if Im just supposed to install them into the main X3-TC folder itself, or in Albions "Addon" folder.


Clarification: Xtended mods messages all start fine, Mission Director debugging shows Yaki nor pirates scripts have not started to work yet. Claim Sectors just needed tweaking to supress the AI Rebuilding stations/Respawning patrols in "Claimed" sectors till they have taken them back... wasnt hard, so the only addons im "Unsure" about are RaceWars, Pirate Guild and Yaki Armarda... Sadly the game freezes and crashes to fast when it does it I cant even check the Mission Director Debugging panel as it freezes BEFORE its displayed whats caused it :\ (* I even used GameConquer[CheatEngine for Linux] to hook the debugger messages so I can read the strings in that, alas, no joy the frozen/crashed X3AP crashes/freezes the GameConquer aswell :\ *)


So... Anyone with any decent experiance in modding with X3AP any suggestions whats causing the issue, and/or Has AP Compatible mods saved handy and ready to upload to share ^_^
Thanks



******* Edit Update ********
Sector TakeOver Unknown Reason yet for the crashing,
RaceWars has Conflict with Xtendeds own "Race Wars" features.. looking into now for possible working fix.
Last edited by RomanRingOnIt; Jan 20, 2017 @ 11:55am
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Ketraar Jan 20, 2017 @ 9:17am 
Well debuging a crash based mods is going to be hard. But in general if you experience a crash at the same spot everytime it probably something getting an infinite loop. SE and MD Scripts are usualy the culprits to those, but the reason for it may very well be untraceable.

My suggestion in these cases is to start over, install the major mod first, run the game for a few minutes and see what happens, then add ONE mod at the time and repeat the process. This should indicate at least which mod causes the conflict and consequent CTD/freeze.

Once that has been indentified, once can try and trace the reason for it, usually its incompatibilities between mods, some can be worked around, some cant.

MFG

Ketraar
RomanRingOnIt Jan 20, 2017 @ 9:33am 
Was just doing that when you wrote this :)
Issue appears to be Sector Takeover AND RaceWars arnt compatible.. I only came back to X a few weeks ago so once Ive got a working base to setup and get back into modding it I can start working on churning out some X3AP mods (* Aswell as "Porting" any non-AP compatible mods to support AP, Ie, ST and RW atm *).
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Date Posted: Jan 20, 2017 @ 8:34am
Posts: 2