Stormgate

Stormgate

Grimm Sep 4, 2024 @ 5:45pm
Impressions from a high-diamond tier player.
Bones are here. Units are missing the cyber-country flair that made starcraft work. Also, doesn't have the unhinged personality of C&C games. So you're not going to get the single player buy in unless you go hard on unit personality and cool factor. Which right now, is completely missing.

Also, units move slow as molasses. Not sure I like the idea of the initial vanguard units being melee. There's demon and aliens and guns, and my dudes are picking up swords n spears? THOSE people DESERVE to die.

Unit walk and action speed feels slow and bad. Like heroes of the storm. I want fast, tight gameplay. Units moving fast feels good. These don't and don't.

If the units moving fast is a problem due to the time it takes to walk to enemy bases, increase the size of the maps to accommodate it.

If that means you have to put in more doodads to break up the map, do so. 2v2 maps looked like they had WAY too many resource nodes anyways.

Might be an opportunity to innovate on map design.
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Showing 1-11 of 11 comments
JimRaynor67 Sep 4, 2024 @ 9:54pm 
4
until they include more representation in the characters I am not recommending it to the LGBT community that i oversee.
and in case anyone is wondering .. i myself am not gay... not that there is anything wrong with that!
Last edited by JimRaynor67; Sep 4, 2024 @ 9:54pm
Santanico ♀ Sep 4, 2024 @ 10:48pm 
Originally posted by JimRaynor67:
until they include more representation in the characters I am not recommending it to the LGBT community that i oversee.
and in case anyone is wondering .. i myself am not gay... not that there is anything wrong with that!
Like Concord did right ? Or Justice League ? For the sake of your sanity i do hope your post here was a joke/sarcasm.
Kern Sep 4, 2024 @ 11:55pm 
Originally posted by JimRaynor67:
until they include more representation in the characters I am not recommending it to the LGBT community that i oversee.
and in case anyone is wondering .. i myself am not gay... not that there is anything wrong with that!

There's something every normal person possesses, and it's called empathy. A crazy thing: it allows you to put yourself in the other person's shoes, without being the other person! The thing that lets you put yourself in Morgan Freeman's shoes in Shawshank Redemption, even if you're not black!
You don't have to be a woman to understand Sarah Connor's motivations... Just a functional brain and empathy.
And anyone with an empathetic brain is capable of putting themselves in the other person's shoes, regardless of their color or sexual preference. Yes, EVERYONE is capable of doing this, as long as they have empathy.

And then there are the narcissists, the ones who just don't have empathy. It's impossible for them to get under the skin of a character; their alter ego has to be there in the work. It's impossible to put themself in the other person's shoes.

We know this from studies that indicate an extremely large proportion of narcissists in this “community”, but ultimately your message is yet another admission of this fact.

If a game is made for narcissists, then it's fundamentally wrong.

And you know, given FG's policy, they'd be able to listen to you, too bad for them, it'll be their problem if they get the same fate as Concord. Because at least for the time being, they're a bit ahead of this game.

Originally posted by Grimm:
Unit walk and action speed feels slow and bad. Like heroes of the storm. I want fast, tight gameplay. Units moving fast feels good. These don't and don't.

It's a problem that's hard to solve, because FG has had both feedbacks : the game is too slow, and the game is too fast... Obviously from two different types of player (diamond and bronze), but it's bound to be impossible to please everyone. We'll see, but I guess they've already made up their minds about the pace of the game.
Last edited by Kern; Sep 5, 2024 @ 12:02am
Dusty! Sep 5, 2024 @ 9:18am 
Units moving slow is to allow for unit specific abilities like grenades. Supposed to be like warcraft 3.
AJF-왕초보 Sep 5, 2024 @ 11:30am 
Originally posted by Grimm:
Bones are here. Units are missing the cyber-country flair that made starcraft work.

The biggest problem right now is just the balance and way the game operates. If they added 2 units for each race, made it more balanced, well then the slow speed wouldn't matter as much. You still need to be fast to play at high level, but the real problem isn't speed but it's more like there's not a lot of ways to show skill. It's just sort of bland atm and there's not much variety.
xelfer Sep 5, 2024 @ 12:00pm 
Originally posted by Duster!:
Units moving slow is to allow for unit specific abilities like grenades. Supposed to be like warcraft 3.
yea but these units really dont have any abilities, most of the vanguard units are just carbon copies of starcraft units and they still feel slow and bad. The only unit that throws grenades is the graven and the graven is terrible
Santanico ♀ Sep 5, 2024 @ 1:03pm 
Originally posted by reflex:
Originally posted by Duster!:
Units moving slow is to allow for unit specific abilities like grenades. Supposed to be like warcraft 3.
yea but these units really dont have any abilities, most of the vanguard units are just carbon copies of starcraft units and they still feel slow and bad. The only unit that throws grenades is the graven and the graven is terrible

You forgot helicarrier or however you type that flying units name, lets call it Stormgate version of Battle cruiser, it has ability to send out bombers or hoplites with jump, or vulcans with jet-packs....
marsoncruc Sep 6, 2024 @ 10:31am 
I think before we talk about game speed in the “slow/fast” categories, it makes sense to look back at older games and compare it to Stormgate.

StarCraft
Terran - https://youtu.be/R3b4yGmPWaU
Zerg - https://youtu.be/mwVtUOtlKAo
Protoss - https://youtu.be/UaTEwbieIb4

Warcraft III
Humans - https://youtu.be/LiIE-UdvK00
Orcs - https://youtu.be/eQGovNyMjGM
Undead - https://youtu.be/GanH8Qzlrnw
Night Elves - https://youtu.be/DpScZVu7bNs

StarCraft II
Terran - https://youtu.be/QMervbM0P1w
Zerg - https://youtu.be/x8ZrNtHBV2Y
Protoss - https://youtu.be/Gc_lHYMAuxQ

Stormgate
Vanguard - https://youtu.be/1OjVR0ewWpY
The Infernal Host - https://youtu.be/6OFQCbNnBC8
The Celestial Armada - https://youtu.be/MY9_dWWdy-0
Grimm Sep 12, 2024 @ 3:34pm 
Originally posted by marsoncruc:
I think before we talk about game speed in the “slow/fast” categories, it makes sense to look back at older games and compare it to Stormgate.

No, I don't think I need a refresher on the games I've spent multiple thousands of hours playing each of. I remember exactly how they were.

We probably don't want to be designing games based on what worked in 1998 and 2002, either. We should be iterating on design and take the next leap forward.
Hurt Me Plenty Sep 13, 2024 @ 3:32pm 
Originally posted by marsoncruc:
I think before we talk about game speed in the “slow/fast” categories, it makes sense to look back at older games and compare it to Stormgate.

StarCraft
Terran - https://youtu.be/R3b4yGmPWaU
Zerg - https://youtu.be/mwVtUOtlKAo
Protoss - https://youtu.be/UaTEwbieIb4

Warcraft III
Humans - https://youtu.be/LiIE-UdvK00
Orcs - https://youtu.be/eQGovNyMjGM
Undead - https://youtu.be/GanH8Qzlrnw
Night Elves - https://youtu.be/DpScZVu7bNs

StarCraft II
Terran - https://youtu.be/QMervbM0P1w
Zerg - https://youtu.be/x8ZrNtHBV2Y
Protoss - https://youtu.be/Gc_lHYMAuxQ

Stormgate
Vanguard - https://youtu.be/1OjVR0ewWpY
The Infernal Host - https://youtu.be/6OFQCbNnBC8
The Celestial Armada - https://youtu.be/MY9_dWWdy-0

I just opened these links and it's from one youtube channel, all the videos has been uploaded recently and all the videos are not public so I assume it's your videos. Did you really just recorded everything just for this one post with the gameplay around 30 minutes each video? Thats... Impressive.

TOPIC: Yeah, the factions in Stormgate feels a bit soulless, the graphics is meh, music is easily forgotten and the gameplay is a bit too slow.
marsoncruc Sep 16, 2024 @ 2:46pm 
Originally posted by Grimm:
No, I don't think I need a refresher on the games I've spent multiple thousands of hours playing each of. I remember exactly how they were.
Its not a good position to think what your opinion is the only right one. Your view may be blurred because of these a thousands of hours of play, as you have developed a certain style and approach to the game, which is clearly different from the experience of many other people who do not spend so much time on one or more games. Trying to look at the discussion subject from a different angle is not a bad thing in my opinion.

Originally posted by Grimm:
We probably don't want to be designing games based on what worked in 1998 and 2002, either. We should be iterating on design and take the next leap forward.
Its a strange think I guess. I dont think you agree what these games is something progressive for genre:
https://store.steampowered.com/app/2691430/Champions/
https://store.steampowered.com/app/1461910/Rogue_Command/

This one could but its have much worse players online count despite half-year since release:
https://store.steampowered.com/app/1328990/Godsworn/

May be the problem is wanting a RTS which will be mega-hit like Baldur's Gate 3 become and which will be much better than Warcraft III/Starcraft II with super original style design and graphics and a lot of content on day 0 release? I think its a naive dream.

Originally posted by Hurt Me Plenty:
Did you really just recorded everything just for this one post with the gameplay around 30 minutes each video? Thats... Impressive.
I did it for feedback section topic about in-game music which have specific problems in my opinion - incorrected balance between sound in the background and memorising at the same time. Don't sure how to describe it correctly.
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Date Posted: Sep 4, 2024 @ 5:45pm
Posts: 11