Stormgate

Stormgate

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Showing 1-15 of 45 comments
Castor Troy Aug 30, 2024 @ 1:22pm 
What's your point? You're posting Supreme Commander, which is maybe the best RTS game ever made. Of course it has players.
Last edited by Castor Troy; Aug 30, 2024 @ 1:30pm
Jack_Burton Aug 30, 2024 @ 1:53pm 
Yeah I posted a similar point in another thread. Sure Age of Empires, Command and Conquer, Company of Heroes, Starcraft might have more players. These are the most beloved IPs in RTS history.

So lets look at the reverse. How many RTS games have less players than Stormgate?

The answer is a LOT more. You're post would be so long it would take up the first 2 pages of the thread lol.
Spartan dropkick Aug 30, 2024 @ 4:41pm 
Age of Empires 4 at 8647.
These are finished games out for years with expansions.
SG is probably about 30% done and no custom games.
It should have gotten a lot more players for the hype and advertising as the 'future of RTS' and a SC2 successor. But they have not released enough content yet so they're at where they're at.
tacohunter Aug 30, 2024 @ 5:15pm 
Originally posted by Castor Troy:
What's your point? You're posting Supreme Commander, which is maybe the best RTS game ever made. Of course it has players.
best rts ever made? It sold so poorly that chris taylor never got a single dollar for it from royalties do to never hitting the necessary sales numbers. He then had to pair himself with a publisher for supreme commander 2 that wanted it on the xbox 360 which required massively scaling the game back in every-way as no other publisher was willing to foot the bill for a game that did poorly financially. sup com has a loyal player base, but it isnt the best rts ever or anywhere close to it.
Klashbash Aug 30, 2024 @ 5:30pm 
Originally posted by Jack_Burton:
Yeah I posted a similar point in another thread. Sure Age of Empires, Command and Conquer, Company of Heroes, Starcraft might have more players. These are the most beloved IPs in RTS history.

So lets look at the reverse. How many RTS games have less players than Stormgate?

The answer is a LOT more. You're post would be so long it would take up the first 2 pages of the thread lol.

What you fail to address here at all is scale. Stormgate is in horrible shape for the resources put into it. Let's put it into perspective: The overhead costs for example of a mom-and-pop diner versus a major chain restaurant are entirely different. And both can certainly be good to eat at. However, to say "well I bet that mom-and-pop diner wishes they had the same amount of customers as restaurant chain X!" is just absurd if restaurant chain X is deeply struggling in revenue versus its expenditures.

The customer acquisition cost matters, and Stormgate has zero bragging rights for the time and work and capital put into it. All you have are "things will get way better" fluff pieces by the developer that should never ever be taken at face value. And, for four years of work, the lack of good execution shows how far behind the curve they truly are. They will have to pull a miracle off at this point to get where they need to be because we're not even "diamond in the rough" status. And not only must they be burning through crucial cash at this point, but the player count is declining rapidly. The game doesn't have much of a prayer.
G0ll0 Aug 30, 2024 @ 9:05pm 
DOW1 still the greatest RTS ever created
Castor Troy Aug 30, 2024 @ 9:27pm 
Originally posted by tacohunter:
Originally posted by Castor Troy:
What's your point? You're posting Supreme Commander, which is maybe the best RTS game ever made. Of course it has players.
best rts ever made? It sold so poorly that chris taylor never got a single dollar for it from royalties do to never hitting the necessary sales numbers. He then had to pair himself with a publisher for supreme commander 2 that wanted it on the xbox 360 which required massively scaling the game back in every-way as no other publisher was willing to foot the bill for a game that did poorly financially. sup com has a loyal player base, but it isnt the best rts ever or anywhere close to it.

A game not selling well doesn't mean it's not a good game. McDonald's has sold millions of burgers, but McDonald's burgers are not the best burgers you will ever taste. Financial success doesn't equal quality.

To me, Supreme Commander absolutely is one of the best RTS games ever made. There's nothing that has surpassed it. The issue with that game is that it was ahead of its time. If that game came out today, it would be a monster hit among RTS gamers.
Last edited by Castor Troy; Sep 6, 2024 @ 3:00pm
G0ll0 Aug 30, 2024 @ 10:05pm 
Originally posted by Castor Troy:
Originally posted by tacohunter:
best rts ever made? It sold so poorly that chris taylor never got a single dollar for it from royalties do to never hitting the necessary sales numbers. He then had to pair himself with a publisher for supreme commander 2 that wanted it on the xbox 360 which required massively scaling the game back in every-way as no other publisher was willing to foot the bill for a game that did poorly financially. sup com has a loyal player base, but it isnt the best rts ever or anywhere close to it.

A game not selling well doesn't mean it's not a good game. McDonald's has some millions of burgers, but McDonald's burgers are not the best burgers you will ever taste. Financial success doesn't equal quality.

To me, Supreme Commander absolutely is one of the best RTS games ever made. There's nothing that has surpassed it. The issue with that game is that it was ahead of its time. If that game came out today, it would be a monster hit among RTS gamers.
Wrong, supreme commander was surpassed by dawn of war, age of mythology, company of heroes, SC2, rise of nations, Rome total war etc, while supreme commander was a decent game, there were other superior to it,
COMMANDO ELITE Aug 30, 2024 @ 11:06pm 
Originally posted by Castor Troy:
What's your point? You're posting Supreme Commander, which is maybe the best RTS game ever made. Of course it has players.
Wow. You're clueless
cool skill Aug 31, 2024 @ 12:44am 
It hasn't been 1 month. There's a huge label on the store and huge label at the top of this discussion it is early access. Still has many glitches obviously because it is still in development currently in public testing, and has not yet been released as a full product. OK so you're posting number of testers. And? Trying to compare it with games that have release, and actual users playing.

I am not saying this will ever get off the ground when it releases. It may fail miserably with a handful of active users. Yet this post is not making any point to development feedback.
tacohunter Aug 31, 2024 @ 11:40am 
Originally posted by Castor Troy:
Originally posted by tacohunter:
best rts ever made? It sold so poorly that chris taylor never got a single dollar for it from royalties do to never hitting the necessary sales numbers. He then had to pair himself with a publisher for supreme commander 2 that wanted it on the xbox 360 which required massively scaling the game back in every-way as no other publisher was willing to foot the bill for a game that did poorly financially. sup com has a loyal player base, but it isnt the best rts ever or anywhere close to it.

A game not selling well doesn't mean it's not a good game. McDonald's has some millions of burgers, but McDonald's burgers are not the best burgers you will ever taste. Financial success doesn't equal quality.

To me, Supreme Commander absolutely is one of the best RTS games ever made. There's nothing that has surpassed it. The issue with that game is that it was ahead of its time. If that game came out today, it would be a monster hit among RTS gamers.
I'm sorry, but it just isnt. While it is beloved by its fan base, it would never have been popular no matter when released. The scope, the econ, and the lack of unit variety and flavor just would never have appealed to the average rts player. Its a niche within a niche.
ocean pollen Aug 31, 2024 @ 11:59am 
Originally posted by cool skill:
It hasn't been 1 month. There's a huge label on the store and huge label at the top of this discussion it is early access. Still has many glitches obviously because it is still in development currently in public testing, and has not yet been released as a full product. OK so you're posting number of testers. And? Trying to compare it with games that have release, and actual users playing.

OK, Beyond All Reason is still lacking so much polish they won't put a page on steam yet. It doesn't have a campaign or settled lore. It has more players than Stormgate, 1262 right now.

Originally posted by cool skill:
I am not saying this will ever get off the ground when it releases. It may fail miserably with a handful of active users. Yet this post is not making any point to development feedback.

This is true, but posts like this are people giving up on the game rather than trying to talk to the devs. If you want to see more positivity, it's probably on the Discord.
Castor Troy Aug 31, 2024 @ 12:03pm 
Personally, I haven't played the game once since it released in early access. I'm very excited for this game, but the fact is that it isn't finished and I usually wait until a game is released out of early access before playing it or putting a lot of time into it. There are probably a lot of other people like me doing the same.

I'm SUPER excited for Hades 2, but I'm not buying it until the full version releases.
Tazor Aug 31, 2024 @ 12:42pm 
Originally posted by ocean pollen:
This is true, but posts like this are people giving up on the game rather than trying to talk to the devs. If you want to see more positivity, it's probably on the Discord.
Yeah, I gave up. I'm a doomer now. I was excited for Stormgate initially. I subscribed to their newsletter. Then I received an e-mail about their DEI hiring policy. Major alarm bells going off. I saw the terrible art style they went for. Their focus on the e-sports scene instead of the campaign, PVE skirmish, AI and mod support.

Fast forward to early early access for paid version. Not looking good. Free version launches. I play that. I watch the first campaign cutscene and I stare in disbelief at how bad it is. I think at all times there was an indicator "Hold X to skip" or something similar. Can't remember for sure if it was there. I didn't want to start the campaign as it's not finished.

Hopped into a skirmish match with JUST ME AND AN AI. The names of the difficulty levels were confusing. Think I picked the middle one. Started up as zerg and played against terran (can't remember the name of the factions they picked, infernals and vanguard?). The AI played very badly, especially considering it was my first ever game and on medium difficulty. Pathfinding not working properly, very boring looking map made of just grass and trees. Basic functionality like selecting some units then shift+control group to select the group as well was missing. Experienced a lag spike in a SINGLEPLAYER MATCH. I had to go afk for a bit mid game and realised you can't pause in a SINGLEPLAYER MATCH. Went afk for a bit, came back and the AI still didn't finish me off.

Alt F4. Uninstall.

I don't know who Stormgate is made for. Clearly not for Starcraft 2 fans or RTS games fans in general. I am clearly not the target audience. Good luck to them with whoever is their target audience. Small target audience. Not many people seem to enjoy it judging by the player numbers.
Last edited by Tazor; Aug 31, 2024 @ 12:44pm
Blitzwing Aug 31, 2024 @ 1:31pm 
Em guys, that's the thing we observe ever since anybody did try to make some kind of own Starcraft - Warcraft-


They simply can't catch the magic those games had.


Look again at those games OP did mention,
they are not like the one from Blizzard, so they stand out.
Last edited by Blitzwing; Aug 31, 2024 @ 1:33pm
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Date Posted: Aug 30, 2024 @ 1:03pm
Posts: 45