Stormgate
Dark Moon Felis 2 Thg08, 2024 @ 1:58pm
Can someone tell me what's ACTUALLY wrong with this game? (Nothing PVP related.)
And by that I mean, actual details. Not just "x sucks y sucks z sucks" like half the posts and reviews when they complain about things. I want to hear substantial and specific criticisms, not childish whining.

I'm seeing issues with monetization, but I don't know or care about kickstarter prices I didn't pay. What's in the purchasable editions on the store page and what isn't? What's the pricing and content of the ingame shop?

What's wrong with the graphics exactly? Does it have crappy low-res textures or low detail models or something like that? I don't think there's anything wrong with "cartoony" art styles because I know how to compare things with bright colors to more than "lol fortnite", so skip the Wind Waker Drama 2.0 part, please.

Also, if it's some reactionary culture war talking point full of dogwhistles like "modern audiences" or "DEI" or whatever, I'm not interested in that particular mass hysteria. Again, I only want substance. Are the campaign missions badly designed to play? Too short? Too expensive? Is there an actual criticism of the way the story is presented that isn't just soundbites like "marvel dialogue" or "millennial writing" that people got from some outrage bait Youtuber? Real problems like, say, rushed pacing or poor cutscene direction?

What's the gameplay like? In terms of playstyles, tech tree, unit balance, etc. High APM micro heavy, or slower and more deliberate? Any interesting unit comps or is it just the same old generic RTS archetypes?
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Naruto0408 2 Thg08, 2024 @ 7:16pm 
Nguyên văn bởi Dark Moon Felis:
Nguyên văn bởi XartaX:
Just because it's not important to you, doesn't mean it lacks substance. If you just phrased it as "these things aren't important to me, but is there anything else about the game I should know?" then maybe I'd care. But with this kind of dismissive tone figure it out yourself.
This is just petulant. Culture war talking points objectively lack substance, because they were invented wholesale by grifters looking to manipulate a gullible audience into a moral panic. And then people just get offended and indignant when it's pointed out that they've fallen for a manufactured controversy like good little fish. Since when am I obligated to put on some pretenses and tiptoe around the feelings of "anti-woke" people exactly?

Nguyên văn bởi astator:
You can go to the store page and read the negative reviews and see that most fail to state anything of substance. It is basically 3 themes: dislike art style, dislike campaign story, dislike monetisation approach.

If you care mostly about gameplay, the game is fine.

- AstatorTV
https://www.youtube.com/@AstatorTV
Well, crap monetization schemes are an issue if they lock a ton of content past it. I ain't got the budget for picking up a Paradox game, so if it's like that I need to know.

How much game is there even for someone who has zero interest in ever playing 1v1? I heard there was no skirmish and... 3? missions. That's a problem.
honestly... yeah, I mean... ngl I've had my moments of agreeing on certain things, but when it comes to "culture war" BS it definitely does pray on the uneducated for profit rather than being consistent and rational on stuff that actually matters.
Nguyên văn bởi Flavalicious:
For me its alot of small things that when looked at as a whole just give me no confidence in the project

Some of those small things include elements of the overlapping monetization. Crowd funded. Then some kind of scuff ass investor opportunity. Then into some wierd gimmicky F2P but not cosmetic only (but cosmetics also for sale too). The staggered release window being a bit too "AAA publisher tactics" for my taste.
Okay, so... Can you explain what these things are? Also, in the specific context of 'ignore prior games, I have zero nostalgia for them', what specifically is wrong with the art style in a vacuum?

Nguyên văn bởi Jack_Burton:
So far the gameplay seems spot on to me. I haven't done much more than the campaign, but I did play co-op in the beta.

I've been a part of many early access games, and this one is one of the best, most far along. It seems they plan to spend a year or so in early access, so this game should be extremely polished by official launch. I think most of the complaints don't really get that.
Again, how long is the campaign? How much does it cost? And can you go into more details with your gameplay experience?

Nguyên văn bởi tacohunter:
This is a bait topic. You're not looking for actual discussion here. but to defend you're view point and deride those that think otherwise.
Ah yes. That's why I'm earnestly asking questions and engaging with the people who aren't too stuck in their anti-woke persecution complex to answer on topic, because I wrote ALL THAT just to bait people into crying about how they can't waste my time ranting about DEI. Of course.

Nguyên văn bởi Nick:
The gameplay is not solid. Balance in 1v1s are terrible with one race being substantially better than the other two. This was a concern that was SPAMMED on their own discord during the past two playtests, with no changes being made.

The matchmaking is god awful. First time players are being matched against pros/semipro players who have played many games already.

Units are boring with very few 'fun' abilities. Mainly this game is the worst parts of sc2- a clicking blobs into each other.

*snip for PVP stuff I don't understand*
Did you see "nothing PVP" in the title? I have no clue who these people are, I don't understand your strange competitive meta language that's about as close to English as whatever League of Legends people speak, and literally only one point (the units thing) has anything to do with what I asked, which was, how is it to play IN PVE and AI skirmish? I do not care about competitive. I will never play competitive because I have better things to do than bust my skull against a wall of 240+ guaranteed ping or someone yelling "put tank in a mall" at me all day. What is the actual base gameplay experience like?

Nguyên văn bởi Urist:
It is... management of expectations failure. Pretty massive one at that.
I'm gonna level with you, I know absolutely ♥♥♥♥♥♥♥ nothing about the prerelease hype cycle. I saw this while fishing for RTS games and put it on a wishlist. Or GiantGrant threw a mention into a video somewhere, I don't remember. But industry hype babble gonna industry hype babble - it's all meaningless and it's never going to mean anything.

Nguyên văn bởi Spartan dropkick:
Either learn to read and stop belittling other's reviews or wait two weeks and play it for free. If you like it or don't like then you will see.
I can read. It's just that the negative reviews aren't actually saying anything of substance. They're just saying "art style bad" or "DEI DEI DEI". Or they were back when I first clicked a few hours after release. I asked questions that were not answered by the reviews.

Nguyên văn bởi Naruto0408:
honestly... yeah, I mean... ngl I've had my moments of agreeing on certain things, but when it comes to "culture war" BS it definitely does pray on the uneducated for profit rather than being consistent and rational on stuff that actually matters.
Honestly? I've never once seen anything worth taking seriously from that side of the internet. I have a strict policy of only looking at facts and forming my own opinion of things instead of letting a talking head tell me how to feel, but so far, I just haven't even seen one single time when they A) correctly identified a real problem, B) correctly identified the cause instead of just parroting one of three or so different thought-terminating cliches, and C) offered meaningful critique instead of just whining or calling for a useless Gamer Boycott(tm) that doesn't do anything.

I apply the same standards no matter which 'side' it comes from: No moral panic interests me and I only care about finding good games that are fun to play. I bought and played Hogwarts Legacy (it was okay), I bought and played Forspoken (it was actually good, just rough, and got way better after patches I hear), I bought and played Flintlock: The Siege of Dawn (it was really fun and underrated and just way too short), and so on... If I didn't enjoy them, I would have refunded them.
StimJunky 2 Thg08, 2024 @ 9:36pm 
Here you go: https://www.reddit.com/r/Stormgate/comments/1eik3lg/critique_about_the_campaign_writing_unit_designs/

This guy summed it up perfectly. The factions lack any cohesion. The units e just a mishmash of random elements, the campaign is shamelessly derivative of WC3's human campaign with no backstory to any of characters and retreads the same story we've already experienced, and the setting is bland and uninspiring. The game is at odds with itself with the setting being post-apocalyptic and yet they chose this Saturday morning kid's cartoon stylized art direction and a tone targeted at pre-teens.

Not only that but humans v Angels v Demons is about as unimaginative as you could get. There's nothing next-gen about this game except for many the underlying tech but they're so creatively bankrupt that no one cares about the setting, story, or characters.
Nguyên văn bởi StimJunky:
Here you go: https://www.reddit.com/r/Stormgate/comments/1eik3lg/critique_about_the_campaign_writing_unit_designs/

This guy summed it up perfectly. The factions lack any cohesion. The units e just a mishmash of random elements, the campaign is shamelessly derivative of WC3's human campaign with no backstory to any of characters and retreads the same story we've already experienced, and the setting is bland and uninspiring. The game is at odds with itself with the setting being post-apocalyptic and yet they chose this Saturday morning kid's cartoon stylized art direction and a tone targeted at pre-teens.

Not only that but humans v Angels v Demons is about as unimaginative as you could get. There's nothing next-gen about this game except for many the underlying tech but they're so creatively bankrupt that no one cares about the setting, story, or characters.
I don't agree with every point, but I appreciate that OP had one and wasn't just some seething reactionary. But as someone who doesn't really care about which art styles are socially coded as 'more mature' or whatever, I suppose I'll have to actually see for myself in two weeks.

For me, the actual red flag was seeing that they started from 1v1 competitive and worked backward. That kind of design process is exactly what I dislike about modern RTS entries: They focus on PVP "esports" crap I'm not interested in, because I only care about RTS as a single player experience with a fun story campaign and good AI skirmishes on the side. So it might just not be the kind of game I'm looking for... but maybe it'll be fun to just pop in to 1v1 the computer?
Dark Moon Felis 2 Thg08, 2024 @ 10:23pm 
Nguyên văn bởi Nick:
You're asking for whats wrong but then saying you don't understand whats wrong and don't want to learn why people are saying what they are. Instead of acknowledging the myriad of non-pvp related issues, you harped in on the problematic pvp issues which deserve to be brought up.
I love how people jump to the "bait" claim so they can play victim whenever they're criticized. Especially when they attribute to me the exact opposite of literally everything I just said. The whole stated purpose of this thread was to find out why people are criticizing the game in more specific detail, but I just do not care about people making it political with their anti-woke BS. I also asked specifically for issues with the PVE side and AI skirmish, so what are you talking about? What have I not acknowledged that isn't some people's political biases?

Nguyên văn bởi Nick:
Let me break it down into verbage you can understand:
HIGH PRICE, LOW RETURN VALUE
DIALOGUE STUNTED, POORLY WRITTEN
ALL CHARACTERS ARE NOT LIKABLE
CAMPAIGN SHORT AND MISSIONS ARE BAD
NOT FUN - UNITS ARE NOT INTERACTIVE
NO FORMATS AVAILABLE THAT ARE NOT FOR COMPETITIVE PLAYERS WITH MORE THAN AN HOUR OF REPLAY VALUE
This is exactly the kind of mindless talking point circus I was trying to avoid people wasting my time with. Statements like "characters are not likable" or "dialogue is poorly written" are completely empty and meaningless. It's a weird backward way of saying "I didn't like them" without saying why, only vaguely gesturing at some set of groupthink assumptions that tell people how to feel and what to like or dislike. I don't care about what 'culture' or 'society' tell people they should automatically consider bad writing - I need technical details and specifics, like examples of 'what was said' or 'how was the story presented', so I can make my own decisions instead.

Nguyên văn bởi Nick:
I understand you said 'no pvp', but that's a big problem with the release. The only format with any replay value is, exclusively, the 1v1 pvp format. The few non-pvp options are incredibly expensive, and, well, boring in comparison with their contemporaries. Objectives are simple, difficulty is low, etc.
That wasn't so hard, was it? Answering a question about something that was asked for, rather than the other thing that wasn't. I'd like to know what you meant by boring unit design specifically, but this is finally some relevant information. I haven't played SC2 beyond the first campaign mission so I don't know many specifics about that game either.

Nguyên văn bởi Nick:
I also don't buy your 'I dont understand your words' as in the OP you say things like:

"What's the gameplay like? In terms of playstyles, tech tree, unit balance, etc. High APM micro heavy, or slower and more deliberate? Any interesting unit comps or is it just the same old generic RTS archetypes?"
I was saying I don't understand all the babbling about esports scene figures and competitive leaderboards, because I have no clue who these people are or why anyone cares. I only understand game mechanics like basic gameplay pacing and faction design, and campaign storyline and gameplay objectives. Half of your original post was talking about competitive leaderboards that I'll never look at, content creators I've never heard of and probably wouldn't follow if all they talk about is PVP, and hyper-specific details about the SC2 competitive scene I don't understand because I've never played a single match of online and possibly never will.

I grew up in the era when RTS games were good story-focused single player campaigns that had robust skirmish and competitive maps and units on the side. I understand how the genre works. I don't know a damn thing about the social competitive aspect and I've never been interested in learning.
Nico 3 Thg08, 2024 @ 5:23am 
If you don't like PvP, the most interesting mode would probably be the Coop mode (aka the 3vE mode). The campaign currently only has 6 missions, so you would be done with it rather quickly, while the Coop mode has 5 Coop commander you can already level up to 15. Or, if you didn't purchase them, level them up to lvl 5, except for Blockade who is free. Coop was the most popular game mode in SC2, so they try to make it one of their most important game modes in Stormgae.

I personally consider a 1v1 match against an AI as PvP, ut I think that's what's called a skirmish? In a 1v1 match, the AI is rather weak right now, so maybe nice to learn the basics, but probably not too entertaining in the long run. If you want fun matches against the AI, the Coop match would probably be your way to go, even though they feel more like campaign like missions and are this a bit far away from a 'skirmish' (if I understand the meaning of a skirmish correctly)

I guess the best way to figure out if you woudl enjoy playing it is .. to simply wait until it's free2play and then try it out on your own. It's rather difficult to estimate if someone would enjoy playing a game by just explaining it. But as someone who absolutelly hates any PvP mode in any game, I think that the Coop mode would probably be my best guess as it was my favorite mode back in SC2 as well.
Blackguard 3 Thg08, 2024 @ 5:46am 
Units are far too tanky and it feels like they take forever to die in general even to their direct counters. This makes combat between units almost boring and very muddling

The developers of this game expect you to pay money PER CAMPAIGN MISSION. Which, if you've already bought into the game in early access and they start demanding more money is pretty bad tbh

The performance of the game is lacking. It's really unoptimized right now.

The game is completely unbalanced right now, with medtechs just making vanguard units completely unkillable for example.

The game's artstyle is kinda lacking. It can be best described as 'what if Starcraft and Diablo were Fortnite'

This is what former Blizzard veterans can do with 40 million USD is it? It's kind've pathetic tbh. It's just a worse version of SC2.
Chris 3 Thg08, 2024 @ 6:09am 
From what I've seen if you don't dislike the artstyle then the single player content is what people are most displeased about.
I don't care about single player but it's important for keeping a game alive long term money wise. Well it's still early access but I did expect them to deliver more for the casuals
Nguyên văn bởi Nico:
If you don't like PvP, the most interesting mode would probably be the Coop mode (aka the 3vE mode). The campaign currently only has 6 missions, so you would be done with it rather quickly, while the Coop mode has 5 Coop commander you can already level up to 15. Or, if you didn't purchase them, level them up to lvl 5, except for Blockade who is free. Coop was the most popular game mode in SC2, so they try to make it one of their most important game modes in Stormgae.

I personally consider a 1v1 match against an AI as PvP, ut I think that's what's called a skirmish? In a 1v1 match, the AI is rather weak right now, so maybe nice to learn the basics, but probably not too entertaining in the long run. If you want fun matches against the AI, the Coop match would probably be your way to go, even though they feel more like campaign like missions and are this a bit far away from a 'skirmish' (if I understand the meaning of a skirmish correctly)

I guess the best way to figure out if you woudl enjoy playing it is .. to simply wait until it's free2play and then try it out on your own. It's rather difficult to estimate if someone would enjoy playing a game by just explaining it. But as someone who absolutelly hates any PvP mode in any game, I think that the Coop mode would probably be my best guess as it was my favorite mode back in SC2 as well.
Three? So I'd need two friends or matchmaking? That's rough, especially if the player count doesn't go very high.

Also, honestly, I play casually to mess with tech trees rather than optimizing for brutally difficult AI, because they always cheat and start pushing the required APM beyond what I can physically sustain even in older titles I grew up with like Red Alert 2. So it being 'easy' isn't THAT huge of a deal. Skirmish versus AI isn't really PVP - it uses PVP maps and units and balance, but it's basically run-based PVE as far as I'm concerned. Although 1v1 means there's literally no room for something I enjoyed about classic RTS titles like C&C - capturing with engineers to broaden tech options. I don't know if any modern games fill that niche right now.

But I'll just be better off waiting two weeks, it looks like... if Black Myth Wukong doesn't consume me.

Nguyên văn bởi Blackguard:
Units are far too tanky and it feels like they take forever to die in general even to their direct counters. This makes combat between units almost boring and very muddling

The developers of this game expect you to pay money PER CAMPAIGN MISSION. Which, if you've already bought into the game in early access and they start demanding more money is pretty bad tbh

The performance of the game is lacking. It's really unoptimized right now.

The game is completely unbalanced right now, with medtechs just making vanguard units completely unkillable for example.

The game's artstyle is kinda lacking. It can be best described as 'what if Starcraft and Diablo were Fortnite'

This is what former Blizzard veterans can do with 40 million USD is it? It's kind've pathetic tbh. It's just a worse version of SC2.
Last I checked it was apparently paid for in batches of three missions, but $10 for three missions is pretty steep. Bad/bland unit balance kind of seems like a no-buy for me, though. I like fun unit mechanics.

Nothing about this looks even slightly like 'Fortnite' to me though. MAYBE Overwatch at a stretch? The main character just looks like a Borderlands character to me. Why do people compare everything with bright colors and vaguely cel-shaded art to Fortnite, Fortnite, Fortnite? Is that the only game people know now with graphics that aren't retro or 'ultra HD realistic'?

Nguyên văn bởi Chris:
From what I've seen if you don't dislike the artstyle then the single player content is what people are most displeased about.
I don't care about single player but it's important for keeping a game alive long term money wise. Well it's still early access but I did expect them to deliver more for the casuals
Well, that's why I wanted to know what the issue was with the single player, and so far what I'm seeing is "it's expensive" (and yeah, that sucks, especially when a game puts all its MTX in an ingame store and I get no region pricing, ew), or a few people babbling about "DEI millennial writing modern audiences" talking points (which usually means nothing unless you're vulnerable to mass hysteria, which I'm not), and one review did mention the cutscenes looked legit bad even compared to games of a similar artstyle (which... I'll see in two weeks, and if it really is that ugly, yikes).
Nico 3 Thg08, 2024 @ 6:44am 
Nguyên văn bởi Dark Moon Felis:
Three? So I'd need two friends or matchmaking? That's rough, especially if the player count doesn't go very high.
Well, there also is the option to disable matchmaking and just play alone. But matchmaking is the supposed way to play. But Coop is certainly the best PvE experience Stormgate has to offer for now.
Astronimo 3 Thg08, 2024 @ 8:03am 
Multiple people have already answered your question. One was polite and in depth, others were brutally honest.
Your inability to understand those points is making you either a troll or Stormgate shill. Or both.
If you want an echo chamber that will tell "game is good" - discord is there.
Ambrigalist 3 Thg08, 2024 @ 9:35am 
Overall Statment:
I like the Infarnal look from the old concept art more than the final product they look more deamon like https://cosmocover.app.box.com/s/bdhz36ta3sock4lgk9p5g67kiqucp7xs/folder/209792201487?page=4
Newly added:
Background looks also more alive in there old Trailer with much more Soul.
Also the trailer was more chinematic whit Units droping out of a Space ship you can really feel a sense of we nne to win this fight. Chin ematic mission desgin is really Important and can increase player time spend just like helldivers and most games that focused on it.
https://www.youtube.com/watch?v=0UqxgaWuYss&t=94s here is the advertised concept mission with the drop ship

Unit/Commander Design:
char and Unit design are unlike able and doesn´t get me to spend money on Comanders and there Units also they aren´t that diffrent from each other to justfy for me to buy a new Coop hero. Gameplay is samey.
Example of Bad desgin for me is Fnacer looks Pretty cool from the helm et and Armour design but the Upgraded version from the Hammerwilding guy doesn´t look cooler it looks way worse with the new Helmet with 5 small widows in it. It´s similar to the Halo Reach and to Halo 5 / Infinite Helmet Uglification theyn aren´t apealing I doesn´t want to buy those.
Commander doesn´t have a own theme Like Kinetic, Fire, Cheap sodlier, Pirates etc most of the time and feel also blant.

Story´/Coop:
For the Story we don´t need to get started there.
Same as Coop missions, they are just worse version of the Starcraft 2 and Warcraft 3 counterpart.
They doesn´t really give away any treat or urgency because why the hell are there Random camps of Units every where when we are in a war like senario.
Maps and there overall structour doesn´t really reflect the progression in war or a sense of world Building they jsut outright doesn´t make anys sense most of the time.
Starcraft 2 and even Warcraft 3 did it better.
Warcraft 3 and Starcraft 2 did those things better getting the Worldbuilding first and other things 2.

PvP/Coop:
Pets are just anoying and thx to Starcaft 2 early testing of those they didn´t implament thsoe becuase they where distracting so not many people gonna buy those. Same as fog of war can be to distracting I don´t see people paying for those.

Overall:
The game feels like playing the Commander Mensk in Starcaft 2 everything has a grounded aproach and feel belivable in Starcraft 2 and than we had him with his workers who doesn´t use Powerarmours wilding bigger weapons with bigger headwear that looks whey to childish and turn many people off. They just coukld have used normal space marines and the normal units from STarcaft 2 jsut like in the story and didn´t needed to design thsoe worksers with those big weaposn and goofy design and saved money and time on it we would have bough it more than the version now.
-
The same applies to this game most stuff feel out of Place for the setting or doesn´t make any sense. No Consistency with Unit design or world Buildings we got broken down Buildings from current year this would have meant that thsoe infernals attacked us in the current time on the looks on it with the story on hand but than we see your units and Buildings and they doesnt match or look remotly like the style of those.

We are a Research groub from the looks o the Units and than we got some units they doesn´t really fit in there design wise or looks modified to look like they where Research equipment that have been altered to be used as weapon Platforms like EDF and other games.

Infernals and the 3 faction has the same problem in coop and pvp. They doesn´t have a look that makes them really stand out as a faction.
The Infernals look more like the Warcraft 3 hord with a mix of Undead than demons they also paly more like that. They also doesn´t feel like a invading force rather than a mix of Suriviors that try there best to survive oin a Apocalypse witha few Units that would go agaisnt all of that anbd actually kill those. It´s jsut like the story where the Demon sayed he hate all homens and work with Humans together also reuses Huamn Buidlings for his Purpose.

Newly added pices:

Story:
I also doesn´t like the Woke mentra of rehasing old storys and rebranding it to fit a purpose, with small changes that doesn´t no longer reflect the situation given or evenout right lie about a situation and make it feel like the consumer where wrong about a given situation that haven´t played out like the pesron who wants to bring there vision on them, wants to point out.
Definition of Woke like in the old terms in Metival times.
King Says: king says the foot is fine to eat to his soldiers in a war situation to want to win a war.
He wants people to belive his words no matter if it hinters his own vision and ultimately will make his wish never come true. Also doesn´t care about sacrificing others for his own ill will stupid Dezision.
Woke = People who think they are Jesus and bring people to a better place but in reality bring only destruction.

Commander:
-Not really that Important-
Pls make the Abilitys fit the commander the Hammerwielding one has a withe guy with Blone hair in it it´s a bit of putting and makes the game doesn´t feel finished.
There are a few more than that I think.

Overal:
I like that some Military Themed Units exist for Humans as a Tank that you can get when you destroy a creep camp I really would like to see a more military themed Human Faction or groub.

Newly Added Part 2:
https://playstormgate.com/news/beyond-the-brink-chapter-1
After reading this I´m no longer gonna support this game or any future Project it really showed me where the Nerative and effort is actually put in.
Lần sửa cuối bởi Ambrigalist; 4 Thg08, 2024 @ 12:48pm
Ambrigalist 3 Thg08, 2024 @ 10:16am 
Doesn´t matter how you feel when the Comapny says they want to a metric than a diffrent kind of metric won´t like thsoe decisions. The game doesn´t apeal to me at all Expt some old concept art and some Units than from Starcaft 2.

It´s a miss match of diffrent kind of Thematics that have just the same color msot of the time not even that and feel completly miss matched.

I find it good that they at least tryed to make it feel diffrent with the design from Starcraft, Warhammer Halo and give it there own look. but the Unit designs they look Goofy more like a Frigde suit with arms and suits that can be blow up like ballons. IIt´s more like Disney Cartoon Movie design with many diffrent fuinny to look at looks but when you se it more than 1 hour they will start to look silly thats why most Cartoon based rts games are also more grounded in reality like Warcraft 3 / Starcaft 2 Why do Space marines have so big guns because they are Humans on Steroids basicly also outlaws soldier prisioners most of the time. Orcs are Power Hungry that are look that way because they are trilled to hunt or there are the same race trying to hunt them. They are a raiding party so they are constentlsy on the move thats why most Horde Units have less Clothing because they get worn of most of the time. ect.
I did´t really tryed to bring my point of across that I wanted to bring across with this text.

All in all why I migt stay away from this game with friends is the Community its allready, out of controll and not even small critism is being called out for beieng in a groub of people who want to have a surden thing that goes against vision of some one else so pls mods bann him situations are out standing.

I´m 100% sure the People who think they know what they are doing will bann or do decisions that won´t drive mroe people of the Product. Sarcasm.

It´s really more like Warframe where they removed a old Warframe Supporter because they didn´t like Blm. They didn´t try to know him or what he is going trough and really removted his stuff back than when the gorge floid roits and Blm activisted burned down his old Parents house with one of hsi parents down. Many find this stitation badly handles and swore never wanting to ahve anything to do with Digital Extreme.
Warframe also banned people for having diffrent Culuture where dressing like girls and call them traps are against ther terms of service because its harmful against Trans people.

Let´s see what will happen in the near futue I really want to belive that they actually will give People a chance and not outright bann people because they said soemthing that goes agaisnt there belives.
Ambrigalist 3 Thg08, 2024 @ 10:32am 
Nguyên văn bởi Nico:
I personally consider a 1v1 match against an AI as PvP, ut I think that's what's called a skirmish? In a 1v1 match, the AI is rather weak right now, so maybe nice to learn the basics, but probably not too entertaining in the long run. If you want fun matches against the AI, the Coop match would probably be your way to go, even though they feel more like campaign like missions and are this a bit far away from a 'skirmish' (if I understand the meaning of a skirmish correctly

People also tryed out 2 vs 2 or 2 vs Ai its also a great mode in costom games to learn the basics
Lần sửa cuối bởi Ambrigalist; 3 Thg08, 2024 @ 10:50am
Ambrigalist 3 Thg08, 2024 @ 10:38am 
Also Streamers and most People have Free Arly access codes lying around that´s how i got access I didn´t really was apealed to the design and story.

i wanted to buy the lowest edition but saw you can´t upgrade with a cheaper pize so you actually need to refound the old version of the game na d need to buy the bigger vsion that you wanted when you like the game more.

I´m glad that streamers had codes and gave me some.
This game is far from finish but not really for me eather I tryed coop out and reminded me of Battle Forge from EA not really Starcraft 2 kind of Coop.
Everything else I allready posted and I don´t want to post them again.

It might be a good games for the Audiance they are after.

Fixed some spelling errors
Lần sửa cuối bởi Ambrigalist; 4 Thg08, 2024 @ 11:36am
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