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Still, it is true this game is running against far better ones both already on the market, and launching sooner than this is.
SG would have had a chance, if it launched 5 years ago, where the only real competition would have been AoE2HD.
Nowadays? It stands no chance against teh actual RTS revival going on, where only the best games survive, because the RTS playerbase is INCREDIBLY PICKY!
Ah yes, the ftp game with a buy in pre-release is doing "poorly".
I would argue this data means nothing until the 13th.
But still, it is not looking good at all. Launching with 3 missions, and forcing you to pay $10 per each 3 mission pack, will not go well.
You missed an important point here, which droves your data invalid.
Stormgate is a Free to Play Title. So currently only the people wo backed at kickstarter, and cant wait 2 weeks are here to play.
The mostly sane gamers would think "i dont need to buy the game now, cause i can play it for free in a few days". You can bring the numbers in a few weeks after the "real" F2P Early Access Release. Then we can talk.
Currently you just show how many people are just be able to spend money now.
Cope of the highest order. It's raw data. It's very telling when the people that payed for the game can't be bothered with it. f2p won't save it.
People wanted the next huge campaign (like WoL) with lots of options and side missions, not what SG actually is.
That is why teh devs are surprised most players went to campaign, instead of MP.
Nobody cares about MP, only a small minority, and Coop is dead when you do not get to know the characters in a good campaign.
Agreed, 2 months after f2p release will show whether the game has any kind of life left in it, and like most f2p games it likely won't outside of a couple thousand diehard fans.
The RTS genre is already niche nowadays so I'm not really surprised at the numbers when people can rationalize that f2p is coming in a few weeks.
RTS is actually slowly coming back, it is just that the market for it now is MUCH MORE UNFORGIVING, so any new RTS must be extremely good to compete for players.
As it is, soo this game will be competing with Supreme Commander: Forged Alliance, for playerbase, not any of the new games, or the evergreen AoE2DE and AoMR.
Games like Tempest Rising and Beyond All Reason will eat this one alive, and even Godsworn, also in EA, already offers much more bang for your bucks.
This initial reception disaster doesn't necessarily reflect how the game will end up after that, but it sure as heck will have a negative impact on it on PR alone unless it somehow completely blows up after the 13th (which I doubt).
Most likely we'll see a spike, followed by a falloff over a few days, followed by a gradual decline.