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Its like they got the staff responsible for the things no one liked about Starcraft 2 and recruited them into Stormgate.
Bingo, this rule applies to software development in general.
When Kickstartet startet people get hyped aand sunk to much in there daydreams how awesome it should be and they spend to much money into it. Then the reality kicks in and they see stuff they dislike (like the art style). They start complaining and think spending X money will give them some influence to the devs. But they dont have.
And finalle the EA cames out, It dont meet there expectations and they get toxic, cause in our current narcistic world nobody search the mistake on there own side.
Do you want a proof?
Look at the Kickstarter page:
https://www.kickstarter.com/projects/stormgate/stormgate?lang=de
its 100% clear that they orient themself on an blizzard artstyle. But hey h´the hypetrain goes choo choo! Now they get what they payed for and they realized they dont want it.
Proof 2:
Look at Tempest Rising. The game is currently in hype mode. And its praised for being and 1to1 copy of Command & Conquer.
WHile Stormgate is hated for the same thing, being mostly influenced by Blizzard games.
Am I so out of touch?.... No. It's t he children who are wrong!
That's just common sense, that does not mean anything lmao.
90% of people who enjoy eating turds, tends to have eaten more than one.
1. Yeah the Day 1 DLC for baker sucks. Devs reponsed to that and give more stuff for free for long term supporters. But its an F2P game. It need DLC from start to generate income.
2. Yeah Campaign is a drwaback. Devs currently cleary said it was not focused, there was suprrised how much the pople care and will shift focus to improve campaign bith bether models, lips animation ect.
3. Dont understand that. You can play Coop, you can play custom games. There are team game modes. Not just latter/PVP based
4. I cannot talk about baloancing. But it seems to be not that good from comments, so i agree.
5. Matchmaking can only work with a huge player base. It will improve when its Full F2P but currently they can you only match vs other early acces player.
6. I need to disagree. Thr implamantation of buddybot and streamlining the makro make a huge difference for causal player. Iam one myself. I hate Starcraft for all its fast clicking complexity. But Stormgate is really enjoyable cause you can custom your experience so much.
Thats a very steep downwards trend for a hotly anticipated game that has just released few days ago.
Make more promises? Start selling special units for 40 thousands $ like in Star Citizen?
Good ghost-with-a-nuke...
From my understanding they wanted the focus on good gameplay and accessability to casual players and make visuals as a secondary.
They dont seem to expect that people expected do have the quality of an fullprice AAA game at a AA Early Acces Free to Play game
I mean, this is not 00s.
https://www.reddit.com/r/Stormgate/comments/1eh8d8r/starcraft_ii_alpha_screenshot_2007/
Second, focusing on gameplay... for sweaty palms? SC2 has a very narrowed pro scene, where the same gmls fighting each other. How many players are there? A few thousands? So that's what SG is for? A few thaousands players?