Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Both - him and me - are irrelevant.
Nope, you're not going to gaslight us into believing something that isn't true.
https://www.reddit.com/r/Stormgate/comments/1excywd/day9_rated_stormgate_in_its_current_form_at_1210/
Not only did he say it with a straight face and a serious manner, but Day9 is the guy that continually laughs at his own jokes. He can't help but smile when he's kidding. The fact that you're willing to post something so relentlessly untruthful says a lot about your cognitive dissonance. Stop with the mental gymnastics and accept this is a truly bad game.
Where? i see his 5 hours video and in the end he say that he will play it 100% in the future
I already posted the link to it for anyone to take a look at. Do you have a reading comprehension problem? But you were far more inaccurate than Ghost, because Day9 was judging campaign, 1v1, and co-op with that score. And you can take a look at his Youtube channel to see that he has played more than campaign. Even though you asserted in your first post that it was the only thing he touched. Any particular reason you keep posting fabrications and mistruths constantly?
Four years and tens of millions spent on the game for an abomination of an early access campaign. EA is just a marketing buzzword. It doesn't magically deflect criticism. But what it does quite effectively is influence gullible people to take off their thinking cap.
It's certainly not a 1/10 on only the campaign though. All of his commentary afterwards applied to 1v1s, where he said he thought he could get 50 hours of enjoyment out of it. His comments are much more interesting than the rating itself, mostly about time-to-kill and (the lack of) flashy units. People should listen to it.
Until Day9 is asked "hey do you play Stormgate offstream as well?" it's patently ridiculous to straight out say he hasn't played co-op. We certainly know he does this for other games, because Day9 claimed to be GM on SC2 but wasn't streaming really any competitive 1v1 sessions.
Day9 rated it as a bundle package. Ghost was inaccurate to say there were separate ratings made. And while Day9 said he liked campaign more than 1v1, that's not a statement in and of itself that he liked the campaign. Just one was less worse than the other. He also says there wasn't a single truly fun or entertaining moment for him in both campaign and 1v1. Here's his full comments: https://www.twitch.tv/videos/2229467965 (end of video)
Watching the rest of the commentary about no spikey or wow moments I think there are signs of what are meant to be those, e.g., charge attack, infest, that he talked about as possibly cool but not cool enough, white health restore, the global abilities. But compared to SC2 it just looks inferior or unfun to him by comparison. Especially with all the hype that they were making the next great RTS. It does feel too flat and is missing that wow factor a lot of times. If you worked on your micro it could have those pay off moments but I'm not really keen to get into any RTS pvp right now.
I really dislike the high lethality in SC2 and they made it clear for a long time Stormgate would be bringing that down closer to BW which I think is good because it's too harsh and forcefully spikey to lose your whole army in 2 seconds. This is exactly the kind of gameplay that puts OFF casuals from playing RTS and is not good for the genre if all games try to copy it. I respect the high skill level of high rank and pro players but that's simply not an easy game to get into and that had been a key theme on the subreddit how much stress and ladder anxiety it causes. Thankfully SC2 also had pretty great campaigns where that doesn't cost you the mission for 5 seconds of looking away.
Also I think it's crazy he liked campaign the most when 1v1 is the farthest along in development and people are saying to skip the campaign for 1v1.
Starcraft 2's lethality is just a part of the skill curve. As someone who played both Brood war & Starcraft 2 for years on end I haven't had any trouble keeping up. It feels immensely rewarding to pummel the opponent for bad decisions with immediate feedback. While that aspect does put off casuals, that's why the game has campaign, arcade, and co-op. It seems to be a good mixture, since the popularity of the game for so long cannot be understated.
I can see why he liked the campaign of Stormgate more. You know how a skirmish in an RTS generally tends to unfold, but a campaign even poorly done at least offers some exploration into the universe. And just the aspect of the "unknown" can be more enticing than enduring another horribly boring PvP skirmish that looks like it belongs to a botched mobile game.
you are irrelevant, he is not.