Stormgate

Stormgate

Fairgamer Jul 10, 2024 @ 2:28am
Why play this instead of Starcraft/Warcraft III/Age of Empires etc?
The images and the UI, and the graphic style, make this game look like it is an RTS from about 10 years ago.

Why does anyone think this game is going to be a hit when there are games doing what this does already, been doing it for years, have had upgrades, patches and fixes, and will be much more polished?

I'm happy to buy into it if the reviews are great, but I just can't see how this is going to be anything different to what we've all played loads of times before.

Thoughts?
Last edited by Fairgamer; Jul 10, 2024 @ 2:29am
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Showing 1-15 of 55 comments
Deranged Duck Jul 10, 2024 @ 3:00am 
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One of the contributing reasons for it feeling like Starcraft/Warcraft is because the dev's that compose Frost Giant studios bring their experience from in-fact developing those games.

That being said, Blizzard games has currently not implemented anything original or recent involving RTS since Starcraft 2, And Warcraft 3: Reforged, A remaster with a tragically minor budget and development time.

In any case, These are not wet behind the ears indie devs, These are hardened well known vets in the RTS industry with a passion for developing engaging gameplay and forging communities.

A play for Stormgate is a play to the spirit of what originally made starcraft and warcraft great, But had otherwise not the chance to grow into creatively during their time at blizzard until their split and independence.
Fairgamer Jul 10, 2024 @ 4:56am 
Originally posted by Deranged Duck:
One of the contributing reasons for it feeling like Starcraft/Warcraft is because the dev's that compose Frost Giant studios bring their experience from in-fact developing those games.

That being said, Blizzard games has currently not implemented anything original or recent involving RTS since Starcraft 2, And Warcraft 3: Reforged, A remaster with a tragically minor budget and development time.

In any case, These are not wet behind the ears indie devs, These are hardened well known vets in the RTS industry with a passion for developing engaging gameplay and forging communities.

A play for Stormgate is a play to the spirit of what originally made starcraft and warcraft great, But had otherwise not the chance to grow into creatively during their time at blizzard until their split and independence.

What a wonderfully explained answer, thank you. I am going to watch this game with interest as I love a good RTS :)

"Take my points"
Last edited by Fairgamer; Jul 10, 2024 @ 4:57am
StimJunky Jul 10, 2024 @ 7:30am 
Why indeed? So, far the "Blizzard shine" they had from being former employees has really lost it's luster. Especially as we've seen more and more of the product. It appears FG is content to just repackage Blizzard ideas but the execution leaves a lot to be desired. They seem hellbent on sticking to this Pixar/Fortnite inspired art style despite it being extremely divisive.
Bootsy Jul 10, 2024 @ 1:26pm 
I think people make too much of a big deal about the art. RTS games (for most) are about gameplay. Graphics are cool, but aren't a deal breaker imo. The game hasn't even hit early access yet. People still play brood war like crazy and by the standards of the "art looks bad" group, it looks terrible.
As for SC2, I think just about any SC2 fan would prefer to keep playing SC2, but Blizzard has shown that they dont give af about it anymore :( I hope stormgate revives the rts genre and Blizz execs regret abandoning SC2. I know thats a tall order, but screw the new Blizzard !
Last edited by Bootsy; Jul 10, 2024 @ 1:29pm
Deranged Duck Jul 10, 2024 @ 3:32pm 
Originally posted by Brax:
I think people make too much of a big deal about the art. RTS games (for most) are about gameplay. Graphics are cool, but aren't a deal breaker imo. The game hasn't even hit early access yet. People still play brood war like crazy and by the standards of the "art looks bad" group, it looks terrible.
As for SC2, I think just about any SC2 fan would prefer to keep playing SC2, but Blizzard has shown that they dont give af about it anymore :( I hope stormgate revives the rts genre and Blizz execs regret abandoning SC2. I know thats a tall order, but screw the new Blizzard !
The "new blizzard" doesn't want to abandon starcraft 2 any more then Disney abandon Star Wars, Not when there's potential for merch and crossover like hots or themed skins and portraits for hots and overwatch

Of course, this is not starcraft gameplay for the rts, which new blizzard sees as "unprofitable" to mass casual market and consoles.
Terotrous Jul 10, 2024 @ 11:45pm 
Originally posted by Deranged Duck:
The "new blizzard" doesn't want to abandon starcraft 2 any more then Disney abandon Star Wars, Not when there's potential for merch and crossover like hots or themed skins and portraits for hots and overwatch
You realize Heroes of the Storm ceased development in 2022, right?

Overwatch 2 technically still exists but it's basically dead in the water too, Blizzard is well on the way to just becoming a support dev for Activision, which is why all of its developers left.

Anyway, this game has the Co-op Commanders mode, which is the best thing that ever happened to RTS. For some reason, no other game has yet chosen to steal this mode, so Stormgate gets my money.
Deranged Duck Jul 11, 2024 @ 1:58am 
Originally posted by Terotrous:
Originally posted by Deranged Duck:
The "new blizzard" doesn't want to abandon starcraft 2 any more then Disney abandon Star Wars, Not when there's potential for merch and crossover like hots or themed skins and portraits for hots and overwatch
You realize Heroes of the Storm ceased development in 2022, right?

Overwatch 2 technically still exists but it's basically dead in the water too, Blizzard is well on the way to just becoming a support dev for Activision, which is why all of its developers left.

Anyway, this game has the Co-op Commanders mode, which is the best thing that ever happened to RTS. For some reason, no other game has yet chosen to steal this mode, so Stormgate gets my money.
Exactly lol,

That's exactly why we have frost giant studios now, Blizzard just stopped working their own RTS IP's, The "talent" got fed up with not being able to work on their passion projects and why they became game developers in the first place.

And I think Red Alert 3 tried to do a Co-Op mode campaign, But that feature died real quick when gamespy went defunct.
Jack_Burton Jul 11, 2024 @ 6:35am 
A lot of great reasons here. For me, it's clear that the current holders of the classic RTS IPs are not interested in making any new RTS games other than Microsoft with Age of Empires.

I want a healthy RTS genre, so I back games like Stormgate. I was in the beta, and it hit all the right notes for me. A nice classic Blizzard feel. As a new IP it will continue to grow where Blizzard's games likely won't.
jonoliveira12 Jul 11, 2024 @ 11:20am 
No reason, and with Age of Mythology Retold releasing in September, this game is dead in the water.

Sorry Diablo from Wish, and Fauxtoss, I have too much Prostagma and Skeepan on my plate.
Last edited by jonoliveira12; Jul 11, 2024 @ 11:20am
Jack_Burton Jul 11, 2024 @ 11:58am 
Originally posted by jonoliveira12:
No reason, and with Age of Mythology Retold releasing in September, this game is dead in the water.

Sorry Diablo from Wish, and Fauxtoss, I have too much Prostagma and Skeepan on my plate.

Idk. I don't think Age of Mythology has the same reach as the main Age of Empires series. Generally, Age of Empires and the like are a very different style of RTS.

Stormgate gameplay is more in the line of Starcraft, Warcraft, and even Command and Conquer.
jonoliveira12 Jul 11, 2024 @ 12:09pm 
Originally posted by Jack_Burton:
Originally posted by jonoliveira12:
No reason, and with Age of Mythology Retold releasing in September, this game is dead in the water.

Sorry Diablo from Wish, and Fauxtoss, I have too much Prostagma and Skeepan on my plate.

Idk. I don't think Age of Mythology has the same reach as the main Age of Empires series. Generally, Age of Empires and the like are a very different style of RTS.

Stormgate gameplay is more in the line of Starcraft, Warcraft, and even Command and Conquer.
AoMR is the 5th most preorderd game on Steam this month.

Stormgate gameplay is NOTHING like Command & Conquers!
Where are the vehicle crush mechanics? The Infantry inta-gib vehicles so people do not blob cheap units? The map structure garrison mechanics? The replenishable resources? The wide open maps?
Jack_Burton Jul 11, 2024 @ 12:49pm 
Originally posted by jonoliveira12:
Originally posted by Jack_Burton:

Idk. I don't think Age of Mythology has the same reach as the main Age of Empires series. Generally, Age of Empires and the like are a very different style of RTS.

Stormgate gameplay is more in the line of Starcraft, Warcraft, and even Command and Conquer.
AoMR is the 5th most preorderd game on Steam this month.

Stormgate gameplay is NOTHING like Command & Conquers!
Where are the vehicle crush mechanics? The Infantry inta-gib vehicles so people do not blob cheap units? The map structure garrison mechanics? The replenishable resources? The wide open maps?

Yeah I'm speaking more to the basic style and pace. C&C games can be very quick.

C&C started introducing uncrushable units with RA2 but massing cheap units has always been an issue. Cheap vehicles get massed and the Crane in C&C3 made it infinitely worse.

The resource replenish, but not fast enough. Resource drops become a big deal at that point like Estates in A0E when coin mines run out.
In addition to all the above reasons, the other main reason for me is accessibility (in a good way).

The command interface let's you control building units, structures, and other things from the left hand control panel, with everything being bound to universal hotkeys. even in the short time I played it during nextfest I found it very intuitive. it meant that I could continue building units, expanding my economy, and other meta stuff without having to take my eyes or selection off the Microing my army.

It does the above without having to go quite as far as Command and Conquer went, with having only one building of each type at a time (that was active.) I believe it successfully took the good of RA2's interface and meshed it with a more robust system like SC2. THAT more than anything else is what sets it apart from the other RTS of the past. also I don't want to support Microsoft anymore, they kinda lost me with the whole chatGPT thing
Nexus Jul 13, 2024 @ 12:22am 
I see it positive, i still like my fav. RTS Starcraft and Warcraft and so on but it is nice to see something similiar in the present time again :)
miEye Jul 13, 2024 @ 7:40am 
I still love Red alert 3 the most than SC2. But I'm also bored of those two after playing it for years. Hopefully Stormgate/Zerospace will make me happy.
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Date Posted: Jul 10, 2024 @ 2:28am
Posts: 55