Kaiserpunk

Kaiserpunk

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Curious about workshop and/or mod support
While 90 buildings is a nice start, it also seems to be a bit low. Though I'm also sure there will be plenty more added over the next year or 2..........


Just curious if there will be any Mod support and if so, will this game have workshop or more of a in game option?
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Builder_of_Worlds  [developer] Mar 9 @ 12:54pm 
On the first point, you're absolutely correct. 90ish buildings is what we have planned fom the start and that's ready. However, during playtests, multiple new ideas came, both from us and players, so I think it's pretty probable this list will be expanded in coming months and more.

When talking about mod support, some things will be possible to change through Unity and how it handles assets. But if you're refering to specific preparation of modding tools from our side, that likely won't be part of 1.0 version. For later stage, entirely possible especially should the interest becomes clear.
snake_5 Mar 9 @ 1:06pm 
Originally posted by Builder_of_Worlds:

When talking about mod support, some things will be possible to change through Unity and how it handles assets. But if you're refering to specific preparation of modding tools from our side, that likely won't be part of 1.0 version. For later stage, entirely possible especially should the interest becomes clear.

Yes, thank you,
I kinda expected this type of answer as I wasn't at all expecting it for this month's release, but more along the lines of a future update or as part of a DLC type of thing way down the pipeline. Still, good to know that this might be included in the future and open to it at least.

No doubt, with a game like this one, there will be a lot of interest and a big push for this just as with most city builder type games.
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