Helicopter Gunship DEX

Helicopter Gunship DEX

Jan 29 @ 3:23am
M60, Mi-35 & Super Hind
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Showing 1-15 of 17 comments
I'm very much Looking forward to the Super Hind DLC.

I think DLC for additional Heli's is actually a good idea as it helps fund the development of the game.
Looks awesome as always. This project is turning out spectacular. It will do great honour to the past titles that inspired it.
Last edited by Rockwelder; Jan 29 @ 8:22am
maybe i missed the info but will multiplayer be considered ? versus, coop, multicrew ?
Last edited by badtiming; Jan 29 @ 9:09am
Originally posted by badtiming:
maybe i missed the info but will multiplayer be considered ? versus, coop, multicrew ?

It will be looked into. No promises.
On one hand, yeah I suppose having a variant helicopter included as DLC to help fund the whole thing is sensible, but on the other hand I kinda dread eventually seeing a swathe of DLC on the store page ala Digital Combat Simulator.

At least the DLC will be fairly priced and not demand 100's of hours to learn how to use before fun can be allowed.
Rockwelder Jan 29 @ 11:37am 
$5 bucks a helicopter or a variant pack, is more than reasonable.
Jimmy Arcade  [developer] Jan 29 @ 11:39am 
Originally posted by VirgoCompany:
On one hand, yeah I suppose having a variant helicopter included as DLC to help fund the whole thing is sensible, but on the other hand I kinda dread eventually seeing a swathe of DLC on the store page ala Digital Combat Simulator.

At least the DLC will be fairly priced and not demand 100's of hours to learn how to use before fun can be allowed.

The only real reason the Super Hind will be DLC is because of the remodelling the exterior has had to go through. Plus, this one will also come with a fully modelled interior rather than the simple texture mapped interior the current Hinds have.

Both of those things take time and money to produce. So, the only way I can realistically do helicopters that fall outside the core helicopter list is charge a little bit for them.

Prices will be kept sensible and once there is enough I can make bundles out of them or do some kind of "Beast Mode" version of the game that contains everything.

The other advantage of having DLC is that should I ever be able to realistically approach anyone about licensing TV helicopters I will have a rough idea of how many I need to sell to re-coup costs.
Looks and sounds great Jimmy, except I am a little worried about one thing: I get why the Super Hind is going down the test DLC route, but I am not sure how representative sales of that particular DLC are going to be for any others you have planned. The reason being that not only do we already have most base variants of the Hind in the main game, but also that this is - at least from my understanding - going to be a single variant.

What I am trying to say is this: There is a chance that many players might skip the Super Hind DLC simply because 1) there are already plenty of Hinds in the game (even if the Super Hind is a vastly different beast) and 2) it is most likely going to be only a single variant of helicopter (whereas I assume that, myself included, most would prefer at least 2 or 3 variants per DLC helo).

Just thought I'd put that out there; hopefully I'm wrong and the sales of the Super Hind *will* be representative of other DLCs in the future (in a good way!). In any case, I plan on getting each and all of them eventually - it's pretty much a no-brainer for me at this point (and this is one of only three games where I can say this; the other two are Vampire Survivors, where all DLC are super fairly priced and contain lots of content, and Automobilista 2 where I actually do not need to get any DLC because my Paddock Club Membership includes all current and future DLC plus Beta access).

I've said this before and I will say this again: If development continues the way it has, HGDEX is really going to be something special, and can easily count itself among the venerable great sims of the golden days in future history books. It was just released a little later than the others! :steamhappy:
Stratos Jan 30 @ 2:07am 
I understand the DLC route and I'm ok with that, will probably get the Super Hind DLC to help with the development, BUT I feel we're really lagging in terrain development, the current terrains are pretty poor, we really need a new Euro style terrain with farms, fields, forests and tree lines, roads, villages and towns, the current barren desert is really dull.
Jimmy Arcade  [developer] Jan 30 @ 2:56am 
Originally posted by XTRMNTR2K:
...

What I am trying to say is this: There is a chance that many players might skip the Super Hind DLC simply because 1) there are already plenty of Hinds in the game (even if the Super Hind is a vastly different beast) and 2) it is most likely going to be only a single variant of helicopter (whereas I assume that, myself included, most would prefer at least 2 or 3 variants per DLC helo)..

That will be reflected in the price, single choppers will be cheaper :steamhappy:

I know what you are saying though and I won't be just doing the Super Hind and then saying "no one bought it so no more DLC, ever!". I will take a more measured view of the return on investment.

Originally posted by Stratos:
I understand the DLC route and I'm ok with that, will probably get the Super Hind DLC to help with the development, BUT I feel we're really lagging in terrain development, the current terrains are pretty poor, we really need a new Euro style terrain with farms, fields, forests and tree lines, roads, villages and towns, the current barren desert is really dull.

The mention of DLC doesn't mean I'm suddenly going to concentrate on releasing DLC stuff :steamhappy: The Super Hind will get released when I have time, I just wanted to give everyone a "heads up" and see what the general feedback is.

1st I need to complete the new Sector System and get that running to at least the same level as the current Random Mission generator. Once this is done most of the hard work will be complete and I can then look at adding more content to the game which will include upgrading Norway and definitely a European map.
Stratos Jan 30 @ 4:59am 
Originally posted by Jimmy Arcade:

The mention of DLC doesn't mean I'm suddenly going to concentrate on releasing DLC stuff :steamhappy: The Super Hind will get released when I have time, I just wanted to give everyone a "heads up" and see what the general feedback is.

1st I need to complete the new Sector System and get that running to at least the same level as the current Random Mission generator. Once this is done most of the hard work will be complete and I can then look at adding more content to the game which will include upgrading Norway and definitely a European map.

What is the "sector system"?
Jimmy Arcade  [developer] Jan 30 @ 5:49am 
Originally posted by Stratos:

What is the "sector system"?

Best thing is to read the DevLog thread here. Start on Page 18, Post #262. Post #270 has some images of what it looks like.

https://steamcommunity.com/app/2012140/discussions/0/3418811381786681519/?ctp=18
Stratos Jan 30 @ 9:46am 
Originally posted by Jimmy Arcade:
Originally posted by Stratos:

What is the "sector system"?

Best thing is to read the DevLog thread here. Start on Page 18, Post #262. Post #270 has some images of what it looks like.

https://steamcommunity.com/app/2012140/discussions/0/3418811381786681519/?ctp=18

Got it! The sector system sounds very interesting, hope you can get it working soon to see how it looks.
I'm dying for the campaign system more than anything so we can start engaging in a career in a war but that's probably still far off..
Jimmy Arcade  [developer] Feb 4 @ 1:56am 
Originally posted by ♀⛤WitchyWoman⛤♀:
I'm dying for the campaign system more than anything so we can start engaging in a career in a war but that's probably still far off..

Well, the Sector System is what will drive the campaign so every step forward with that system is a step forward for the Dynamic Campaign. I don't really have any time scale for the campaign just yet but once the Random Scenario Generator is fully functional you'll know it won't be too far away :steamhappy:
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