Immortals of Aveum™

Immortals of Aveum™

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Mister Shan May 18, 2024 @ 8:17am
Why doesn't every game have FSR 3 with Frame Gen!?
I have a 3090 so I never really got to experience Frame Gen. It literally doubled my EXP in this game from using regular old DLSS. Honest question, why does only this game really have this feature? This really pisses me off because clearly this can be done software wise and Nvidia decided not to do so.
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Showing 1-10 of 10 comments
Lithurge May 19, 2024 @ 12:44am 
As always it's the difference between AMD and Nvidia. AMD tend to do software solutions that don't rely on specialist hardware, Nvidia don't. So no frame gen can't be implemented as part of the DLSS package on a 30x series card.

This is what happened when they messed up and it was 'enabled' on non 40x cards.

https://www.dsogaming.com/videotrailer-news/heres-dlss-3-frame-generation-working-with-rtx-30-20-series-gpus-in-portal-prelude-rtx/

For those wondering, yes. This actually does work. This isn’t a fake video. You can also find here other PC gamers who were able to enable DLSS 3 Frame Generation on their GPUs. And yes, all of them report the exact same experience. While DLSS 3 Frame Generation manages to double their framerates, the overall gaming experience is worse with DLSS 3 enabled.
Gamer Mickey May 19, 2024 @ 4:54am 
The frame generation in this game is absolutely awful. Frame pacing and stutters all over the place. Compare the performance to something like Alan Wake 2 with frame generation and you'll immediately notice the difference.

Before anyone says I don't own the game, you'd be correct. The optimisation in this game is so poor that I just waited for the game to join EA Play instead.
Lots of games have FSR3 besides Immortals of Aveum. But, for one thing, any game that came out before this tech existed, isn’t going to have it unless the developers think it’s worthwhile to add it. We have seen that happen in Sony games like Spider-Man remastered added DLSS3 after the fact and The Last of Us added FSR3 afterwards as well. Ghost of Tsushima launched with the ability to decouple FSR upscaling from frame generation, which means you can get the good quality upscaling (DLSS) with AMD’s Frame Generation. Most high profile AAA games are launching with some form of frame interpolation, but because of alliances that exist between companies, sometimes it’s only DLSS FG or only AMD FSR FG. Sometimes we see games like Jedi Survivor launch without any FG but then go back and add DLSS frame gen months after release. It all depends on which company the publisher of the game makes a marketing deal with. Sony published games tend to be pretty good about including all 3 upscalers (XeSS/DLSS/FSR) and feature both forms of frame generation (at least for the ports that Nixxes works on).

https://community.amd.com/t5/gaming-discussions/latest-amd-fsr-2-amp-3-supported-games-list/td-p/549534
Last edited by Jedimindtrickonyou; May 19, 2024 @ 6:55am
Mister Shan May 19, 2024 @ 9:14am 
Originally posted by Gamer Mickey:
The frame generation in this game is absolutely awful. Frame pacing and stutters all over the place. Compare the performance to something like Alan Wake 2 with frame generation and you'll immediately notice the difference.

Before anyone says I don't own the game, you'd be correct. The optimisation in this game is so poor that I just waited for the game to join EA Play instead.

I am starting to realize this. The frame rate stutters alot for 100ps. It also crashes like crazy. I wonder if it's that.,
Jedimindtrickonyou May 19, 2024 @ 11:05am 
Originally posted by Gamer Mickey:
The frame generation in this game is absolutely awful. Frame pacing and stutters all over the place. Compare the performance to something like Alan Wake 2 with frame generation and you'll immediately notice the difference.

Before anyone says I don't own the game, you'd be correct. The optimisation in this game is so poor that I just waited for the game to join EA Play instead.

That’s true, this game was the first version of FSR 3 which had a lot of issues, the developers claimed that they were going to be updating the FSR3 for this game in the future, to add a better version that has less issues but they have also promised to add HDR to PC as well and that still hasn’t happened (just like the FSR3 update that the console version of Aveum is supposed to get eventually). They probably ran out of money, surprised there’s been no announcement of Ascendant Studios being shut down completely yet, to be honest.
Mister Shan May 19, 2024 @ 11:56am 
Originally posted by jedimindtrickonyou:
Originally posted by Gamer Mickey:
The frame generation in this game is absolutely awful. Frame pacing and stutters all over the place. Compare the performance to something like Alan Wake 2 with frame generation and you'll immediately notice the difference.

Before anyone says I don't own the game, you'd be correct. The optimisation in this game is so poor that I just waited for the game to join EA Play instead.

That’s true, this game was the first version of FSR 3 which had a lot of issues, the developers claimed that they were going to be updating the FSR3 for this game in the future, to add a better version that has less issues but they have also promised to add HDR to PC as well and that still hasn’t happened (just like the FSR3 update that the console version of Aveum is supposed to get eventually). They probably ran out of money, surprised there’s been no announcement of Ascendant Studios being shut down completely yet, to be honest.

Is that why FSR3 is giving me a black screen every time I die? It does have issues but the higher frame rate definitely makes much better than DLSS which keeps also stuttering. They clearly abandoned the game, yet are still selling it?
Jedimindtrickonyou May 19, 2024 @ 12:14pm 
Originally posted by Mister Shan:
Originally posted by jedimindtrickonyou:

That’s true, this game was the first version of FSR 3 which had a lot of issues, the developers claimed that they were going to be updating the FSR3 for this game in the future, to add a better version that has less issues but they have also promised to add HDR to PC as well and that still hasn’t happened (just like the FSR3 update that the console version of Aveum is supposed to get eventually). They probably ran out of money, surprised there’s been no announcement of Ascendant Studios being shut down completely yet, to be honest.

Is that why FSR3 is giving me a black screen every time I die? It does have issues but the higher frame rate definitely makes much better than DLSS which keeps also stuttering. They clearly abandoned the game, yet are still selling it?

When have you ever seen an abandoned game not still be kept up for sale? That’s standard practice. If it’s playable, whether or not it’s optimal, then that is allowed. I don’t yet know if it’s really abandoned though, it’s worth asking the question but they claim to still be working on it as of a month ago.

I couldn’t say about your black screen/crashing issues. Unreal Engine 5 games are prone crashing relatively frequently, especially if you’re using overclock on your GPU beyond whatever frequency is standard out of the box. A lot of people claim that frame generation (both FSR and DLSS) causes the game to crash more often. I have a 4070, so I have only used DLSS Frame Gen in this game.
Last edited by Jedimindtrickonyou; May 19, 2024 @ 12:14pm
Ray of Light May 19, 2024 @ 4:40pm 
Ghost of Tsushima has it.
Marfoo May 24, 2024 @ 4:40pm 
I'm curious as to which GPUs you all are using? FSR3 frame gen has worked flawlessly for me with a 7900XTX, maybe it doesn't work as well on Nvidia?

In my driver I set a frame limit to -3 Hz from my native refresh rate, V-sync on. In game I set a frame cap to half my refresh and go. Has always worked with my VRR display with perfect pacing.

Genuinely curious of your expereinces.
ChubbiChibbai May 24, 2024 @ 9:16pm 
I think maybe people don't understand how to set up frame gen properly.
I'm not even sure but my understanding of FSR frame gen is this:

-It doubles your locked frame rate
So if i want 60fps using frame gen i lock my frame rate to 30
If i want 120 fps using frame gen i lock to 60.

If you can't get a smooth 60fps without frame gen then don't lock your fps to 60 because you will get stutter

You need to lock to an fps your pc can handle (and adjust settings so it can handle that).
From there let the gen double the frame rate.

TLDR. Frame gen won't magically make and unstable frame rate smoother. It will double an existing smooth frame rate.
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