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Сообщить о проблеме с переводом
After I patched the game, ps5 no longer detects the game as HDR and switched to SDR.
When I enable "hdr always on" in ps5 system settings, the game looks about the same as it did without a patch, which leads me to believe htat patchless version was still REALLY SDR but only reported wrongly as HDR and it was an sdr game launched in HDR container which is incorrect.
But I have no measurements or anything. It is difficult to remember how it looked, patch it, force hdr and see how it looks again.
One thing - the patch fixed gradients for UI elements even with forced HDR
There is a CL than can be pulled from the 5.2 repo to fix this.
Also lots of stutters on my 7800X3D / 4090.
No way I'm spending money on this.
Add me to the list that's shocked that it isn't in there. I quite liked the demo but in 2023 I've gotta have HDR. It just looked bad on an OLED screen, super washed out (and no, crushing blacks with the gamma slider isn't a fix)
I think this is the least of our problems in gaming nowadays.