Cave Story+

Cave Story+

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Blue 19/fev./2021 às 14:58
Game won't run anymore on Mac. I get long error message
Process: Cave Story+ [728]
Path: /Users/USER/Library/Application Support/Steam/*/Cave Story+.app/Contents/MacOS/Cave Story+
Identifier: com.nicalis.cavestory
Version: 1.1 (1.1)
Code Type: X86 (Native)
Parent Process: ??? [1]
Responsible: Cave Story+ [728]
User ID: 501

Date/Time: 2021-02-19 14:56:57.917 -0800
OS Version: Mac OS X 10.14.6 (18G8022)
Report Version: 12
Anonymous UUID: D73CC911-8B73-D1D3-68CA-844D9327AC58


Time Awake Since Boot: 160 seconds

System Integrity Protection: enabled

Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY

Termination Signal: Segmentation fault: 11
Termination Reason: Namespace SIGNAL, Code 0xb
Terminating Process: exc handler [728]

VM Regions Near 0:
-->
__TEXT 0000000000001000-00000000000be000 [ 756K] r-x/rwx SM=COW /Users/USER/Library/Application Support/Steam/*/Cave Story+.app/Contents/MacOS/Cave Story+

Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread
0 com.nicalis.cavestory 0x00062313 DGFile::Seek(int, unsigned int) + 9
1 ??? 0xbfffe26c 0 + 3221217900
2 com.nicalis.cavestory 0x000168cc DGFont::Init(char const*) + 180
3 com.nicalis.cavestory 0x000175cc DGMenuSystem::Init() + 78
4 com.nicalis.cavestory 0x000156ea DGEngine::Init() + 162
5 com.nicalis.cavestory 0x0001f879 SDL_main + 64
6 com.nicalis.cavestory 0x00002e6c -[SDLMain applicationDidFinishLaunching:] + 130
7 com.apple.Foundation 0x951ea59c __66-[NSNotificationCenter _addObserver:selector:name:object:options:]_block_invoke + 29
8 com.apple.CoreFoundation 0x938ac4c8 __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 18
9 com.apple.CoreFoundation 0x938ac43d ___CFXRegistrationPost_block_invoke + 76
10 com.apple.CoreFoundation 0x938ac398 _CFXRegistrationPost + 429
11 com.apple.CoreFoundation 0x938b42d0 ___CFXNotificationPost_block_invoke + 101
12 com.apple.CoreFoundation 0x938217f0 -[_CFXNotificationRegistrar find:object:observer:enumerator:] + 1674
13 com.apple.CoreFoundation 0x93820ae9 _CFXNotificationPost + 806
14 com.apple.Foundation 0x951a2ba8 -[NSNotificationCenter postNotificationName:object:userInfo:] + 71
15 com.apple.AppKit 0x914b0e7d -[NSApplication _postDidFinishNotification] + 318
16 com.apple.AppKit 0x914b0841 -[NSApplication _sendFinishLaunchingNotification] + 222
17 com.apple.AppKit 0x914aeb26 -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 523
18 com.apple.AppKit 0x914ae76f -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 569
19 libobjc.A.dylib 0xa6d63ec4 -[NSObject performSelector:withObject:withObject:] + 63
20 com.apple.Foundation 0x951ea0ad __76-[NSAppleEventManager setEventHandler:andSelector:forEventClass:andEventID:]_block_invoke + 92
21 com.apple.Foundation 0x951e9cb7 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 397
22 com.apple.Foundation 0x951e9ae5 _NSAppleEventManagerGenericHandler + 186
23 com.apple.AE 0x947ff1c7 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 1699
24 com.apple.AE 0x947f045e dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 30
25 com.apple.AE 0x947f0347 aeProcessAppleEvent + 443
26 com.apple.HIToolbox 0x92df5482 AEProcessAppleEvent + 54
27 com.apple.AppKit 0x914aadb5 _DPSNextEvent + 2157
28 com.apple.AppKit 0x914a959f -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 957
29 com.apple.AppKit 0x914a91da -[NSApplication(NSEvent) nextEventMatchingMask:untilDate:inMode:dequeue:] + 108
30 gameoverlayrenderer.dylib 0x00270ae5 -[NSApplication(SteamOverrideNextEvent) steamhooked_nextEventMatchingMask:untilDate:inMode:dequeue:] + 100
31 com.apple.AppKit 0x914a387b -[NSApplication run] + 751
32 com.nicalis.cavestory 0x00003695 main + 1781
33 com.nicalis.cavestory 0x00002b65 start + 53

Thread 1:
0 libsystem_pthread.dylib 0xa7df0788 start_wqthread + 0

Thread 2:
0 libsystem_pthread.dylib 0xa7df0788 start_wqthread + 0

Thread 3:
0 libsystem_pthread.dylib 0xa7df0788 start_wqthread + 0

Thread 4:
0 libsystem_pthread.dylib 0xa7df0788 start_wqthread + 0

Thread 5:
0 libsystem_pthread.dylib 0xa7df0788 start_wqthread + 0

Thread 6:
0 libsystem_pthread.dylib 0xa7df0788 start_wqthread + 0

Thread 7:
0 libsystem_pthread.dylib 0xa7df0788 start_wqthread + 0

Thread 8:
0 libsystem_kernel.dylib 0xa7d3e31e mach_wait_until + 10
1 libsystem_c.dylib 0xa7cc6b7d nanosleep + 322
2 SDL 0x00394713 SDL_Delay + 467
3 SDL 0x0038514d SDL_Linked_Version + 397
4 SDL 0x00394341 SDL_SemWait + 49
5 libsystem_pthread.dylib 0xa7df15f8 _pthread_body + 137
6 libsystem_pthread.dylib 0xa7df47f7 _pthread_start + 78
7 libsystem_pthread.dylib 0xa7df07ce thread_start + 34

Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x00016829 ecx: 0x0033b108 edx: 0xaa079f00
edi: 0x000edc8c esi: 0x00000000 ebp: 0xbfffe218 esp: 0xbfffe200
ss: 0x00000023 efl: 0x00210286 eip: 0x00062313 cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x00000000

Logical CPU: 3
Error Code: 0x00000004
Trap Number: 14


Binary Images:
0x1000 - 0xbdffb +com.nicalis.cavestory (1.1 - 1.1) <74690B2B-F9B5-3264-82D6-A955CBD5062F> /Users/USER/Library/Application Support/Steam/*/Cave Story+.app/Contents/MacOS/Cave Story+
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lieutenantkirtar 19/fev./2021 às 15:35 
I don't have a mac but this is a possible solution at the end of this topic
https://steamcommunity.com/app/200900/discussions/0/1697168437879991150/
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