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And that russian website looks shady as hell
https://github.com/shanfl/nxengine-evo
https://github.com/nucular/nxengine-evo
As I have just checked, 1.0.0.4 binaries from the EXL (Russian developer) do not support native widescreen. Here is the GitHub page of that Russian dev; I do not speak Russian, so I cannot say whether the site is shady, or not.
https://github.com/EXL/NXEngine
Edit: isage's nxengine-evo refers EXL's NXEngine for widescreen support. So, if you compile EXL's NXEngine for Windows, you should be able to have native widescreen.
If you are a Linux user, there you go;
https://www.reddit.com/r/linux_gaming/comments/5p40ap/cave_story_supports_widescreen_on_linux_thanks_to/
Do not forget to install libstdc++6, libstdc++6:i386, libstdc++5, libstdc++5:i386, libstdc++-5-dev packages.
Better play the open source remake. Go for stable builds and use Steam version data.
https://github.com/doukutsu-rs/doukutsu-rs?tab=readme-ov-file
Meaning you pay for the same damn game multiple times, not to mention it was originally freeware to begin with. New generation of gamers, sigh...
Also, there is multiplayer / coop on the Switch version... they just gave up and forgot about this version, or maybe they want to release a new version and makes us pay again
Edit:
There is also this re-implementation of the Cave Story (Doukutsu Monogatari) engine written in Rust: https://github.com/doukutsu-rs/doukutsu-rs?tab=readme-ov-file