Lorelei and the Laser Eyes

Lorelei and the Laser Eyes

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hololulu 2024 年 5 月 21 日 下午 7:16
Favorite/Least Favorite Puzzles? [SPOILERS]
Now that a decent amount of people have finished the game, I’m curious what puzzles everyone liked or disliked.

Personally, I enjoyed most of the shortcut puzzles and Lorelei’s visions, but didn’t like most of the puzzle box ones (lining up all the numbers etc).
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正在显示第 16 - 30 条,共 32 条留言
hololulu 2024 年 5 月 22 日 下午 6:14 
引用自 theyrewatching
I think the puzzle I liked least was the shortcut one about count your teeth. Two of the hints for it (germanium and number of teeth) weren't information provided in game (unless I missed something), which was unusual. I also over thought it and thought the 3 crosses and 2 pillars looked like |+++| as in a picture of 8 teeth. Oops.

I did the exact same thing with the teeth! I didn’t really see the relevance of a straight answer about how many teeth adults have, it was an odd choice in my opinion.
theyrewatching 2024 年 5 月 22 日 下午 6:57 
引用自 hololulu
引用自 theyrewatching
I think the puzzle I liked least was the shortcut one about count your teeth. Two of the hints for it (germanium and number of teeth) weren't information provided in game (unless I missed something), which was unusual. I also over thought it and thought the 3 crosses and 2 pillars looked like |+++| as in a picture of 8 teeth. Oops.

I did the exact same thing with the teeth! I didn’t really see the relevance of a straight answer about how many teeth adults have, it was an odd choice in my opinion.

yeah, since it's the only one I can remember that required specific knowledge that wasn't given in game, my reaction was to try and scrounge up a solution from the info provided. I ended up looking up a hint for that one because I didn't expect the game to want me to do an internet search for germanium. if I'd understood that they meant X instead of + by cross I probably would have been fine, but I don't hear X called that very often which left me with the two clues I had no way of knowing off the top of my head. it just felt very out of place
SomeKindaBliss 2024 年 5 月 24 日 上午 11:08 
I'm still not quite finished, but the game has turned from a joy into a slog. I wasn't keen on the forcing game errors as that felt time wasting, and now the puzzle boxes are so tedious.

I'm now not getting any mystery maze men turning up, no characters to speak to... no further exploration. Just trying to work out obscure puzzles and trying to remember what key is what door is what box and in what place and lots of back and forth walking so hard to test assumptions.

I wish they were interspersed more in the general game narrative as I've really lost interest.
woofmao 2024 年 5 月 26 日 上午 9:32 
I really enjoyed the puzzle boxes. It would be nice if the keys were spread around a bit more, though.

My least favorite puzzle would probably be the roman numeral padlocks, since they give you no hints what they are even asking for except for the length of the input. Once you get one of them, the rest become obvious, but it doesn't feel great to solve a puzzle by blindly guessing.
Grug 2024 年 5 月 26 日 下午 3:30 
引用自 Conn
I thought most of the puzzle box puzzles were fine, but I wasn't at all a fan of the one where you have to match the size of the framed square to the pillared number. The squares were extremely similar in size and I ended up having to hold my pen over my screen like I was making sure a loading bar was moving.
The camera has a square graphic in the center so you can get the exact measurements via the zoom feature.
GRING0BANDIT0 2024 年 5 月 26 日 下午 5:12 
I really enjoyed the game glitches from the bug reports. I watch a lot of ARG related videos and those glitch sections felt a lot like solving one of those.

Least favorite was probably the mannequins. It was a simple puzzle in the end, but I hadn't watched the tapes yet when I had gotten to that point. I wish there was maybe some sort of hint nudging me in the right direction?

Overall I really did enjoy the game, I just felt like a few times things were maybe a bit too cryptic and I would've appreciated some way to get subtle hints or a little advice.
Salmakia 2024 年 6 月 2 日 下午 3:37 
I accidentally got the T-posing glitch in the forest prototype the first time I played it. That made me think I had to enter that glitch code in the bug report instead of doing the opposite. I was stuck for long time with that. Had to look up hints.
最后由 Salmakia 编辑于; 2024 年 6 月 2 日 下午 3:38
Takeoff345 2024 年 6 月 3 日 下午 5:59 
Lots of discussion about the puzzle box rooms - I found the one where you match the size of the number to the square in the painting pretty easy. But that's because I discovered basically instantly that I could zoom in and out. When you zoomed in to match a painting square with the square camera marker thing, it was always really clear (to me at least) which number fit cleanly.

What I didn't like, however, was the shapes one with the windows. I had to look that one up - it was SUPER unintuitive to me. Even after I had been given the intended solution message, I wasn't really confident at all if my answer was the right one.

My favorite parts of the game by far were the game prototype glitch hunting. I love that kind of stuff SOOOOOO much. I almost wish they were more vague? Like instead of getting easily replicable steps it's a game dev's chickenscratch-esque notes looking back at a tester's play footage, trying to guess and check what caused it. But as they are, it was still SUPER fun.
最后由 Takeoff345 编辑于; 2024 年 6 月 3 日 下午 6:05
hololulu 2024 年 6 月 4 日 上午 11:15 
引用自 Takeoff345
Lots of discussion about the puzzle box rooms - I found the one where you match the size of the number to the square in the painting pretty easy. But that's because I discovered basically instantly that I could zoom in and out. When you zoomed in to match a painting square with the square camera marker thing, it was always really clear (to me at least) which number fit cleanly.

What I didn't like, however, was the shapes one with the windows. I had to look that one up - it was SUPER unintuitive to me. Even after I had been given the intended solution message, I wasn't really confident at all if my answer was the right one.

My favorite parts of the game by far were the game prototype glitch hunting. I love that kind of stuff SOOOOOO much. I almost wish they were more vague? Like instead of getting easily replicable steps it's a game dev's chickenscratch-esque notes looking back at a tester's play footage, trying to guess and check what caused it. But as they are, it was still SUPER fun.

Same about both puzzle boxes. I got lucky and made an educated guess on the shapes/windows one, but I've no idea of the intended solution.
Simca 2024 年 6 月 7 日 上午 3:26 
I honestly didn't have any problems at all with the puzzle box rooms. Because they all followed a patterned nature (playing with your perspective to spell out the four digit year), they were are relatively simple. I think I only had to go back to check after failing at the input part once (the shapes in the window one) because I didn't read the sign explaining the rules well enough.

Least favorite puzzle by far was Catacombs puzzle 3. Holy crap that took me literally forever, even searching through Google for the answer. Everyone was incredibly vague and circumspect online about it. I never even considered the possibility that the maze on the floor was a reflected lie because it was not a lie in the previous areas. Even knowing what was going on, I still failed to the point I had to bruteforce one of the sections between several potential possibilities.

Most difficult puzzle was actually probably the one with the statue busts ("3NATE", "3N2", etc). I gave it 10 minutes and then looked it up, and I couldn't even bring myself to feel bad about it. There's no universe where I ever would have figured that out. There's no hint at all that it's about word fragments, so I never would have gotten it.

Similar to most people, I really enjoyed the glitch puzzles in the prototypes.
最后由 Simca 编辑于; 2024 年 6 月 7 日 上午 3:29
BLAZE 2024 年 6 月 7 日 上午 5:24 
引用自 NishYou
I really liked running around both mazes. Navigating the shattered maze was more fun than I expected.
I also liked the shortcut puzzles a lot since they are really standalone and a great break from all the interconnected puzzles scattered across the game.
The last door in the backyard with the keypad(with ~20 inputs) gave me a great aha! moment when it clicked as I was staring at the screen.

Really disliked all the time I spent trying to figure out the 9 puzzle boxes by looking at some of the door pattern pictures that get added to memory so I thought those were major clues per box, and expected the BOX to contain keys to enter the respective rooms.
Doing all sort of mental gymnastics to figure out an order with some of the door patterns. Which are basically just showing which box corresponds to which door in the end.
Then later I got to the Quiz club and they just start handing out keys like candy... Kinda felt mad for a bit there haha.
Also did not enjoy solving some of the boxes after that... The one where they tell you to look out the window was very annoying.
I had the EXACT SAME thought process with the puzzle boxes. It's only when I actually got my first key from the quiz club did it all click.
M-J 2024 年 6 月 8 日 下午 2:37 
Favourite: the game bugs
Least favourite: the LED buttons safe where we seemingly entered the correct answer multiple times and it just didn’t work
nl_ricker 2024 年 6 月 14 日 上午 11:39 
Favorite: game bugs.
Least favorite: 9 Truths. I felt like navigation to find the old women was random. Did I miss some logic to it? I just floundered around until I stumbled upon them. The last step with the 9 squares was good, however.
Sikloy 2024 年 7 月 9 日 上午 12:28 
Interesting that so many like the game bugs. I didn't even consider them puzzles as they just required you to follow the instructions without needing to think about it. I really enjoyed the shortcuts and truth be told, almost all other puzzles in the game. Game bugs felt more like a chore because of the tank controls.

Worst puzzle was the 9 questions after the supercomputer. Only one we used a hint on. And oh, the 3NATE one took me a good 3 days of thinking about outside of the game before I figured out, mostly because I was stuck on Nate and had not yet seen the name RENATE at that point.
KinglyKing Vee 2024 年 7 月 10 日 上午 11:47 
My favorite puzzle was all the puzzle boxes collectively, seeing all the date rooms throughout the game and then finally figuring out what they were used for was fantastic.

My least favorite was the catacombs puzzles. I just am not a huge fan of shape manipulation puzzles and they weren't intuitive in my mind. That's a me thing more than a failing of the game though.
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