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Using it WILL save a lot of weight, but you will compromise your armor in such a significant way that IMO it's not worth it. Maybe if you want some cheap cruisers or, as in real life, to fulfill treaty requirements while still having a decent armament.
Otherwise, it is an exteme weight savings measure that compromises your protection too much, in my opinion. Typically, if you are considering using it, you are probably better off without the armor.
I did an experiment one game, built a class of 3 battlecruisers with 33 knot speed and 12 inch belt armor, all or nothing, magazine box, 15 inch guns. I forget the total tonnage but without the magazine box armor scheme I would have had to cut armor or speed to 30 knots. In theory it was going to stay at range and plink away with 15 inch guns. In practice they got shot up and wiped out by some older battleships with 12 or 13 inch guns. I'm sure I got really unlucky with engine hits but I never tried that again.
1. Will the ♥♥♥♥ get shot at AT ALL? If yes, don't use mag box.
2. If the ship will (almost) NEVER get shot at, then you can drop armor completely!
Joking aside, I've tried to make say CVLs or low-end CVs with mag box but in practice this is useless. If they are getting bombed it won't help that much anyway, so just go unarmored.
I've also tried it on light scouting CLs with high speed but the problem is that even a single pen into the engine will leave you crippled. With unit machinery you might be able to lip away. And anyway a CL is very limited in terms of how much armor it can carry in the first place so...
That means your main belt is protected against near misses causing splinter damage whilst the 4" magazine armour offers protection against 6" Q2 gunfire around 5,000-6,000 yards, just in case some CL or DD manages to sneak in close and give you a Royal Salute*
(*typical CLs and DDs don't actually mount 21 guns, but then most modern Salutes use a smaller number of ceremonial guns firing multiple saluting rounds for the same effect)