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But low-cal spam (even ~8-10 inch as main battery on a predread) is also viable early on. Just rely on spamming shots until you tear down the unarmoured parts. And even if you are using high-calibre main guns, a predread will likely be able to fit more secondaries and tertiaries than a CA would.
All that said, you can definitely build "proto-battlecruiser"-CAs, and with those you'll be able to fight predreads well enough.
Early on anything above 7in has prohibitively low ROF. And 7in themselves are suboptimal. Since you can't build B's with 6in mains they are at a disadvantage.
Standart warships of this era is something with 6in main battery, 5in secondary and optional tertiary. It guarantees lots of early hits and after that it simply removes superstructure and damage control parties leaving blazing wreck.
Whatever you have put into larger guns will be a deadweight doing nothing all the way til mid-00s.
This. With only a little shaving here and there, you can build a 15,000t B with twin 8" guns A+Y, 5 casemated 8" guns on each broadside (giving a broadside of 9 guns) plus 24 casemated 6" guns for the secondary battery (12 per broadside) and round off with about 10 3" guns (5 per broadside).
That gives an excellent volume of fire, and with HE and heavier shells (shell weight is roughly 0.5*calibre^3: 13.5lbs for 3" guns, 62.5lbs for 6" guns and 256lbs for 8" guns), you can increase the chance of starting a fire which is an easy kill early in the game.
Nothing prevents you from installing the very same weaponry on a CA.
You can't put much armor on a 1890s 15K B with that armament either. And blockade value will be very different after the first major battle.