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2. Higher reliability will allow a ship to run at max speed longer in battle, though this is mostly only relevant to coal burners. A more reliable engine will maintain its max speed longer as well before needing refits.
That said, normally, I am not convinced reliable engines are worth the weight.
The max speed of the engine also seems to matter with regards to reliability. There is a knee in the curve of speed vs weight increase for that speed for any given engine tech, it seems. For 1890s tech, the knee seems to be at 19 knots.
The further above this knee the more frequently engine problems will be had. I say this based on anecdotal experience, not any emperical data and research.
That said, I feel confident in stating it.
Those numbers are way too high.
Normal engines start to deteriorate after around 10 years.
Speed engines deteriorate sooner (I have had one ship that started to lose speed after 6 years, but that was an outlier, around 8 years seems to be the norn.
I haven't seen a reliable engine deteriorate sooner than after a good 12 years, usually they hold up for 13+ years.
Personally, I have reliable engines on anything larger than a CL, as I can't, for the life of me, rationalize the cost of an engine refit.
I'm fine with a ship losing a single knot and by the time it loses the 2nd or 3rd knot, it is due to be scrapped anyway, so using reliable engines to prolong the time of usefulness is well worth it in my book.
Now, if you intend to engine-refit your ships anyway, then going with Normal engines is probably more efficient.
Is there a way to zoom in on the bow/stern in the top down view in the design window, or scroll the view when zoomed in?
eg: 12in main belt and 9in upper belt and extended belt. Or 14in main belt and 6in upper belt and extended belt.
which is better?
What is the purpose of the ship?
So i did some designing and found the weights in this game are waaay off.
I tried to recreate HMS Dreadnought using 1906/07/08 tech, more advanced game tech than the real design.
IRL Dreadnought was 20700tons. I couldnt recreate her in under 26600 tons.
Has anyone else tried recreating historical ships?
But yes, there is a tendency for ships to wind up overweight even then. If memory serves, one of the biggest culprits is the weight of D (and DE?) armour
I was quoting Dreadnoughts full load displacement, 20700 tons. Its normal load was 17900 tons.