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报告翻译问题
I doubt it will, but the option is there for it to be added in a future update if things change.
Though once the guided ASM was invented, they were significantly more effective.
Dive bombers were ok at inflicting damage against unarmoured targets, Torpedo bombers could sink anything and even rocket attacks had their successes.
High altitude bombing of the sort practised by heavy bombers was completely ineffective. Medium bombers attacking at low altitude using Skip and Mast-Top bombing techniques were the successes here.
They blew up ships in harbor, which aren't even modelled ingame.
Starting in the early 50s, the Soviets deployed a series of heavy bombers for use against naval targets. The Soviet bombers from the 1950s, the Badger and Bear (to use their NATO names) were subsonic but had great range and their large size allowed them to carry the early, fighter sized ASMs developed by that nation. By the early 60s a second generation of heavy maritime bombers came into use, represented by the Blinder and Backfire, both supersonic and equipped with much more capable 2nd-generation ASMs like the Kipper, Kitchen and Kangaroo (again, NATO names). These types of aircraft are presented in the game as medium bombers, but are actually acting as heavy bombers, as most medium bombers would not have been capable of carrying the early heavy ASMs used in the game.
The nomenclature used in the game is a bit misleading but since there would be little to distinguish between heavy and medium bombers in the game for maritime purposes, it probably seemed like a redundancy to create a separate category that would operate in an almost identical manner to medium bombers.
It was the Japanese who requested a military variant for long range search duties but never delivered due to the war in Europe.
The B-17s payload was only double-ish. But that had the benefit of being designed for the military and carried much more armour and a metic-ton of guns to protect itself. Sacrificing bomb load for that.