Rule the Waves 3

Rule the Waves 3

Daikhan Nov 26, 2023 @ 10:06am
Aircraft carriers always turning to wind
My aircraft carriers always turn to wind to launch (and probably recieve) aircrafts. I'm in a jet age with modern carriers (large ones over 40000 tones with steam catapults) so this should not be an issue. Does anyone else notice this? Or is there some kind of trick to it?

To devs that might see this post: can you plese take a look at this?
Originally posted by ulzgoroth:
So, firstly, you included sending off strikes. This is very important: have you had this problem much when you were not sending off any strikes?

Secondly, read the manual, it is pretty clear that catapults only enable two kinds of flight ops without turning into the wind: lauch CAP and lauch scout missions. Note that recovering aircraft isn't in there (catapults are irrelevant to landing planes!) and launching strikes isn't either.
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Primus Pilus  [developer] Nov 27, 2023 @ 7:54am 
Please upload your save by going to your Save folder Rule the Waves 3/Save, zipping up the correct save folder and posting it here using a file sharing website like WeTransfer, Google Drive, or emailing me at maxim.k@slitherine.co.uk
ulzgoroth Nov 27, 2023 @ 9:09am 
AFAIK the only flight op that ever doesn't require turning into the wind is launching CAP and scout missions. Landing planes or launching any other mission profile always requires turning no matter how big and loaded out the carrier is.
Kerai Nov 27, 2023 @ 8:32pm 
Carriers last wind dependend ships build... its always safest way to land even with most modern planes.
Daikhan Nov 28, 2023 @ 2:18am 
Here's a link to the save file:
https://drive.google.com/file/d/1-XZ543Sg_kqnfel1pZZF9SoQmTVQKmRf/view?usp=sharing

I understand, that turning into the wind would be the safest way to land or launch an aircraft even in this day. RTW3 is a game however and if there is an ability for the carrier (with catapults and/or angled flight deck) to allow not turning into wind to launch or land aircrafts, then this thing should work as intended or have a description changed (if this works differently) to specify this is impossible. A special toggle can even be added (for carrier squadrons) that explicitly forbids to turn into wind provided the catapults are installed. This would be useful when said squadron needs to get away from encroaching hostiles or just plain sail where you tell it to.
It is typical situation for me - I tell my carriers to sail to a specific location. They start heading that way but as soon as aircraft operations begin, they always turn into wind to send off planes. That would a correct decision since CAP is needed to protect themselves (and ships nearby) from hostile air attacks plus searching for enemy strike force plus send off air strikes. And if there is an ability that allows them to do so while sailing where I tell them to, I would like to use it. And if it cannot be used I would like the game to tell my why it cannot be used and maybe stating somwhere that this can't be done
Last edited by Daikhan; Nov 28, 2023 @ 2:19am
The author of this thread has indicated that this post answers the original topic.
ulzgoroth Nov 28, 2023 @ 9:09am 
So, firstly, you included sending off strikes. This is very important: have you had this problem much when you were not sending off any strikes?

Secondly, read the manual, it is pretty clear that catapults only enable two kinds of flight ops without turning into the wind: lauch CAP and lauch scout missions. Note that recovering aircraft isn't in there (catapults are irrelevant to landing planes!) and launching strikes isn't either.
Daikhan Nov 28, 2023 @ 9:50am 
Originally posted by ulzgoroth:
So, firstly, you included sending off strikes. This is very important: have you had this problem much when you were not sending off any strikes?

Secondly, read the manual, it is pretty clear that catapults only enable two kinds of flight ops without turning into the wind: lauch CAP and lauch scout missions. Note that recovering aircraft isn't in there (catapults are irrelevant to landing planes!) and launching strikes isn't either.

Oh, it is specifically mentioned in the manual? I must have missed it then. And yes, I was sending airstrikes. I will recheck the manual, thanks.
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Date Posted: Nov 26, 2023 @ 10:06am
Posts: 6