Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you want to keep up in numbers, you will likely need to do the same. You can also just use wars to keep their numbers down.
That doesn't explain why they're able to keep up that production during wartime though. And it's not like I'm forgetting to reserve my fleets during peacetime. Like even if I reserve everything except the cruisers on foreign station, I'll barely be able to build a couple light ships per year, while they'll 3D print an entire battleship fleet.
If you're reserving everything but mothballing nothing, you could save a pretty huge amount by going to mothballs.
I have 3 battleships. As I write, the 49,000t is being rebuilt, but the 39,000t (R) is costing me 306/month whilst the 22,500t vessel (R) is costing me 199/month.
Don't get me wrong - the 39,000t is more than worth the cost due to being significantly more powerful, but smaller ships can save you cash for more hulls.
So think about making your KE for example some coal fire triple expansion that are slow. They can still minesweaper just fine, but much cheaper to keep.
Guns are also more expensive than armor. So you might find value in "2nd class" or Coastal Battleships to pad numbers and defend the homeland. Not how I play but a couple 10K ton battleships might look good compared to one 20K if limited in budget.