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Coastal Batteries can delay invasion plans
Coastal Batteries can delay ground forces fighting in a colony
- both of these increase the chance of a peace deal before you lose the territory
They do upgrade with DP guns once the appropriate techs have been researched
*There may be hidden benefits we don't know about yet, such as helping to resolve a colonial rebellion.
The best way I've found to use Coastal Batteries in battle is to try and draw the AI into their range - however, the AI tends to be quite timid about them and will usually try and keep out of their range.
No, Coastal Batteries will not be fixed locations (without major changes) as it would make it far too easy for the human player to swamp the areas where the most fighting will occur from experience.
They're very rarely useful against enemy ships, since there's almost never a reason to sail into their range. This is, to be fair, mostly realistic - though you might expect shore bombardment targets to be placed under the cover of batteries when possible. Which doesn't happen.
Depends on location. In closed seas like Baltic and Med, enemies can be pushed into battery range.
Maybe if you're Austria and care about fighting in the Adriatic Sea the quarters are close enough?
I've seen them occasionally spawn on top of the bombardment target, and kill 3 DDs and 1 CL in one battle. Most of the time they just give your ships a spot to run to, however. I think in RTW2, I once saw a battery spawn near an invasion target, but don't think I've seen one spawn near one in 3.
They're good for small powers because the AI hates going near them, so if you find yourself in a battle you don't want to fight, you can run beneath the guns and the AI either won't follow, or will take damage from the batteries. One exception - Finland, whatever is directly south of Finland, and the Baltic states ALWAYS get batteries once I own them. Baltic will almost always put two around the entrance to that area around Reval (Lubal?), guarding the entrance very well. Finland and the province south have such a narrow area to guard that they'll get kills. Malta can do ok in a naval invasion, but the AI rarely invades there. I build them in the Pacific islands sometimes, but honestly that's proved to be a waste of $.
Afraid not, batteries are randomly placed every battle.