Torchlight II

Torchlight II

Statistiken ansehen:
1.12.5.7 Patch Notes
Patch 1.12.5.7
Released October 4, 2012
This patch addresses a number of issues:

Functional
  • Shared stash now creates a backup of itself
  • You can no longer 'steal' items from your buyback tab by closing the window with Spacebar
  • Can’t drag merchant items onto the buyback tab
  • Gambler does not show 'can't equip' X
  • CTRL-M will instantly toggle map visibility
  • Pet equipment cannot get sockets from enchantment
  • Fixed rare crash related to Charming a monster
  • Multiplayer logging is reduced, and can be disabled with the NEVERLOG console command (may improve performance for some clients)
  • Creating a player in a difficulty other than Normal, directly joining a game, and then exiting, won't revert your stored difficulty to Normal.
  • Confirmation box added for quitting without saving
  • Fixed a few rare hardware related crashes
  • Particle update optimizations
  • Various rendering optimizations

Gameplay
  • Fixed an issue in multiplayer where non-killing MP players did not receive appropriate XP falloff due to level delta
  • Armor Degrade properties now apply properly - degrade armor values were reduced for newly generated item properties to compensate for them working correctly - but don't worry, they will be better than before!
  • Zero walkspeed monsters won't attempt to jump down
  • Fixed some display issues with Fame level progress
  • Wandering (non-town-based) Enchanters have a slightly better range of enchantment strengths. They also now have an approximately 20% chance to get a 'powerful enchantment', which are about 50% better than normal. This is represented by a sound and text message in game.
  • Swamp Flier scream debuff will show an appropriate name on debuff icon
  • Creep squish blood now has a censored version
  • Fixed a few areas where loot from a specific event spawned publicly
  • Fixed a few spelling errors
  • Act 4 banner should properly display
  • Pets can be sent to town from the last 2 boss rooms
  • Fixed an issue where occasionally an errant MOUSEUP event could ignore your attack in extremely fast click situations
  • DOTs now correctly calculate bonuses from +DMG%
  • XP and Fame %bonuses from gear are now capped at +/- 100%
  • HP bonus gear will properly be reflected in final health of player to other clients post-zoning
  • Game can be saved at any time from the options menu
  • Onscreen notification in bottom right of screen when saving takes place
  • Console-created items now have an effect that displays that they were cheat-created
  • Damage reduction effects on the player are capped to 75%
  • Stat expenditures when leveling up are properly synchronized in multiplayer
  • When leveling up, your health is properly recalculated on other clients
  • Skill cycle keys can now be bound to mouse buttons
  • Transmuted items are no longer destroyed if an inventory is full with no place to accept them

Skills
  • Berserkers are still targetable while performing Savage Rush
  • Bramble walls and Ice Prison will properly die offscreen, and if the originator leaves the zone
  • Battle Standard's properties are properly exclusive (they don't stack)
  • Fixed charged versions of Fire Bash from levels 9-15 using the incorrect effects (weaker when charged!)
  • Howl duration fixed (Extended)
  • Berserker Wolf Shade master healing property was reduced from 5%+5% per rank to 5% + 2% per rank - and the first rank properly provides healing
  • Vortex Hex won't target smashables
  • Fixed two ranks of Seismic Slam incorrectly doing electrical damage
  • Level 15 Elemental Boon cast time reduced 20% (was not properly set)
  • Glaive Throw has had a damage nerf (25% reduction in max damage and decreased growth per rank ) with less additional bounces per tier
  • Elemental attunement properly benefits from owner’s level
  • Elemental Boon should properly speed up cast time on last rank
  • Shadowbind should properly rank up duration
  • Blast Cannon’s armor reduction effect no longer stacks and works for both fire and physical damage
  • Fixed sped up hitframe for male shield skill anim so that it is never skipped when a subsequent skill is queued
  • Outlander Long Range Mastery should now affect wands as well
  • Prismatic Bolt gains charge at half the previous rate
  • Spider Mines should show debuff icons
  • Spider Mine summon duration fixed
  • Shadowling procs from wand chaos or weapon affixes properly last 20 seconds instead of 3
  • Elemental Attunement shouldn’t attack smashables
  • Tremor rank 6 should properly perform its charged effect
  • Immobilization Copter damage effect shouldn’t stomp on other damage effects
  • Berserker Retaliation can only trigger once per second per given target – and no longer procs/leeches
  • Rapid Fire and Venomous Hail now use DPS instead of Damage

Scripting
  • Fixed some issues with Grom's arena in multiplayer when another player speaks to the NPC while the main area is completed
  • Several boss rooms have had structural changes to make it more difficult to cheese them with certain skills
  • Various minor level scripting or layout repairs
  • Fixed farmable Gel phasebeast room so that XP gain isn't overblown
  • Fixed various other farmable phasebeast unitspawners which incorrectly granted XP
  • Fixed a few areas where the player could get stuck

Networking
  • Fixed a case where backlog of messages for resend would escalate and disconnect the client
  • Friends-only games are fixed to synch correctly across lobbies
  • Fixes for various serverside issues
  • Erroneous ‘Connection Failed’ messages should be fixed
  • Games can now be filtered near your level

Graphical
  • Many wardrobe tweaks and fixes

Boring
  • Various alterations were made to better support translated versions of the game, and to detect and deal with other language items during trading
Zuletzt bearbeitet von JediFreeman; 11. Okt. 2012 um 13:02
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Beiträge 115 von 78
Turns out the developers DO know what the patch does.
Zuletzt bearbeitet von InsidiousForce; 4. Okt. 2012 um 17:22
Why wouldn't they know?
Cheers for this, Runic forums are down so its nice to know what it is!
Cool! This is great!
Thanks for posting this. I was wondering what the patch was for.
Ursprünglich geschrieben von Rodbow15:
Why wouldn't they know?

Off topic: He is refering to the "other" company "little" issues lol

On topic: Really nice fixes, this patch is a nice improviment.
Jyre 4. Okt. 2012 um 17:40 
Thanks for the quick, clear patch notes. Awesome job TL2 team!
ein 4. Okt. 2012 um 17:42 
I don't really like your game but I love you and this is why.
Aww... I'm going to miss my indefinitely spawned spider mines.

[edit] Oh yeah, and good job on the excellent customer support. Pretty rare to see patch notes published directly to the Steam forums/Community by the devs.
Zuletzt bearbeitet von Johnny Fronthole; 4. Okt. 2012 um 17:48
Rathia 4. Okt. 2012 um 17:50 
Ursprünglich geschrieben von BrockDiesel:
*]
  • Berserkers are still targetable while performing Savage Rush

  • Berserker Wolf Shade master healing property was reduced from 5%+5% per rank to 5% + 2% per rank - and the first rank properly provides healing

  • Glaive Throw has had a damage nerf (25% reduction in max damage and decreased growth per rank ) with less additional bounces per tier

  • Prismatic Bolt gains charge at half the previous rate

  • Berserker Retaliation can only trigger once per second per given target – and no longer procs/leeches
  • Rapid Fire and Venomous Hail now use DPS instead of Damage

1. I can live with.

2. Ouch.

3. Ruined the ability.

4. Ouch.

5. Hurts, but I can live with.

6. Ruined the abilities.

Not cool.
Zuletzt bearbeitet von Rathia; 4. Okt. 2012 um 18:34
Konst 4. Okt. 2012 um 17:51 
Ursprünglich geschrieben von Johnny Fronthole:
Aww... I'm going to miss my indefinitely spawned spider mines.

THIS.

T_T
Wolfy 4. Okt. 2012 um 17:54 
Love Runic S2.
Great patch, though I'm not sure how I feel about glaive throw, oh well, never used anyway.
Sammun 4. Okt. 2012 um 17:55 
Glaive throw bounces decreased?
WHY
Glaive Throw was hilariously broken, the changes were necessary.
Enjoying the game ver much. I am hoping that the download page can link to the game patch notes. I know they're here but I just caught these notes before the other screenshots bury it. It's still cool being able to respond on the hub but it would be nice to see them there.
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Beiträge 115 von 78
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Geschrieben am: 4. Okt. 2012 um 17:19
Beiträge: 78